Seriously I have no idea how to win against soul dh, the deck just has it all. I can win against aggro dh if they don't draw a nutty opener, but I have no chance against soul dh. Anyone know of a deck that is favored against it without being trash against other decks?
My nerf suggestion would be to delete the class and start over and maybe this time don't create a class that has insane damage output, card draw and heal plus the ability to ignore taunts and a 1 mana hero power. I mean who would have thought that this is op, right?
According to the meta stats and in order to promote new decks/archetypes, Blizzard should consider to nerf the following popular decks/cards to create a healthier meta:
- DH: I suggest to nerf Soul fragments (weapon to 5, Lapidary to 6 mana), its too popular and OP archetype.
- Hunter: must reduce aggression, Phase stalker to 3 mana, Adorable Infestation -> 2 mana (maybe increase the buff to 2/1), Also Voracious reader -> 3 mana. Kill Command -> HOF
- Paladin: the Libram package (Aldor back into 2 mana), and other candidates: first day of school to 1 mana or Hand of Adal to 3 mana)
Normally I am not a fan of people calling for nerfs so early, but I have to agree with op here. These three archetypes have barely changed, are very strong and hold back new decks/archtypes and therefore make this meta feel rather stale already. Maybe the meta will adjust in time and counter these decks at some point, but I would prefer not having to face a soul dh, face hunter or libram paladin every second match.
Just put on your pizza whatever you like. Most people just "hate" pineapple on pizza because the internet told them to do so. If you would have asked them a couple years ago they wouldn't have given a single shit, nowadays it is cool to hate on it.
There were a lot of guys that were 100% sure the nerf wouldnt change a thing and that Albatros would still be everywhere, I haven't heard from any of those since the nerf, just like I haven't seen a single bird in standard since...
I don't mind any of those cards. DH is very easily beaten once you control the board. If opponent uses those cheap cards above, almost guaranteed win for any of my highlander decks..
Oh great guys, the dh-problem is solved, this guy got it covered. Just control the board using any of his highlander-decks and we will win every game against dh almost guaranteed. Thank god and I thought dh was broken beyond repair but apparently just no one tried playing highlander decks so far.
Quote from lbatross needed the BGH treatment, no tech card against control should be ok against aggro, otherwise theres no opportunity cost in playing it! it had to cost 5 mana.
Albatross needed the BGH treatment, no tech card against control should be ok against aggro, otherwise theres no opportunity cost in playing it! it had to cost 5 mana.
Lol so you think playing a 4 mana 4/3 do nothing is an ok-play against aggro? Alrighty then.
It still doesnt feel like shit. It wont discourage any deck that already plays it from continuing to do so, as they have enough tools against aggro (galakrond lock, res priest). So yeah, this nerf changes nothing. Spellbreaker and AoP getting HoF made Albatross way too strong, it had to be nerfed to the point where ppl would consider only running a 1-of at most, 1 more mana is not enough.
Well let's just wait a week or two and see if one mana more really doesn't make a difference.
Quote from lbatross needed the BGH treatment, no tech card against control should be ok against aggro, otherwise theres no opportunity cost in playing it! it had to cost 5 mana.
Albatross needed the BGH treatment, no tech card against control should be ok against aggro, otherwise theres no opportunity cost in playing it! it had to cost 5 mana.
Lol so you think playing a 4 mana 4/3 do nothing is an ok-play against aggro? Alrighty then.
Ohhh I cannot wait for the sac pact nerf. They can do whatever they want with altruis, Glaivebound. Once warlocks don't have their ridiculously broken "0 mana destroy a 7 drop heal 5," they're going to be food again.
Someone is enjoying the free wins from a broken class.
Yeah I have to agree that I far far far enjoy more playing against DH than ress priest.
I can't understand why Blizz continues to support this archetype when numerous polls tell how much people dislike it.
Well there seem to be a lot of people who like to play it, otherwise it wouldn't be so prominent. Don't get me wrong, I have no clue what these people enjoy about this stupid deck, but it must be something.
too bad big druid and res priest are annoying decks, maybe even more annoying than DH. ^_^
leave druid alone broo :((.
Why is at? Today i faced druid. Turn 1 with coin he did Breath of Dreams, turn 2 he sidequest, double innervate and Overgrowth. Wtf? Turn 3 he had 6 mana and dropped Emerald Explorer. i think you can guess what big minions came next turns. i think this is a bit OP.
hmmm true :/, but how would you balance it xD?
I would suggest playing more than one game against it, realize starting hands differ (what happened to gm6 is called "highrolling") and chill the fuck out. The problem with this quick nerfs, although appreciated, is that it leads people to believe that every deck they lose once to souls be nerfed immediately.
Dont play wild man, it filled with disgusting raza priest,big priest,quest mage,reno mage,cubelock and any other broken archetype
Except for big priest, I would say all of these are interesting decks to play and play against. Obviously the power level is way higher in wild, that should be clear. And the "kill you by turn 5" aggrodecks of wild are way more annoying to me, at least you get to play the game against decks like renolock and there are legitimate ways to beat them.
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Disgusting.
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Seriously I have no idea how to win against soul dh, the deck just has it all. I can win against aggro dh if they don't draw a nutty opener, but I have no chance against soul dh. Anyone know of a deck that is favored against it without being trash against other decks?
My nerf suggestion would be to delete the class and start over and maybe this time don't create a class that has insane damage output, card draw and heal plus the ability to ignore taunts and a 1 mana hero power. I mean who would have thought that this is op, right?
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Normally I am not a fan of people calling for nerfs so early, but I have to agree with op here. These three archetypes have barely changed, are very strong and hold back new decks/archtypes and therefore make this meta feel rather stale already. Maybe the meta will adjust in time and counter these decks at some point, but I would prefer not having to face a soul dh, face hunter or libram paladin every second match.
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Just put on your pizza whatever you like. Most people just "hate" pineapple on pizza because the internet told them to do so. If you would have asked them a couple years ago they wouldn't have given a single shit, nowadays it is cool to hate on it.
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So back to hunterstone after the last nerfs? Sigh.
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There were a lot of guys that were 100% sure the nerf wouldnt change a thing and that Albatros would still be everywhere, I haven't heard from any of those since the nerf, just like I haven't seen a single bird in standard since...
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Oh great guys, the dh-problem is solved, this guy got it covered. Just control the board using any of his highlander-decks and we will win every game against dh almost guaranteed. Thank god and I thought dh was broken beyond repair but apparently just no one tried playing highlander decks so far.
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Lol nerf nozdormu
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Psst don't tell everyone how good this deck is right now, I don't wanna be playing mirror matches all the time :O
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Well let's just wait a week or two and see if one mana more really doesn't make a difference.
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Lol so you think playing a 4 mana 4/3 do nothing is an ok-play against aggro? Alrighty then.
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Someone is enjoying the free wins from a broken class.
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Well there seem to be a lot of people who like to play it, otherwise it wouldn't be so prominent. Don't get me wrong, I have no clue what these people enjoy about this stupid deck, but it must be something.
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I would suggest playing more than one game against it, realize starting hands differ (what happened to gm6 is called "highrolling") and chill the fuck out. The problem with this quick nerfs, although appreciated, is that it leads people to believe that every deck they lose once to souls be nerfed immediately.
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Except for big priest, I would say all of these are interesting decks to play and play against. Obviously the power level is way higher in wild, that should be clear. And the "kill you by turn 5" aggrodecks of wild are way more annoying to me, at least you get to play the game against decks like renolock and there are legitimate ways to beat them.