ONLY play in wild then
- Hammurabi1337
- Registered User
-
Member for 9 years, 10 months, and 26 days
Last active Tue, Dec, 10 2019 17:51:20 -
- 11
- 29
- 81
- 0 Followers
- 312 Total Posts
- 777 Thanks
-
2
AntonydusWurm posted a message on New Druid Card Reveal - Wardruid LotiPosted in: News -
10
Echo_ posted a message on Unity doesn't allow for more complex cardsPosted in: General DiscussionGiven all the stuff Unity is capable of, I doubt card creation is ever going to be held back by it. Imagination and creativity on the other hand...
-
11
beppe946 posted a message on Unity doesn't allow for more complex cardsPosted in: General DiscussionUuuhh "this expansion is the worst ever" thread are beginning to pop up... Yay...
-
6
Pryce_Permafrost posted a message on New Card Reveal - Mecha'thunPosted in: NewsMecha'thun itself is a minion, if you proc the Deathrattle with Necrium Blade then your battlefield won't be clean, meaning it does not work. Back to the drawing board.
-
-8
GameTheory345 posted a message on New Card Reveal - Augmented ElekkPosted in: NewsHow do you know? Are you part of Team 5? Are you an intern in Blizzard HQ? Do you work at Blizzard at all? Don't post things you don't know as if you do know. It's arrogant, stupid and you have no proof wether or not you're right. Besides, it's not even that great with Psychic Scream. Think bug Druid, you've essentially given them 2 Yseras, 2 Primordial Drakes, 2 Sleepy Dragons and 2 Master Oakhearts. Is that good for you? God no, you have literally just lost the game. How about a deck like Miracle Rogue? Several copus of Fal'dorei Striders so that they get even MORE spiders? I'm pretty sure that's not a good idea.
-
4
seigmoraig1 posted a message on New Druid Card Reveal - Juicy PsychmelonPosted in: NewsQuote from DarkenDragon >>Turn 1, Biology Project and Wild Growth. now you have 4 mana crystals total.
Turn 2, play Juicy Psychmelon with 1 mana to spare. maybe play another biology project and some more removal.
Turn 3, with 6-7 mana, start playing all the cards you just got. while your opponent only has 4 mana to play with at this point. the possibilities are insane. thought this is only possible if you had those specific cards in your opening hand. but still wow
Actually if you play Biology Project, your opponent has significantly more mana than 4
-
30
jsager99 posted a message on New Druid Card Reveal - Juicy PsychmelonPosted in: NewsI, for one, welcome this card in the meta. After all, druids have spent the last year lacking any serious card draw tools and so have languished as the least playable class in standard...says nobody who has played more than a couple hours of ladder for the last year.
-
4
Jobby posted a message on New Shaman Card Reveal - Voltaic BurstPosted in: NewsHalf of the time, you can use these 1/1 rush to trade with your opponent, getting 2 more spells. I think this has more chance to get spell you want, unless you are 1 mana short, of course
-
5
Tinkrr posted a message on New Legendary Rogue Card Reveal - Myra RotspringPosted in: NewsThis card will be good, look at it this way:
Mechowelp: Summon a 7/7 Deathrattle
Cairne: Summon a 4/5 deathrattle
Wurm: Summon 7 1/1 idiots deathrattle
Splittling: Summon 2 2/2's deathrattle
Thresher: Summon 3 1/1 Murloc Idiots
Dino Egg: Summon a 5/5
Etc. Lots of good aggro like options for an odd rogue deck.
-
26
FeedtheEmu posted a message on New Rogue Legendary Minion - Myra RotspringPosted in: Card DiscussionLook at the deathrattles in standard.
This is probably option a: Gain 3 armor, option b: Deal 5 dmg to your side of the board, or option c Summon a 2/2 on death - To post a comment, please login or register a new account.
4
Woohoo my streak of Golden Packs being 4 common 1 rare is still going
1
Godfrey is a great control tool and RUINS aggro decks. Glinda is too slow.
5
Keep in mind that class cards appear 4x as often in Discover than neutral cards. I believe this is the first mixed Discover effect printed where the majority of cards are class cards, which makes the neutrals a pretty rare sight.
God tier: Lord Jaraxxus, Voidlord, Doomguard
Good tier: Dread Infernal, Despicable Dreadlord
Good with Skull equipped tier: Illidan Stormrage (neutral), Lakkari Felhound, Felsoul Inquisitor (neutral), Pit Lord, Felguard
Acceptable tier: Hooked Reaver, Void Ripper (neutral), Vulgar Homunculus, Flame Imp
Avoid tier: Sneaky Devil (neutral), Howlfiend, Void Terror, Succubus, Blood Imp, Voidwalker, Witchwood Imp
A specific Warlock demon has roughly a 15% chance of showing as an option
A specific neutral Demon is roughly a 5% chance (2018 and Illidan still getting the shaft)
You can reasonably expect a God or Good tier option. A roll of three Acceptable or Avoids is roughly 12-13% of the time.
1
I really don't think Shudderwock was thought completely through. I don't even mean OP, just that it can break so many things.
2
Heads up, this isn't tagged as a Demon in the Hearthpwn database. It won't show up when you search for Demons.
3
Dunno if Prince Taldaram is worth not running Stonehill Defender. That Voidlord/Lakkari Felhound chance is going to be even higher post rotation.
Otherwise this is basically exactly what I was thinking as the reveals came out. Nice job.
3
Found the tri-annual undervaluing of Discover.
3
I could definitely see a world where Voodoo Doll, Possessed Lackey, and Carnivorous Cube are all run as doubles and are more consistently killable from running doubles of both this and Dark Pact.
5
Moar Skull value and moar upgrades to Lesser Amethyst Spellstone. Lets goooo.
3
Yes, and this targets a friendly CHARACTER, not minion.