1) Skulking Geist will almost ALWAYS burn cards, whatever you're facing. Eater of Secrets on the other hand is useful against 2-3 archetypes only, and you must draw it when they have a secret. Skulking Geist doesn't really care of the moment it is played.
2) Even in the worse case scenario (which happens far more often with Eater of Secrets than with Skulking Geist), playing a 4/6 on turn 6 is far better than a 2/4 on turn 4. By turn 6, you'll have drawn other things in your deck. On turn 4 you want to play on curve.
Those 2 arguments show how stronger Skulking Geist is in comparison to every other tech cards, which make it NOT a tech card, but an AUTO-INCLUDE. And no, a tech card being an auto-include in a lot of decks (and literally destroying several archetypes) is not a healthy design at all.
Easy there, this is no Loatheb, pre-nerf Owl or BGH. And if it where, I kinda liked the game better when we had strong tech options.
It removes the Idol in hand as well. Best out is to play both idols for golems. Besides, if this comes down before Auctioneer, the that card becomes stratospherically weaker. This plus a decent body and the ability to have an effect vs Rogue, Control Warrior and Priest make is an exceptionally well-deserved tech card. Not quite Loatheb levels of overpowered (miss you, big guy) but more like good ol' MC Tech back in the pre-standard meta.
I never thought they'd print something so good. All I can say is: (hopefully) great job Blizz. Reminds me almost of Loatheb in that it is still valuable due to its body and also works against CW, Purify Priest, Lyra Priest, Earthen Scales in general, and while there are not many more current examples: people want to run 1-mana spells when they can so this card feels like it is always a say 1-of if you just really HATE Jade like I do :)
More like thank god the 3/3 was fake. Quest Hunter almost became auto-dust on sight.
But it already is? And you seem to forget that not every player would've played it if it was real. It was basically a vanilla 3/3 (which is bad) in most matchups. The existance of a card that counters it doesn't make a deck unplayable. Eater of Secrets is proof of that.
I for one am glad that the leaked fake wasn't real. Only Control decks need to counter the infinite Jades and a 3 Mana 3/3 vanilla in most matchups feels like a pretty damaging thing to tech in only for one matchup. Hell, I'd personally rather just eat the loss then
Based on Donais' reddit, the final reveal stream will actually be REAL close to the actual set release, both of which are sometime next week.
Just curious, what made you assume this?
Can't link from mobile, but yesterday he confirmed that there would be no final reveal stream this week. Plus we're fairly confident that August 10th is the actual release so, that's my logic that they're going to be close together.
sorry to disappoint you, but they ment the 10 mana druid spell as it enables a new druid archetype, they think ...
Look, maybe their testing legitimately showed that there's some new druid archetype with a stronger aggro matchup that also beats Jade and if that's true, then that's totally fine and a great job. But the risk of Blizz balancing this polarized card around a card that could actually BUFF Jade Druid has me all kinds of worried.
The cards that are being revealed are very control oriented, which is great, but they will be useless unless the jade idol+gadgetzan auctioneer advantage against control is dealt with.
It's not impossible to win using control against jade druid, but let's all agree that you will need huge amounts of RNG.
Thank you, sir. The amount of draw rng that goes into having game against Jade Druid as control is frankly unfun even if the game is winnable (though CERTAINLY not favored). Also, I genuinely wonder what kind of design they have in mind that could possibly counter a deck that can potentially reload multiple 10/10+ every turn forever. Whatever it is I hope A: that it works, and B: that it's not a repeat of the Eater of Secrets overly niche tech design.
Voting playable solely because N'Zoth Control Pally is already borderline competitive so this might theoretically make the cut there. Still waiting on that Jade counter though or else I have some doubt about ANY control deck seeing play next exp.
Edit: I'd also like to see this 'Jade Counter' that Mike Donais intimated on Reddit would be revealed today, because this card and Spreading Plague feel STRONGLY like auto-includes into an established (and highly polarizing) T-1 deck.
Why do you guys keep trying to make him understand? In 2 weeks he will find out alone that this card is bad.
In the first week after the expansion launch this card will be used by tons of peoples, and after the first week people will either realize that this card is pure trash or they will just copy-paste pro decks that obviously will not use it.
I know that this card is bad. On ladder. And I won't ever use this card because I don't play the game to (try to) tilt my opponents, even if this was a good disruption card.
If hearthstone decks had 10 cards instead of 30, or if ranks didn't exist, then this would be the most played card in the game.
So...if things were different then...things would be different?
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Pally is fine already. Though I wouldn't say no to finally receiving a decent 2-drop that isn't a f*cking murloc.
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It removes the Idol in hand as well. Best out is to play both idols for golems. Besides, if this comes down before Auctioneer, the that card becomes stratospherically weaker. This plus a decent body and the ability to have an effect vs Rogue, Control Warrior and Priest make is an exceptionally well-deserved tech card. Not quite Loatheb levels of overpowered (miss you, big guy) but more like good ol' MC Tech back in the pre-standard meta.
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I never thought they'd print something so good. All I can say is: (hopefully) great job Blizz. Reminds me almost of Loatheb in that it is still valuable due to its body and also works against CW, Purify Priest, Lyra Priest, Earthen Scales in general, and while there are not many more current examples: people want to run 1-mana spells when they can so this card feels like it is always a say 1-of if you just really HATE Jade like I do :)
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Based on Donais' reddit, the final reveal stream will actually be REAL close to the actual set release, both of which are sometime next week.
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Voting playable solely because N'Zoth Control Pally is already borderline competitive so this might theoretically make the cut there. Still waiting on that Jade counter though or else I have some doubt about ANY control deck seeing play next exp.
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Very fun design. Complete waste of an Epic slot, though.