• 0

    posted a message on It had to be said

    Just put on your pizza whatever you like. Most people just "hate" pineapple on pizza because the internet told them to do so. If you would have asked them a couple years ago they wouldn't have given a single shit, nowadays it is cool to hate on it. 

    Posted in: General Chat
  • 0

    posted a message on ViciousSyndicate - Latest Meta Tier List

    So back to hunterstone after the last nerfs? Sigh. 

    Posted in: General Discussion
  • 1

    posted a message on The nerf to Albatross - thoughts

    There were a lot of guys that were 100% sure the nerf wouldnt change a thing and that Albatros would still be everywhere, I haven't heard from any of those since the nerf, just like I haven't seen a single bird in standard since...

    Posted in: Card Discussion
  • 9

    posted a message on Why more DH nerfs are inevitable
    Quote from Wokitiki >>

    I don't mind any of those cards. DH is very easily beaten once you control the board. If opponent uses those cheap cards above, almost guaranteed win for any of my highlander decks..

    Oh great guys, the dh-problem is solved, this guy got it covered. Just control the board using any of his highlander-decks and we will win every game against dh almost guaranteed. Thank god and I thought dh was broken beyond repair but apparently just no one tried playing highlander decks so far. 

    Posted in: Demon Hunter
  • 2

    posted a message on Nozdormu is racist against mobile players.

    Lol nerf nozdormu 

    Posted in: General Discussion
  • 1

    posted a message on Galalock counter
    Quote from Potatohunter >>

    Gala control dragon priest, many boardclears, lots of heal

     

    Quote from Potatohunter >>

    Gala control dragon priest, many boardclears, lots of heal

     Psst don't tell everyone how good this deck is right now, I don't wanna be playing mirror matches all the time :O

    Posted in: Standard Format
  • 0

    posted a message on Nerfs Have Been Revealed
    Quote from Avaidaocu >>
    Quote from Hairy_Potter >>
    Quote from lbatross needed the BGH treatment, no tech card against control should be ok against aggro, otherwise theres no opportunity cost in playing it! it had to cost 5 mana. 

     

    Quote from Avaidaocu >>

    Albatross needed the BGH treatment, no tech card against control should be ok against aggro, otherwise theres no opportunity cost in playing it! it had to cost 5 mana. 

     Lol so you think playing a 4 mana 4/3 do nothing is an ok-play against aggro? Alrighty then. 

     It still doesnt feel like shit. It wont discourage any deck that already plays it from continuing to do so, as they have enough tools against aggro (galakrond lock, res priest). So yeah, this nerf changes nothing. Spellbreaker and AoP getting HoF made Albatross way too strong, it had to be nerfed to the point where ppl would consider only running a 1-of at most, 1 more mana is not enough.

     Well let's just wait a week or two and see if one mana more really doesn't make a difference. 

    Posted in: General Discussion
  • 0

    posted a message on Nerfs Have Been Revealed
    Quote from lbatross needed the BGH treatment, no tech card against control should be ok against aggro, otherwise theres no opportunity cost in playing it! it had to cost 5 mana. 

     

    Quote from Avaidaocu >>

    Albatross needed the BGH treatment, no tech card against control should be ok against aggro, otherwise theres no opportunity cost in playing it! it had to cost 5 mana. 

     Lol so you think playing a 4 mana 4/3 do nothing is an ok-play against aggro? Alrighty then. 

    Posted in: General Discussion
  • 2

    posted a message on Sac Pact, Albatross, Kael'thas & Felwing Nerfs - Dean Ayala
    Quote from sPacEtiMe19 >>

    Ohhh I cannot wait for the sac pact nerf. They can do whatever they want with altruis, Glaivebound. Once warlocks don't have their ridiculously broken "0 mana destroy a 7 drop heal 5," they're going to be food again. 

     Someone is enjoying the free wins from a broken class. 

    Posted in: General Discussion
  • 0

    posted a message on Who is actually enjoying playing/playing against DH?
    Quote from csguba >>

    Yeah I have to agree that I far far far enjoy more playing against DH than ress priest.

    I can't understand why Blizz continues to support this archetype when numerous polls tell how much people dislike it. 

     Well there seem to be a lot of people who like to play it, otherwise it wouldn't be so prominent. Don't get me wrong, I have no clue what these people enjoy about this stupid deck, but it must be something. 

    Posted in: General Discussion
  • 0

    posted a message on DH Meta Is Dead
    Quote from user-12331 >>
    Quote from gm6 >>
    Quote from blockkr >>
    Quote from gm6 >>

    too bad big druid and res priest are annoying decks, maybe even more annoying than DH. ^_^

     leave druid alone broo :((.

