• 1

    posted a message on New Priest Card Reveal - Obsidian Statue
    Quote from Gamefighter3000 >>

    Great card against midrange and control decks, reminds me of a shadowverse card which name i forgot (but it had pretty much the same effect iirc even with taunt)

    Also incredibly strong with nzoth.

     Underworld Watchman Khawy. They merged the healing with his deathrattle destruction effect though - it kills the strongest enemy minion and heals you for its attack value. 
    Obsidian Statue emphasizes the healing aspect more, hopefully that can justify it's enormous cost.
    Posted in: Card Discussion
  • 1

    posted a message on New Priest Card Reveal - Obsidian Statue
    Quote from MightyGorgon >>

    It is too slow, or it is just my opinion?

     It's both, probably. I LOVE this card but I don't think it'll be too prevalent.
    Posted in: Card Discussion
  • 0

    posted a message on Make the Card

    Very strong if you can buff or threaten to buff it, as it is removal bait either way.

    Next:  A "If your deck started with X, do Y". Something tribe related would be cool, but it's up to you :)

    Posted in: Fan Creations
  • 0

    posted a message on New Hunter Card Reveal - Corpse Widow
    Quote from OneTrickPony >>
    Quote from Griffin404 >>
    Quote from yakuzajones >>

    Very strong card. Really hard to get rid of if you've caught curve with pressure and play this T5. Then the possibility of a T6 Highmane, HP and maybe another 2 cost deathrattle if not? Nasty.

     Another 2-Cost? Nope, make it a 4-Cost. If this sticks on 5 you can play Savannah Highmane for (4 mana) + 2x Rat Pack (1 mana each) + 2x Loot Hoarder (both free) + 2x Kindly Grandmother (both free). That's how insane this card is.
     Unless you casted nourish before or used the warlock hero power, you will also have casted only a single card up until turn 5. Sounds like a solid gameplan.
    This scenario is wildly unrealistic since hunter wants to play 1 or 2 cards a turn. Which leaves (if at all) 2 cards to be discounted and not much to use the discount for.
    Again, this is not how hunter plays atm and I have my doubt in control hunter.
     I'm aware that it's highly unlikely that hunter will have that kind of hand size with the current decks they play, it was an extreme example to show just how powerful that card text is.
    As a side note - if hunter ever gets to the point where they have enough quality deathrattles that they can simply curve out (1 card per turn), then playing 2 or 3 cards off the back of Corpse Widow could actually be fairly consistent.
    Posted in: Card Discussion
  • 0

    posted a message on New Hunter Card Reveal - Corpse Widow
    Quote from yakuzajones >>

    Very strong card. Really hard to get rid of if you've caught curve with pressure and play this T5. Then the possibility of a T6 Highmane, HP and maybe another 2 cost deathrattle if not? Nasty.

     Another 2-Cost? Nope, make it a 4-Cost. If this sticks on 5 you can play Savannah Highmane for (4 mana) + 2x Rat Pack (1 mana each) + 2x Loot Hoarder (both free) + 2x Kindly Grandmother (both free). That's how insane this card is.
    Edit: No, actually you can't do that. Your board cant hold that many minions. That's the point though. Leave this alive, they flood the board with creatures that are likely really hard to kill.
    Posted in: Card Discussion
  • 4

    posted a message on New Card Reveal - Corpse Raiser
    Quote from Skylake12 >>

    Hello, brother might be good in arena, but I don't think this will see any play in any competitive deck.

     I see the comparison, haha, but this card allows you to trade the minion away and re-summon it instantly. It's miles ahead of poor Moat Lurker :P

    Posted in: Card Discussion
  • 0

    posted a message on New Rogue Card Reveal - Runeforge Haunter

    Makes Leeching Poison and any other weapon buffs look more viable. It's definitely vulnerable to damage spells, but it should be relatively protected from minion trading given that it allows you to use your weapon to kill of enemy minions. Here's hoping for a new weapon-centric tempo rogue.

    Posted in: Card Discussion
  • 17

    posted a message on New Paladin Card Revealed: Righteous Defender

    It's basically a better Annoy-o-Tron, and that card saw a fair amount of play. Divine shield + taunt on a super low cost minion is incredibly frustrating to deal with. The reduced health doesn't mean much in this case because it's the divine shield that's the challenge to get through. Edit: it's also a better version of Argent Squire, which see's play to this day.

    Posted in: News
  • 0

    posted a message on Free DeathKnight for completing the prologue

    Yea. I guess it will be Lich King. Like Cthun, the boss is free. 

     They've said that the reward for beating the final boss (the Lich King) with every class is a new paladin hero, Arthas. We may get the Lich King card too, but I'm hesitant to assume we'll get both.
    Posted in: General Discussion
  • 2

    posted a message on New Hero Revealed: Thrall, Deathseer
    Quote from L84dinnr >>

    A lot of people saying the initial ability is good, but it really isn't that much better than evolve is it? Evolving twice isn't actually twice as good as evolve to me. The reason evolve is so good is because for 1 mana you can take something like doppel gangster (3 2 mana cards in terms of stats if were generous), and change them into three 6 mana stats. So you're getting theoretically 12 extra mana in stats for 1 mana. Doing that twice only gives you three more mana in stats than before when you did it once. Basically I see this battlecry with the armor as being worth about 2 mana. Which means your paying 3 mana to get this hero power. I don't think current token shammans want that kind of card.

     Exactly. I was excited to see the new Hero card reveals because the others have been so cool thematically and have broken new ground in terms of potential deck-types, but this is uninspired and probably just a poor card to begin with. 
    Edit: At the time of posting this we've only seen DK heros for Mage, Hunter and Shaman.
    Posted in: Card Discussion
  • 6

    posted a message on 11 New Frozen Throne Card Reveals - Frost Lich Jaina + More

    Wow, there were some genuinely great cards shown. I love the conditional "if X, cast this again" cards, as their a bit more skill intensive than the usual RNG fiesta. Also, we might actually get a minion based mage deck with a new elemental archetype built around Frost Lich Jaina!

    Posted in: News
  • -7

    posted a message on New Warrior Card Revealed: Animated Berserker

    The way this is worded means that it only affects the players side of the board, not your opponents.

    Posted in: News
  • 0

    posted a message on New Rogue Card Reveal - Leeching Poison

    One day this'll be OP in Wild, but for now it's borderline unplayable. Hopefully we get some good weapons/buffs in this set. 

    Posted in: Card Discussion
  • 1

    posted a message on Cards That You Often Forget Exist
    Quote from EvilCactus >>

    Has anyone ever played Enter the Coliseum?

     Yes! It's a decent comeback card for non-token decks. I actually like it more than Brawl because it's much less random.
    Posted in: Card Discussion
  • 0

    posted a message on Cards That You Often Forget Exist

    Cleave - It's actually decent when it works, it's just that it's so situational.

    Posted in: Card Discussion
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