Cheers @Razmus! Came back for my first expansion from Witchwood and decided to give this deck a go after running a Mage and Warlock for a bit. I've had absolutely huge gains on the standard ladder. Managed to climb from Gold 10 to Diamond 4 so far in the course of a week!
Kolkar Pack Runner has been huge in clearing other early game matches like Paladin, Hunter, and Rogue. The combo of autosummoning Mankrik's enraged version if you play Barak Kodobane is really nice as well. Even then, Barak himself is absolutely huge when it comes to generating card draw. I've had an extremely high winrate over other hunters who tend to stall out without it in their decks.
Edit: So far I've made it to Diamond 1 a few times now, but still yet to crack legend!
In addition to Papa_Ge's and Keetopsina's comments below, I've made some more swaps to help with the large amounts of weapon based rogue/shaman decks and buff based paladin decks I've been facing.
I still find this to have ample draw, but better early game clear if you get overwhelmed. With so few minions, it's nearly impossible to have a meaningful proc of Potion of Illusion, so C'thun is more than making up for it in late game value with the added benefit of clears early.
Aggro's taken over already. In 22 games I've won 10 and haven't pulled off the combo a single time. Not sure if I'm playing it wrong or if it's the fact that I'm playing so many hunters and paladins. Hope others find more success
2
Cheers @Razmus! Came back for my first expansion from Witchwood and decided to give this deck a go after running a Mage and Warlock for a bit. I've had absolutely huge gains on the standard ladder. Managed to climb from Gold 10 to Diamond 4 so far in the course of a week!
Kolkar Pack Runner has been huge in clearing other early game matches like Paladin, Hunter, and Rogue. The combo of autosummoning Mankrik's enraged version if you play Barak Kodobane is really nice as well. Even then, Barak himself is absolutely huge when it comes to generating card draw. I've had an extremely high winrate over other hunters who tend to stall out without it in their decks.
Edit: So far I've made it to Diamond 1 a few times now, but still yet to crack legend!
0
In addition to Papa_Ge's and Keetopsina's comments below, I've made some more swaps to help with the large amounts of weapon based rogue/shaman decks and buff based paladin decks I've been facing.
-1 Rigged Faire Game for +1 C'Thun, the Shattered
-1 Potion of Illusion for +1 Devolving Missiles
-1 Ring Toss for +1 Acidic Swamp Ooze
I still find this to have ample draw, but better early game clear if you get overwhelmed. With so few minions, it's nearly impossible to have a meaningful proc of Potion of Illusion, so C'thun is more than making up for it in late game value with the added benefit of clears early.
0
Aggro's taken over already. In 22 games I've won 10 and haven't pulled off the combo a single time. Not sure if I'm playing it wrong or if it's the fact that I'm playing so many hunters and paladins. Hope others find more success
0
Got Kingsbane from my free card so I thought I'd give the deck a try. Went 1-12 to start. Not sure if Miracle Rogue is the best way to play that card.
1
All hail Yogg. Such an insanely fun card to play.
0
Loving the Divine Shield Aggrodin deck!
2
Great deck man! Thanks a lot!
23
100% chance to have every card in your starting hand? And we thought that Patches was bad...
0
They're adventure cards. You can't craft them without owning the Adventure wing which contains them.