     Why is at? Today i faced druid. Turn 1 with coin he did Breath of Dreams, turn 2 he sidequest, double innervate and Overgrowth. Wtf? Turn 3 he had 6 mana and dropped Emerald Explorer. i think you can guess what big minions came next turns. i think this is a bit OP. 

     hmmm true :/, but how would you balance it xD?

     I would suggest playing more than one game against it, realize starting hands differ (what happened to gm6 is called "highrolling") and chill the fuck out. The problem with this quick nerfs, although appreciated, is that it leads people to believe that every deck they lose once to souls be nerfed immediately. 

    Posted in: General Discussion
  • 1

    posted a message on How do you start playing in Wild?
    Quote from SaltPolice48 >>

    Dont play wild man, it filled with disgusting raza priest,big priest,quest mage,reno mage,cubelock and any other broken archetype

    Except for big priest, I would say all of these are interesting decks to play and play against. Obviously the power level is way higher in wild, that should be clear. And the "kill you by turn 5" aggrodecks of wild are way more annoying to me, at least you get to play the game against decks like renolock and there are legitimate ways to beat them. 

    Posted in: Wild Format
  • 0

    posted a message on How do you start playing in Wild?

    Well the question is, do you wanna climb the wild ladder, or do you just want to have some fun? In the lower ranks like above rank 10(which is now bronze silver and gold I guess? ) you will see some people playing the mentioned degenerate tier1 decks like burn mage or mech paladin, but also a lot of people playing whacky homebrew decks.

    If you just wanna get a feel for wild and don't care too much about winning, grab any standard deck and just start playing. You will see a variety of decks and will quickly learn if wild is for you. You can then start going for specific decks by crafting certain cards or buying wild packs from certain sets.

    If you wanna have a high winrate and reach legend, look for secret burn mage or mech paladin lists online, these should be the cheapest tier1 decks, switch off your brain and spam that shit until you reach legend. If you just keep playing one of those decks you will reach legend eventually, they are very strong yet easy to pilot, so if that is your thing go nuts. 

    In either case just give wild a try and play a few games with some standard deck to get a feel for it, it can be overwhelming at first but it is not impossible to get into it. Good luck. 

    Posted in: Wild Format
  • 1

    posted a message on Priest is back into the meta... sigh
    Quote from Toralan >>
    but I get your point now so my bad, I misinterpeted what you wrote.

     No worries man :) 

    Posted in: General Discussion
  • 1

    posted a message on Priest is back into the meta... sigh
    Quote from Toralan >>
    Quote from Hairy_Potter >>

    I enjoy that there is more than one archetype of priest now, the new stealing cards are very interesting in my opinion, too. So many people complaining about the games being too long... I actually enjoy games that are not just decided by who can do more face damage within the first five turns. Some people like games that take more than five minutes where you have to think several turns ahead and try to create as much value as possible.

    You play an aggressive deck and hate playing against priest(or any kind of control deck) because you lose after 15 minutes+?  You clearly doing something wrong, if you can't tell the game is over when your aggrodeck hasn't beaten the other deck by turn 10 and you keep playing, that is your own fault. I played against a face hunter yesterday who only conceded after he played the very last card in his deck. I was at 20+ health the whole game and had have control over the board since turn 5. But it sure was my fault the game took so long... 

     People who don't play aggro always say that "aggro takes no skill", just cos the game plan is to kill the opponent fast doesn't mean that you don't need to think few turns ahead.

    Simply put: Aggro = proactive plays to kill the opponent quickly, Control = reactive plays to counter your opponents plays and reach your own win condition.Midrange and some combo decks are harder to pilot than aggro and control decks. Control decks often have as easy games as aggro games and the fact that the game took 5-10 more turns to complete don't make it reguire more skill, even in control vs control match ups. Sure sometimes you can have "epic" long games where you outplay your opponent, but you can have epic fast games with aggro decks where you outplay your opponent or know when to trade or drag the game out few more turns so that you get the win.

    Midrange decks in MTG for example can be the hardest to pilot since you need to understand at all times wheter you are the aggressor or you try to control the game and a single miss play can lose the game

     Where did I say anything about skill? Why is it that every thread in this forums turnes into "aGgrO iS fOrr dUmBdUMbs - nO cOnTroL iS FoR dUMbDumBs"? I was talking about what I enjoy since a lot of people are saying that Nobody enjoys long matches, which is just not true. You go ahead and play you aggro or midrange and enjoy those games, good for you as long as you have fun. Btw I play everything, aggro, midrange, control, combo, mill, I just tend to enjoy games more where I get to play more than five cards. No matter if I win or lose. 

    If you mean the last part where I mentioned the face - hunter refusing to give up, that is certainly a dumb move from his part, but I didn't say that all people playing that deck are idiots. Just this one was for sure. Many know when to concede though. 

    Posted in: General Discussion
  • To post a comment, please login or register a new account.