Just reduce health steal from 10 to 5. Games with 5 brewmasters are idiotic, no matter how weak will they nerf it, it should be halved.
8
Just reduce health steal from 10 to 5. Games with 5 brewmasters are idiotic, no matter how weak will they nerf it, it should be halved.
4
Ive been playing standard for years, through the release of DH, the Galakrond Shaman fiasco, that one Topsy Turvy Priest deck during Boomsday, and when Switcheroo used to swap minions’ attack as well as health, among many others. But i still don’t think i have ever seen something as ridiculous as a turn 2 11/11 with taunt. They essentially turned standard into wild.
3
I have zero hope for the game now. They keep printing mana cheating cards which result in stupidly early, game winning plays. This expac. has created an OTK deck using Thadius that can kill on turn 6 and shaman decks that can reliably get a good 10 mana minion on turn 2 - 4. Even a relatively "fair" paladin deck can dump a colossal amount of stats on turn 6/7 then follow up with (you guessed it) more mana cheat to steal games in the late game.
We're back to an OTK-aggro counter meta which is just shit and basically represents the battle of "who drew the best". So much fun!
I firmly believe the devs have zero idea what they're doing at this stage (or are cynically just milking the player base for every last cent before it dies).
I think there's a reason why content creators are moving away from HS to other games - they're just not having fun, and if you're playing 5 days a week there has to be some enjoyment.
p.s. "Discover" as a key-word needs to die. It's an over used, un-fun mechanic which, like other keywords, should have stayed with the expac it was created in.
10
I’ve never seen standard in a place where it is right now. I’ve played 12 games today and 11 of them were against Shamans. Something about a t2 10cost with windfury or the new 11/11 taunt seems a little OP haha.
just an awful time to ply the game. Team 5 just will never learn…
3
Matchmaking is rigged, as is the card order. You are playing a simulation of a game designed to inspire spending, not an actual game.
1
These are laughable. None of the nerfs will have any impact (except for DH quest). 2 damage reduction on Astalor, are you kidding me?! :D Furthermore there are many other problematic cards which enable the oppressive and overpowered decks in the meta. Rogue is still fine, Gnoll was not the main problem. Ghosts are still fine - who cares they are not stealthed? Astalor still fine. Shockspitter still fine as even 4 mana is early enough to hit you in the face for a lot of damage.
Overall nothing really changed, there will be zero impact on the meta.
The buffs are even more laughable - just cards that have no other support whatsoever, therefore still will not be played.
Knowing it took them so much time to come up with nothing - it's pathetic.
10
Astalor copies should be deathrattle not battlecry.
3
here they are the hearthstone white knights rushing to defend when it’s been a known fact.
The only known thing here is the rhetoric that is used over and over again in these topics:
"Here is the thing I can't prove but it's true and if you disagree you are a Blizzard shill and white knight. Therefore I'm right."
You have nothing but your few anecdotal data points. If you want to make that claim, back it up with an actual dataset and have an explanation why this was never discovered by the bigger data sites.
It's very easy to make the system be aware of probing it. Remeber, you are using ONE account each time you play.
System: "hey, this account faced 80% of my scripted decks in the last 50 games. It's getting obvious. Lets change back to either true pseudorandom or simply the negated scripting (i.e. don't face decks with certain cards)"
Player: "hmm, i've had 50 games that seemed to be against scripted opponents. But the next 10 were all over the place, and it continued to be like this for a while. Hmm, must've been an unlucky randomness streak with a 0.00001% chance. Nevermind, it happens, blizzard would never do this anyway".
System: "gottem. No big data website is gonna find out. Now let's reset the time variable for this account (yea, the variable that determines - after how many days of playing and/or being offline and/or matches played reached a certain number since the last script run - how often this scripted matchmaking should run)"
It's funny how easy it is to implement something like this, which doesn't even need to be complicated.
5
I actually couldn’t help but not laugh at this. I know there is those die hard hearthstone players that will rush to defend them any chance they get. But the match making in this game is hilarious.
made some random stupid control deck and faced nothing but other control decks in wild all day just messing around while also instantly getting sued for games. So I got bored and switched to my quest mage deck at random times and suddenly it takes 2-3 mins for the game to find an opponent and it’s always a rush deck after this happening 3-4 times, I swap back to my control deck and suddenly I’m getting inst. games again with other control deck, zero rush. Not even a secret mage or even shaman.
so again I test it and back to the same waiting 2-3 mins to find an opponent and bam you guessed it rush decks. 4-5 more games I swap back and it’s you guessed instant games.
I know there will be thoses that will say it’s not real that blizz. March making doesn’t suddenly match you against decks that can’t isn’t. Beat you and blah blah blah. But we all know they do, it’s more than likely picks out key cards and that’s how the system know who to match you against instead of it actually being random.
19
this will be interesting because it will just showcase the absolute shit show this meta is.
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1
The Blizzard Staff are just very stupid people.
1
Why pre-order don't give access to all rewards ?... Now i Must take the tavern Pass ? Really ?!
I am very disappointed about that !!! Money is money : Good game Blizzard ! :(
4
When could we have an option to have a random Hero portrait for each class ?
1
An option to use random Hero Portraits will be cool !
2
Perhaps like the Halloween Arena. you can use cards from two different class but only one heropower.^^
1
When I rage quit, it’s always against a boring metadeck that I see too much against me.
If my opponent doesn’t play netdeck, that’s good for me and finish my dual and say wellplay.
5
S = Superior
2
I love the Priest class but Resurrekt is the least interesting mechanic.
5
Where is the Joy playing against aggro deck or nobrain deck ? ^^
I have more fun playing control deck : warrior, priest...
3
Priest and not resurrect !