Everything unless they draw the nuts.
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Last active Sun, Oct, 20 2019 07:03:03
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Oct 11, 2019Posted in: General Discussion
I play n'zoth-control-shaman with hex, zentimo and plague of murlocs as well as elysiana to beat quest priest (and other zoth-decks).They usually concede when they start fatiguing, sitting at 30 health with an unfinished quest and no minions left. Hope you like long games though.
Oct 2, 2019Posted in: General Discussion
Step 1 play on a floored rank. Step 2 play odd warrior. Step 3 concede every game that isn't secret mage. Step 4 laugh and rope every turn against mindless secrer mage as u grind them out and win 100% of the time.
I do exatcly that, they usually concede at 20 armor. I swear I could live on their salty tears till the end of my life.
Ahaha i thought I was the only one because i haven't had a single mirror match (you only play against secret mage and mech pally after all). Keep up the good work lads.
Sep 7, 2019Posted in: General Discussion
It happened to me twice, too. I played a lot of games with and against elysiana though, still I felt super shitty when it happened, so I understand the op. But I also get why people say it is part of the game, sometimes you just lose to shit luck, that is part of hearthstone...
Jun 5, 2019Hairy_Potter posted a message on Blizzard just cant resist the infinite value decks?Posted in: Standard Format
You face pogo rogues a lot? All I see on ladder right now (7-9eu) is aggro decks like mech-hunter, midrange-hunter, mech-paladin and murloc-shaman as well as cc-mage, either dragon or cyclone-build. Meaning you either die turn 6 because a bunch of big as mechs hit your face or you die turn 8 because a bunch of big as giants hit your face. No room for infinite value anywhere to be found.
May 24, 2019Posted in: General Discussion
I love these kind of threads, this and people complaining about other people emoting. It could be as simple as "everyone has up to 90 seconds for their turn to do whatever they want and that's just how it is", but oh no people have to interpret all kinds of things into an opponent roping, get tilted very easily or try to tilt the other person by waiting (which seems to work quite often according to the answers here).
I really don't understand it, it is a game, a turn can take 90 seconds, what is the big deal, why y'all in such a rush? If I do come across someone who takes a long time for their turns for whatever reason I just start doing something in that time, like watch a video, doodle around or whatever. I don't get why some people lose their cool that easily. Must be the same people that lose their shit when the other person uses emotes against them. Hilarious.
May 20, 2019Hairy_Potter posted a message on Elysiana Need To Be Nerfed Or Turn Limit Be Increased.Posted in: General Discussion
Hasn't there been a thread "discussing" the exact same thing going around for the past couple of weeks? Why start another one, especially when not even contributing something new besides how you feel about it?
May 19, 2019Posted in: General Discussion
Even with a fast deck, its really tough to get through. And the other problem is, the games take like 30mins...
So what is good against this deck?
They actually prey on fast decks, especially rogue. The key word is greed, just make your deck greedier or play a different deck. Conjurers Mage for example does a good job, or just tech in toggwaggle and/or Nomi plus toggwaggles scheme in your rogue to have more threats than they have answers to. Easy peasy.
May 17, 2019Posted in: General Discussion
First I got the Treasure that allowed you to use your Hero Power twice and it costs (1) less. Then I played Power of Creation on Turn 3 and got 2 Coldarra Drakes, so every card in my hand costs 0.
Dude I got the same hero power, got a Coldarra Drake that always started in my hand and had nexus champion saraad in my deck :D meaning in two games I got to infinitely spam the hero power, spam 0 mana spells creating new ones the whole time. I think one turn probably took about 10 minutes, ended up with a board filled with buffed up minions, did around 30 face dmg and had a hand full of removal spells for 0 mana(which would have killed my own board).
Needless to say I won that run easily and had a fucking blast doing it.
May 16, 2019Hairy_Potter posted a message on You guys do know there's other classes than priest right?Posted in: Wild Format
No one is going to read this and suddenly stop playing a deck they enjoy or win with. The game doesn't revolve around you, it isn't other players responsibility to ensure you can play whatever niche or wacky deck you want. If you aren't climbing with a deck then either you aren't very good or the deck isn't.
Not sure what you're hoping to achieve with this, very much a salt thread post.
I hate big priest with a passion and honestly can not understand people who play this deck, but he is right. They won't change their mind because of a post like this. They just like the easy wins /feeling powerful/feeling like the bad guy or play the deck for whatever reason and this won't change their mind, sadly.
To the people who say "just play kingsbane" or "you /your deck sucks if you don't beat them consistently", it is not always about just winning (for some of us). It is just extremely boring to play against them as pretty much every game is the same and you already know what will happen basically every time. So while I say complaining won't change a thing, I feel you pain op.
May 15, 2019Posted in: Legend (EU) Anti-control rogue
Definitely looks like fun, I am missing the shark. What would you substitute it with?
And I am not sure about the healers, will switch out one for zilliax for sure. But it looks like fun and I will give it a spin :)
May 8, 2019Posted in: Standard Format
I agree, I am tired of facing some iteration of tempo rogue every single expansion. All the points regarding to the cards you made make sense to me. Maybe the problem goes deeper than that and lids actually within the basic and classic set that never rotates? I don't know.
I also don't really know nor care about if significant numbers of players and streamers are leaving the game or if developers really "love" rogue that much (maybe it's because a lot of players seem to love rogue since it usually allows for fairly cheap decks with which people can easily climb the ladder).
I think mentioning developers and players leaving steers the focus away from the actual point, the problem with rogue as a class. But hey that's just my point of view.
May 8, 2019Posted in: Paladin
Hmm I don't see the value in vargoth, as it seems way too risky with the targetable spells (and if you can play a blessings and vargoth and you opponent doesn't have a board it seems like you are winning anyway ^^).
Yeah I would like to fit 1 equality and 1 more pyro or shrink Ray in there, but I can't seem to find the room :/
May 8, 2019Posted in: Paladin
Hey there, funnily I started exoerimenting with this deck this morning, too ^^ I also cut tirion and the big dumb dragon, added 1 shrink ray and 1 pyro to be able to cope with big threats as well as wide boards in the mid game better. I also switched one blrssings for a second bells as it goes nicely with the pyromancer.
I think the deck is still too incosistent and vulnerable too aggro in the early/mid game, plus since mech hunter is a thing some people start teching in silence which hurts (besides the fact that literally everyone has reomoval for truesilver nowadays). Probably have to make room for concecration somehow, too.
How is vargoth doing for you? The only thing that he combos well with is concecration, right?
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