Meant to be put in control/midrange decks to help out against aggressive decks that (almost always) curve out. Not completely useless when played late because it is a high health taunt.
- Hackergrad
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SwiftHS posted a message on Weekly Card Design Competition #33 - Submission Topic [ENDED] -
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CasmX posted a message on Weekly Card Design Competition [Special Edition] - Merchant Submission Topic [REVIEW PHASE, UP-VOTING ONLY]Posted in: Fan CreationsHere's my Merchant submission. Time for the TGT Merchant Legendary!
Hope you like it. Enjoy!
Edit Changelog: Very minor change. Added a period at the end.
Edit Changelog 2: Changed the watermark to The Grand Tournament. whoops.
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user-4173520 posted a message on Weekly Card Design Competition [Special Edition] - Merchant Submission Topic [REVIEW PHASE, UP-VOTING ONLY]As Jeeves Stobes is kind of a parodic hero, i wanted to create a card with the same mindset. Here an Eye Patch mini that has an extremelly high cost!
It is inspired from Astral Communion, as i thought jeeves need one, with all those salaries to pay.
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DonnieMcKarlo posted a message on Weekly Card Design Competition [Special Edition] - Merchant Submission Topic [REVIEW PHASE, UP-VOTING ONLY]Posted in: Fan CreationsHere's my dedication to your brilliant work.
Use this for a single turn sustain on a massive board of nasty workers. Or cheat yourself some future ramp and dispose of those good-for-nothings. -
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Babirusa posted a message on Weekly Card Design Competition [Special Edition] - Merchant Submission Topic [REVIEW PHASE, UP-VOTING ONLY]Posted in: Fan CreationsTAX COLLECTOR
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teknician posted a message on Weekly Card Design Competition [Special Edition] - Merchant Submission Topic [REVIEW PHASE, UP-VOTING ONLY]If you pay a fee, he'll handle yours for 'free'.
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binza posted a message on Weekly Card Design Competition [Special Edition] - Merchant Submission Topic [REVIEW PHASE, UP-VOTING ONLY]My entry this week. Hope you all like it, give it a vote!
Imgur Link: http://heliumherrig.imgur.com/all/
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Greggatr0n posted a message on Weekly Card Design Competition #31 - Submission Topic [CLOSED]So, this is costed at 5 mana because it produces a defenseless minion AND it rewards any random card when it dies.
The downside is it gives all your minions "50% chance to attack the wrong enemy" while its on the battlefield, has 3 Health, and the card you get could be useless.
The "50% chance to attack the wrong enemy" effect is thematic due to the fact that a) the pinata is an ogre and b) your minions are "blindfolded" while trying to attack it.
In a pinch you could cast this on one of your own minions in attempt to avoid lethal.
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KilogramHours posted a message on Weekly Card Design Competition #31 - Submission Topic [CLOSED]"Okay, I'll absolve you for public urination if you fight for OUR side."
Overview: This card works very similarly to Mind Vision for Priest. However instead of giving you the card immediately, you are given it once your opponent plays the minion.
Balance: It is actually the only secret which draws a card for Paladin, which is pretty huge as it is a 1 mana cycle spell. It is inconsistent however, since you may not want the card your opponent plays. It is a fairly good turn 1 drop so you can guarantee you will keep up the tempo with your opponent.
Synergies: With the introduction of the Mysterious Challenger, Secret Paladin is becoming a possibility. This card fits perfectly into those decks while getting you card draw and another secret your opponent has to dance around.
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ThatFennecFoxGuy posted a message on Weekly Card Design Competition #31 - Submission Topic [CLOSED]here's my submission! 10 mana draw 9 is pretty powerful, although you'll probably have some cards in your hand when you cast it. plus the lack of synergy between the drawn cards, and the fact that it costs a turn.
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She sounds Russian.
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We have Dark Worlds.
We need Lightsworns. Will Pally take the slot?
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It's all fun and games until a Turn 3 The Coin into Eater of Secrets ruins the fun.
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What this rune is is none of your business.