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    posted a message on 18.0.1 Hotfix - Discover Cards & Random Generating Cards Can No Longer Discover Themselves

    Can they go ahead and bring back the 4x times bonus occurrence to class cards then? It was taken away because of cards like Frightened Flunky causing infinite chains in taunt warrior. They wanted to print the explorer cards Emerald Explorer Bronze Explorer Azure Explorer Primordial Explorer, but they didn't want to create the same problem they just created with the taunt warrior card.

    I don't know why they decided changing the occurrence bonus was the way to go instead of making it so that the card cannot discover itself, but I don't really think discover cards need to have two different nerfs to their abilities. I think bringing back the class bonus is fine now that they cannot go infinite.  

     

    Posted in: News
  • 2

    posted a message on New Priest Card Reveal - Omega Medic

    I don't see any reason why it wouldn't though. It's a 3 mana 3/4 that heals you for 10 if you play it at 10 mana. This card is incredibly versatile in it's uses. If you need an immediate board presence on turn 3, you aren't sacrificing any stats for it. Sure, it doesn't have a direct impact like a battlecry or taunt, but there are plenty of games where you just need to drop a well-stat-ed minion on the board to get some tempo. The stats on this are also not crap on turn 3 like Twilight Darkmender's were for turn 5. You couldn't drop Darkmender on turn 5 and feel good about it. I would never feel bad about playing this on turn 3 for some emergency tempo. 

    Posted in: News
  • 2

    posted a message on New Mage Legendary Card Reveal - Toki

     

    Quote from AisuFlamu >>

    That card would worse if it were given to any other class. Druid can cheat mana gain to fast and actually summon her on turn 3/4. It sure is a cluncky card but Druid can make the best of it.

     
     And the point of that would be to...? Summon her on turn 3 and then your opponent gets a free ten drop on turn three. What's the use in that?
    Posted in: News
  • 1

    posted a message on Highlander Dragon List after KoC.

    Where ur Shadow Visions, bruh?

     He's running Keleseth. 
    Posted in: Priest
  • 2

    posted a message on Druid is not the issue, jade is
    Quote from zura_janai >>

    Jade Idol is the problem.. even Skulking Geist doesn't seem to solve it.

     It's definitely not Jade Idol. I just lost to a jade druid without them even playing Jade Idol with my control priest deck. Prior to this expansion, control priest could kill off their entire deck except for the jade idol spam. This time, even with Geist it doesn't matter.
     
    Also as I'm typing this, I just had a druid play turn 4 Ultimate Infestation. We ramp'd on turn 3, turn 4 played Innervatex2, coin, Ultimate Infestation. Like holy fucking hell man
     
    Edit: He just played his second. He has 8 cards left in his deck. I have 16. 
    Posted in: General Discussion
  • 1

    posted a message on Druid is not the issue, jade is
    Quote from Tn1_Seven >>

    Jade in general is not the issue.. the extra jade ramp is - aka Jade Idols, even with Skulking Geist in deck they can get 1-3 ramps off or more if you're really unlucky. Without Jade Idol, Jade Druids are actually quite easy to beat, even with Ultimate Infestation.

     Not really... They have insane tempo now.
    Posted in: General Discussion
  • 2

    posted a message on Druid is virtually unbeatable and this needs to be changed fast
    Quote from IIIEPJIOK >>

    No aggro deck can beat current druid deck, have you realized it now?. But my handlock beats any kind of druid deck. When my opponent builds a wall with 5-7 taunts or jades I just shadowflame my 8/8 giant or shambler and clean the board. Have more than 85% winrate against druids (above rank 5)

     I mean I literally just shit on two jade druids by turn 5 with a slower Pirate Warrior that includes two spellbreakers, one owl, and one black knight. Absolutely demolished his taunts. 
    Posted in: General Discussion
  • 2

    posted a message on Simple nerf for Valeera the Hollow
    Quote from EnricoWall >>

    Explane the reasons of such a nerf. Why you want to nerf ? Why you would nerf her like this? Otherwise this thread is useless. I think this is a troll/taunt post.

     It's gotta be a troll.
    "Maybe up the cost to 10 mana to put it in line with other rogue legendaries"
    You mean..  what? They have a 3 cost, a 3 cost, a 4 cost, a 4 cost. If anything this legendary should be a 4 cost to make it more inline with the rest of theirs. 
    Posted in: Rogue
  • 13

    posted a message on Simple nerf for Valeera the Hollow

    This is bait, right? Valeera the Hollow isn't even OP lol

    You're not saying "Hey maybe we should tone this down" you're literally asking the card to be useless. The whole point is that it stalls you a turn with stealth but costs 9 mana so you can't play it early. Changing the "Your hero becomes untargetable for the next turn" to "Gain a 1/3 dagger" is weak. They would have to make it a 1/1 dagger that says "When you attack, heal your hero to full health"

    After you survive until turn 9 you can spam multiples of any card 5 mana or less but you only get one duplicated card per turn. It is FAR from needing a nerf. Not even the best Death Knight.  

    Posted in: Rogue
  • 2

    posted a message on 10 overhyped cards that will not make the cut

    Yeah definitely wrong about a lot of these. Corpsetaker will probably be in versions of paladin that run Wickerflame. I mean it's a 4 mana 3/3 wickerflame if you just put that in your deck and that definitely sees some play. Maybe not as much now with all the murlocs going on but it definitely is a powerful tool against aggro decks. 

    Ultimate Infestation is not an "overpowered 6 cost card". Are you seriously suggesting that drawing 5 cards is worth 6 mana? The value of draw 5 cards is a 9 mana card. A 5/5 and 5 damage is Firelands Portal so 7, and the 5 armor is worth 1. So that alone is like you playing Firelands Portal, Mega Sprint, and that shitty armor card from Un'goro in the same turn.. except it's even in the same card and only costs you 10 mana instead of 17-18. Firelands portal is pretty powerful and I expect this to be in some variation of the Big EZ druid" type of deck. Just ramp it out and play it on turn 6 or some shit with an innervate. Seems good to me. 

    The 1/1 divine shield and taunt is definitely going to be a lot more useful than you think and aggro paladin is already a thing. It's been a thing for a while, just focuses on murlocs right now. There was an aggro list in Whispers that ran a bunch of 1 health minions and Steward of Darkshire. Probably going to look more like that but with murlocs thrown in as well. 

    Nobody thinks Benedictus is going to be good for ladder. It might see play in the greediest priest control deck possible for tournaments if there is a prominence in the amount of control decks seen in that meta, but it probably won't see any play in ladder. Also why in the hell would you play this on curve? That's not how this minion works at all. The whole point of Benedictus is to play a deck without a real win condition in the long game. You construct your deck so that it's full of AoE, low cost minions, and aggro crushing tools so that you auto win every aggro matchup. You play this card to steal your control opponent's big minions that you don't include. It's more hit or miss than Entomb but it also gives you a body and nets you more cards in your deck. But the point is that you make a deck that is completely unwinnable against any decent control deck but crushes the fuck out of aggro everywhere and throw this card in to make your control matchups winnable. 

    You're high as fuck if you don't think Bloodrazor is good. It's 4 mana for an immediate swipe and a delayed swipe. This card is insane. 

    You're also high if you think Scourgelord Garrosh goes in the control warrior lists of old. The Scourgelord Garrosh deck will look extremely different than the old Justicar Golden Monkey decks. It will aim to be more aggressive for sure. 

     

     

    Posted in: Card Discussion
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