This deck is insane! Thank you!
- Gunnolf
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Member for 5 years, 7 months, and 25 days
Last active Sun, Oct, 27 2019 17:12:45 -
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Kitzisyau posted a message on [LEGEND] Gunnolf's Wild Kalecgos OTK Giants Mage (ft. Vargoth)Posted in: [LEGEND] Gunnolf's Wild Kalecgos OTK Giants Mage (ft. Vargoth) -
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JonSwish2BecauseIDidntMerge posted a message on Gunnolf's Wild Even Exodia RenolockPosted in: Gunnolf's Wild Even Exodia RenolockI have a great winrate when I draw perfectly with this deck!
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Siegfrieddo posted a message on Gunnolf's Wild Even Exodia RenolockPosted in: Gunnolf's Wild Even Exodia RenolockHi my friend! Nice to see you around before Titanic sinks. It was a beautiful cruise. See you in another parade...
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tsyouge posted a message on Gunnolf's Wild Even Exodia RenolockPosted in: Gunnolf's Wild Even Exodia RenolockHey Gunnolf. Thanks for another great deck. With heathpwn closing up, where can I find your new decks in the future? I really like your decks and guides.
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Reschi posted a message on Gunnolf's Wild Even Exodia RenolockPosted in: Gunnolf's Wild Even Exodia RenolockDoesnt Portal Overfiend disable Reno?
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eclairerlentree posted a message on [LEGEND] Gunnolf's Wild Kalecgos OTK Giants Mage (ft. Vargoth)Posted in: [LEGEND] Gunnolf's Wild Kalecgos OTK Giants Mage (ft. Vargoth)I really appreciate your elaborate exposition of the deck and your overall passion in creating truly fun and imaginative wild decks. I believe in the longrun, wild should be where the "real" hearthstone come into play.
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666A666 posted a message on Gunnolf's Wild Even Recruit Warrior (ft. The Boom Reaver))Posted in: Gunnolf's Wild Even Recruit Warrior (ft. The Boom Reaver))Great deck and thanks 4 the explanation!
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Ryth posted a message on Gunnolf's Wild Even Recruit Warrior (ft. The Boom Reaver))Posted in: Gunnolf's Wild Even Recruit Warrior (ft. The Boom Reaver))Ever tried putting jepetto in this deck? seems like a fun include
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Chantry posted a message on Hearthstone Reddit Reaches 1 Million Subs - Blizzard Runs A GiveawayPosted in: News- Hearthstone Women's Wallet (2 total)
- Hearthstone Men's Wallet (1 total)
If this was two men's wallets and one women's wallet, would people be triggered about inequality across genders?
It's neat that they're giving away some stuff, but this prize pool is pretty comical. Sure, I'm complaining about "free stuff" but it seems a little pitiful.
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9Royalwolf6 posted a message on Hearthstone Reddit Reaches 1 Million Subs - Blizzard Runs A GiveawayPosted in: NewsWe are talking about 1 milion people and to recognize this achievement we get 25 swag rewards. Im sure shipping around the world is tough but I do not think they are gonna spend more then 500 bucks.
Look, its all great, but i get a free scarf and a tshirt while entering a random event in every major city. They really cant size it up to 100 ? Cant they sweeten it up a little ? Card backs from the past for 1000 ? Its just such obvious marketing numbers/giveaways.
Also wtf is double women wallet vs one men wallet. Shouldnt they all be called childrens wallet? - To post a comment, please login or register a new account.
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You're very welcome. I'm super happy it's proving useful to you. :)
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Well bomb warriors are rare in wild. Despite that you probably aren't going to win with the Exodia win condition since bomb warrior wrecks anything and everything that aims to deck out.
Your best bet would be just to play it as regular demonlock.
Also doesn't help that multiple bombs invalidate the Highlander effect.
Every deck has a bad match-up. Fortunately this one 's is rare :D.
Appreciate the reference.
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Heya, sorry for the late reply. Been pretty busy lately.
In general, diluting their rezzpool is rarely something I emply. I typically don't combo seeds and plague because of scream. Nowadays because most big priests don't run horror, I tend to just use plague to delay the damage.
Your win condition against Big Priest is armor stacking and the combo. The deck can only get better again when they print something to substitute biology project thus giving you more of an initiative and taking the davantge away from your opponent :).
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Being a F2P player myself, I understand the frustration of losing even a single quest due to no fault of your own.
Now I always cut myself off at 2 quests and always keep 1 slot open, sometimes even 2 close to events.
Blizzard will just not give us additional features outside of new cards. Until they do, well they aren't getting an extra penny from me.
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It'll pay off in a decade when they decide to add platinum and diamond portraits for more wins ^^
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I guess that we are playing different formats.
Wild has a lot of versatility and plenty of players get to Legend every season by playing off-meta or non-meta decks. The claim that the format is not well balanced from a climbing to Legend perspective is not accurate in the slightest.
With regard to the most played decks such as Big Priest, Even Shaman etc. well of course you'll see a higher representation of them on ladder. They require minimal thinking in order to achieve an over 50% winrate that will allow you to climb.
Should Big Priest and Darkness hour warlock eventually be nerfed to reduce the highroll element? Sure eventually it would be nice but even if they are, people will just flock to the next easy mode deck.
It happened before from Pirate Warrior to Razandiun Priest to Nagalock to AK77 Druid. There will always be a series of decks that are easier to play and have a high winrate resulting in the larger part of the ladder playing them since innovation is not a part of the game for some people.
While it definitely requires fixing, Wild is not quite the dumping ground people make it out to be.
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As far as core cards go, I'd say the following:
Old Murk-Eye
Rockpool Hunter
Coldlight Seer
Murloc Warleader
Gentle Megasaur
Everyfin is Awesome
Murloc Tidecaller
Sir Finley Mrrgglton
Underbelly Angler
That's 16 cards, giving you another 14 slots to play around with. Obviously you want some more murlocs but the thread is about core cards. You can mix and match with the rest and include the tech you need for the requisite metagame.
I've tested the quest a lot and have had mixed results. In general, most match-ups losing out on turn 1 is a liability. However, other times the added gas was just what was needed to clinch the game. If you do decide to run it, expect to mulligan it away against a lot of decks.
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Technically they didn't have to do anything but I have to agree, pretty pathetic way of celebrating 1mil subs.
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Congratulations on the 1 million subs.
In terms of participating though, I think I'll pass. Sure they're free if you win but the prizes are just meh.
Best of luck to the rest of you though that choose to participate. ^^
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First of all good job on testing and actually having fun.
With that said, it would be better if you played a few more games against better archetypes. Kingsbane if of course Tier 1 but it struggles against decks that go wide. Similarly, pirate warrior is good but not all that great as it once was.
Some archetypes you might want to test against are burn mage & even shaman.
Other than that well done. Nice to see people experimenting with wild. ^^