This is something I got from a website called hearthstone gamepedia concerning the ability elusive which is the unofficial term for "can't be targeted by spells or hero powers" http://hearthstone.gamepedia.com/Elusive It says "Ben Brode has stated that the elusive ability was "right on the razor's edge" regarding whether or not to create a keyword for it.[2] Yong Woo has also stated that it is possible in the future that a keyword will be added for the "elusive" ability - should there come to be a sufficient number of minions with that behaviour in the game.[3] The team have considered names including "Shroud", "Untargetable" and "Ethereal".
Also on http://hearthstone.gamepedia.com/Ability#Keyword_creation. Its says "Yong Woo has stated that it is possible in the future that keywords may be added for currently existing abilities such as the "elusive" ability of the Faerie Dragon, Laughing Sister and Spectral Knight - should there come to be a sufficient number of minions with that behaviour in the game.[3] Other card text for which keywords were considered, and for which keywords may be added in the future, include on-draw effects, Poison, and Joust.[5]
So maybe the reason why cards like Faerie Dragon do not have the elusive keyword and why Emperor cobra did not have the poisonous keyword until now is simply because there were not enough cards with that mechanic. Now poisonous is officially being made into a keyword, not only is it just more simple, but also there may be more cards getting printed in the expansion with the effect and there are enough of these cards to justify giving it a keyword.
2
lmao why did you go to effort of creating all these fake accounts to comment? do you care about upvotes that much?
3
Hungry Crab is really not worth spending Epic dust on, I don't know if you are actually F2P. Dire Wolf Alpha is a great substitute for Golakka Crawler if you can't afford it. Druid of the Claw is a much better aggro finisher and late game source of pressure than Frostwolf Warlord imo, if you're missing a board Druid can give you the final 8 damage and isn't that bad in a serous aggro druid deck either.
3
Amazing deck! I personally have a 72.893% winrate with it but I am new to hearthstone :P. Unfortunately I don't yet have Starfire, Ironbark Protector, Claw or Moonfire, so I teched in a second Patches the Pirate. I'm also a big fan of Wisps of the Old Gods into Klaxxi Amberweaver combo, it's as if I have 7 C'thuns! So far I've found that miracle decks are always my favourite because I seem to win through pure miracle, you won't believe it until you try it!
1
But the guide is pretty great!
7
I know it's bad because it's so vulnerable to hard removal, but I just can't help but love this card, it's hilarious how big it can get without too much effort.
3
In the first image with Savjz the guy has Highmane and Call of the Wild though...
5
It gives me Kabal Songstealer every single time...
5
IMO a better nerf would have been instead of:
"Whenever you summon a minion with 3 or less attack, give it charge"
Make it:
"Your minions that have 3 or less attack have charge"
This way when Warriors buffed their Frothing Berserker, or gave Grim Patron Inner Rage, it would lose charge as they'd have more than 3 attack. However Warsong would still synergise well with Grim Patron and be a good card in warrior, while eliminating the OTK.