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- Grayjudge
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Member for 8 years, 4 months, and 24 days
Last active Thu, Apr, 1 2021 23:51:18 -
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user-100381950 posted a message on Dean Ayala Asks: What Would Get You Back Into Hearthstone?Posted in: News -
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Hardeyz posted a message on Dean Ayala Asks: What Would Get You Back Into Hearthstone?Posted in: NewsAchievements
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Truffles20 posted a message on Which quest sucks the mostPosted in: Card DiscussionWe do not even know all of the quests yet and we have not even had a chance to test out these cards to find out which ones are good or not. This poll seems pointless.
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Dunscot posted a message on Four New Cards Revealed - The Magnetic BlogPosted in: NewsOnly da Goons get Magnetic class cards? Don Han'Cho even has his fingers in the Boom Lab, it seems.
Anyway, the cards actually seem kinda cool. I like that in the artwork, magnetic cards look more like animated power suits that can be attached to something, while Upgradeable Framebot really lives up to its name, just beeing a simple, basic construction that could use some upgrades.
Mechanically, this is... interesting, for now. I think it really depends on how many good mechs the expansion features. Something around 5 or 6 would be necessary to make a mech-focused deck. And I'll look forward to try out some of these cards with the mechs in Wild.
Maybe it won't be a big hit in the meta, but I hope it will survive the first few weeks.
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Dezitronix posted a message on Hobart GrapplehammerPosted in: Hobart GrapplehammerSomeday this card will work. Someday...
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Provataki posted a message on 1 legendary in 10 packs restarted after new patch ?Posted in: General Discussioni just opened 11 Un'Goro and 11 FrozenThrones packs,
still no Legendaries.
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mandelised posted a message on Legendary Tier Crafting GuidePosted in: Card DiscussionQuote from SchruteBucks >>"This collection is private."
"Fixed" its public now. -
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mungo2613 posted a message on Swamp King or Putricide?Posted in: HunterThe short answer is: Both cards are probably not good options but I crafted Lakkari Sacrifice so I cannot judge you for crafting bad cards.
Well what kind of judge are you then, Grayjudge? Not a good one ;)I opened Lakkari sacrifice on my EU main account tried it for a day decided it was bad. Then I opened it on my US account as well. At least I also opened Deathwing on that account so it might work someday... -
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Horkinger posted a message on I need help.Posted in: General DiscussionGothic is beatable with basic cards, although it is not super easy. Even if you have experience a bad draw pon your side and a good draw on his can make you lose. However, the key is to take good minions (like Chillwind Yeti and Sen'jin Shieldmasta) and some of the cards that buff other cards like Shattered Sun Cleric and Stormwind Champion. Other cards which are in the classic set and useful are Sunfury Protector and Defender of Argus (to taunt the 0-attack minions) and Abusive Sergeant and Dark Iron Dwarf (to attack with the 0-attack minions).
Edit: Frostwolf warlord is also a good card in that matchup, because you likely will have a bunch of minions on your side.
Dusting everything from Naxxramas is bad avice if you do not know what you are going to do anyway. Wild is a lot of fun and easy to get into, in particular if you have all the Naxxramas cards. So my advice is to keep all the good cards from Naxx at least until you know what you want (and ladder in wild is also less competetive than standard, another reason for a beginner with old cards to try wild). And also keep the common cards, since they do not give you a lot of dust anyway.
If you do not have a lot of cards, good cards from Naxx are:
Loatheb (This is a really good card and expensive to craft, do not dust)
There are better replacements in newer sets, like Jeweled Macaw is superior to webspinner but since you probably do not have them, I would keep at least all of the above cards (of course I would, I kept all of my wild cards, but you know what I mean).
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RavenSunHP posted a message on New Rogue Card Reveal: Jade SwarmerPosted in: NewsNew rogue archetype: The Jade Death.
Or, the Unearthed Jade Army.
(Jade golem + Raptor)
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I love this article! I would love to see a hearthpwn dedicated guide for each of the expansions. If nothing else this would be a great first guide to a series. I recognize that there are some forums but this would be nice too.
Great Job keep up the great work!
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I am so glad they made these changes.
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I think this may see play in hunter decks that are spell heavy. (not a top tier card)
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I love how this card is a different feel from the rest of the cards in this expansion. The artwork is decent. The concept is interesting. A deck thinner like patches but not free or cheap... serves a AOE function. Maybe its playable but it doesn't seem top tier. 8 mana spot is a tough field to compete in and this card simply doesn't have it...
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originally this had charge...Just kidding but i look forward to playing The Crone boss in One Night in Karazhan with this little guy. I'll place it on the left of Dorothee.
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I only care about my Choose Your Champion 1 pack. :)
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Maybe turn off your game and turn it back on again?
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I think that there are two parts here.
1.) Since I don't have full BRM Adventure (I was planning just buy it with $) and missing some cards from all expansions, should I go for Adventure with gold or buy 14 packs and then craft what I want?
I think you should ask yourself if you should buy BRM now or wait latter. You have 5 legendaries in dust. I think now is a pretty safe time if you are interested in any of these cards:
Imp Gang Boss, Dragon Consort, Flamewaker, Blackwing Corruptor, Fireguard Destroyer, Chromaggus, Lava Shock, Demonwrath
Dark Iron Skulker and Twilight Whelp isn't bad to have in your collection either.
Two wings have pretty bad legendaries: Majordomo Executus & Rend Blackhand
I think that the last wing only really offers Blackwing Corruptor.
I think Flamewaker is a very good card to have and its nice to know exactly where you gold is going into... it might be a good time for you but will you use these cards (tavern brawl, adventures, fireside gathering, vs friends, wild?) I would suggest paying gold for the adventure...
I'm not sure it is worth it.
2.) I was thinking a long time to craft Raza the Chained and Shadowreaper Anduin, but since it's going in Wild pretty soon (Which I want to start play) I'm a bit questioning, will it still be good to do so.
Are you a standard only player?
I love this combo but i feel like you benefit from having the classic legendary. I think that this set is very powerful (plus kazakus). Once in wild you have Reno. This set up may grow with additional one off cards making the deck a slow wallet hero. You pay along the way with small changes to the deck.
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Should DK be considered demon? Sacrificial Pact. I think that would solve the problem enough.