Fun in Witchwood? OMEGALUL With card like Shudderwock existing I think there's unfortunately no room for fun. For the first time in my life I play aggro just to annihilate those Shuddercucks. Nothing better than actually winning against those nimrods.
- HarIeyQuinn
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Member for 9 years, 2 months, and 10 days
Last active Wed, May, 16 2018 19:48:30 -
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One_Man_Army posted a message on Take Fun to the Next Level With These Six Witchwood DecksPosted in: News -
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FrostyWyrm posted a message on Snap FreezePosted in: Snap FreezeRIP Freezing Potion + Shatter combo
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thebitterfig posted a message on New Mage Card Reveal - Arcane KeysmithPosted in: NewsAlso a way to get secrets into a Greymane/Even deck. Mostly, they won't have access, since those are odd-cost.
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Thonson posted a message on Our Imaginations Run Wild with Toki, Time-TinkerPosted in: NewsOr... why not play both but enjoy some random Wild shenanigans in Standard Mage on occasion?!
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Anachoreta posted a message on New Card Reveal - Voodoo DollPosted in: NewsGood with Defile and Mortal Coil, Spirit Lash, Whirlwind. Druid can use it with Wrath (druids has some problem with removing big minions, so it is possible), not sure about others. Mage and Shaman have poly/hex which prevent deathrattles and resurrections (but with this you can target untargetable minions, which is rare situation tho). Paladin has equality or Aldor, hunter just hunter's mark and arcane shot (which is more flexible then this + arcane shot), rogue has vilespine. But on the other hand, you cant run poly, hex, equality, siphon soul, twisted etc in odd decks, so this may found its place in some odd decks.
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DennisReynoIds posted a message on New Legendary Card Reveal - Dollmaster DorianPosted in: Newsare you crazy? chameleos is one of the best legendary cards ever printed in hearthstone. i smell a rank 25 ;)
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toasty004 posted a message on Three New Cards Revealed - Swift Messenger & More!Posted in: NewsThe Lady in White synergy is amazing! So much so I made a deck with them. Thoughts I can steal? Dragon package instead?
http://www.hearthpwn.com/decks/1058676-wip-swappy-copy-priest-w-lady-in-white
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WispInEveryDeck posted a message on Lady in WhitePosted in: Lady in WhiteQuote from Sword_Of_Fi >>it's a 6 mana card... To be clear I'm not saying it is weak, I am just saying it cannot be played till turn 5(on the coin) unless they steak mana card from Duid and even then turn 3 at fastest.
Think you missed just about everything Harley was going for in the post. -
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JoshoPrime posted a message on New Card Reveal - Sound the Bells!Posted in: NewsPriest + 2 Radiant Elemental + steal this card = Arch-Thief Rafaam and his Lantern of Power Crying in a corner
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GetchX posted a message on New Priest Card Reveal - Coffin CrasherPosted in: NewsObviously everyone is thinking Obsidian Statue and a Possessed Lackey -esque deck. The problem is that Possessed Lackey pulled from your deck, not your hand. That's a big difference.
But the other problem is... what else is the priest going to do? If you're setting up for a big combo with Obsidian Statue, that means you can't run smaller deathrattles in your hand. What is the priest going to do with the 20 other cards? N'Zoth is gone so you're not refilling the board now, like Warlock can do twice over currently. Warlock has better control cards to /get/ to his big combo pieces. Priest can't compete with this card.
I don't (yet) see big combo, meta-defining usage of this card. I see it in a revival of quest/deathrattle priest, but not in a way to pull out big combo cards, just more as a tempo thing.
Will see. Priest is losing so many cards they're going to need a lot more cards like this to be viable.
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Finally a good counter to Mindgames.
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This card is pretty OP... Just imagine this scenario:
Turn one, you play Lady in White
Turn 2, you Draw and play a buffed Lightwell, then cast Greater Sapphire Spellstone twice on it, and give charge to all your minions... and thatsgg on turn 2.
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It fits because of the echo... playing a minions twices with no need for extra cards is alread a huge burst to quest. THe legendayies you get are not realy important...If the help, better, if not, just play your other stuff.
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Echo mechanic seems pretty helpful for quest rouge.
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I opened a golden copy of it =D... Not the first time i open a golden legendary, but its the first time I keep it. ^_^
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