After playing at least 100 games in the new meta with at least 5 different archetypes, I feel pretty confident in saying that this "discover" and "add a random spell, minion, summon a X-cost" has made pretty much every match up inconsistent. Its one thing to play a game with an amount of rng based on draw and match up, but an entire stock of cards for most classes that have random effects makes the game feel terrible and un-fun.
I really tried to enjoy the new meta and it was "exciting" at first, but c'mon. this is just ridiculous
Hopefully we see some Arakkoa or if the November card back (moonglade) is foreshadowing, then hope druids don't get any sort of powerful cards. Blizzard, can we please get a Tauren hero, even a Troll hero?!?!
I love that you start with coin but the replacement of your deck removes the coin from your hand? Coin would be helpful for avoiding an immediate 5 damage to the face from Sinister Squashling every other attempt here.
P.S. Is there an achievement for being the saltiest player?
Witch seems to have the most promise. I have gotten to the head with Pirate every time but run out of cards and health when the head comes out. Unfortunately completing this with the Witch is dependent on his removal. I just had him play Hellfire and Felfire Potion to remove my 8/8 the turn after PW:Death...literally 4 consecutive turns of consistent removal.
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Str8 b8d
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7 mana pool minions are not very good
1
After playing at least 100 games in the new meta with at least 5 different archetypes, I feel pretty confident in saying that this "discover" and "add a random spell, minion, summon a X-cost" has made pretty much every match up inconsistent. Its one thing to play a game with an amount of rng based on draw and match up, but an entire stock of cards for most classes that have random effects makes the game feel terrible and un-fun.
I really tried to enjoy the new meta and it was "exciting" at first, but c'mon. this is just ridiculous
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I also got kicked after a ranked match and am stuck in a 2+ hr queue
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Rock, paper, scissor = control, combo, aggro
The game has chance, but previously mentioned chance doesn't matter if it accounts for 5% of games in a sample of 1,000+ the game is generally fair.
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Don't forget to bring a towel
2
Hopefully we see some Arakkoa or if the November card back (moonglade) is foreshadowing, then hope druids don't get any sort of powerful cards. Blizzard, can we please get a Tauren hero, even a Troll hero?!?!
=IF(DruidHero= "tauren",play,uninstall)
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weird flex but okay
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I love that you start with coin but the replacement of your deck removes the coin from your hand? Coin would be helpful for avoiding an immediate 5 damage to the face from Sinister Squashling every other attempt here.
P.S. Is there an achievement for being the saltiest player?
1
Solid 5/7
Rated for replayability because I'm 0-18 & Horseman is the high-roll king
2
Witch seems to have the most promise. I have gotten to the head with Pirate every time but run out of cards and health when the head comes out. Unfortunately completing this with the Witch is dependent on his removal. I just had him play Hellfire and Felfire Potion to remove my 8/8 the turn after PW:Death...literally 4 consecutive turns of consistent removal.
Never go full removal.
3
AI has like 8 board clears and a few removal cards...The entire Monster Hunt was easier than this brawl.
13
I need to go post in the salt thread. this brawl needs a pity counter. free pack after 5 concedes
8
Restart option is best part of this brawl's design
1
What is a good 5 mana replacement? Also, I'm glad to see this change... auto include neutral cards make the game less fun