Agreed. I think the pacing is great, there's discussion without dragging it out, and we are seeing new cards pretty rapidly. Much improved over last time.
I do not agree. I am ok when they talk about new cards, even long. But not when they do not click damn "play" or talk before showing new cards I would not call that good pacing.
Also remember that this is mech and its important - you can get this at random as Warrior and as class card it have quite good chance to occur (by Omega Assembly or Dr. Boom Hero). I love this card.
Marin looks nice and fun but I found that to many times I lost because I needed just a little bit more health. So decided to change a little: - 1x Marin the Fox - 1x Brrrloc (to many time he does not do much)
+2x Lifedrinker - I know I know old boring combo. Right now its working (I can try one Lifedrinker one additional Fungal Enchanter but to many 3 Drops is not that good).
BDW I love Hemet in Shudderwock deck, he makes on some point in game drawing your last pieces of combo (Grumble/Saronite/Shudderwock) much more easy.
One of main reasons I play this deck is I got Golden Thrall from pack and all those who I transform look so damn awesome. Oh and I win about 55% of games (around 65% in lower tiesr).
I enjoyed Handbuff palladin from good ol days of Gadetzan. This version is actually really fun. Only thing I changed -2 Doppelgangster, +2 Cobalt Scalebane. To many times Doppelganster does nothing or was just 3/3 or 4/4. While its lots of stats but they all die to those pesky AOE. Cobalt is quite durable and with 1-2 buffs is really large. And survives Dragonfire Potion. Also if his buff lands on Corpsetaker (or on Grook Fu Master) its awesome.
Its only removing one durability not destroy weapon, and it dies to [card]Acidic Swamp Ooze[/card]. Really?
Shame its not 3/4 even with only -1 durability it would be much much better to deal with early minions and weapon. As 4/3 its just bad. Only usable in Arena I think.
1
I do not agree. I am ok when they talk about new cards, even long. But not when they do not click damn "play" or talk before showing new cards I would not call that good pacing.
1
I love cards. But I would enjoy review much more if they less talk about things we already know -.-
3
Reveal video should have much more views! Its quite awesome.
0
Also remember that this is mech and its important - you can get this at random as Warrior and as class card it have quite good chance to occur (by Omega Assembly or Dr. Boom Hero).
I love this card.
1
Marin looks nice and fun but I found that to many times I lost because I needed just a little bit more health.
So decided to change a little:
- 1x Marin the Fox
- 1x Brrrloc (to many time he does not do much)
+2x Lifedrinker - I know I know old boring combo. Right now its working (I can try one Lifedrinker one additional Fungal Enchanter but to many 3 Drops is not that good).
BDW I love Hemet in Shudderwock deck, he makes on some point in game drawing your last pieces of combo (Grumble/Saronite/Shudderwock) much more easy.
0
2
I changed Acolyte of Agony for second Spellbreaker. Works wonders.
3
One of main reasons I play this deck is I got Golden Thrall from pack and all those who I transform look so damn awesome. Oh and I win about 55% of games (around 65% in lower tiesr).
3
I enjoyed Handbuff palladin from good ol days of Gadetzan.
This version is actually really fun. Only thing I changed -2 Doppelgangster, +2 Cobalt Scalebane.
To many times Doppelganster does nothing or was just 3/3 or 4/4. While its lots of stats but they all die to those pesky AOE. Cobalt is quite durable and with 1-2 buffs is really large. And survives Dragonfire Potion.
Also if his buff lands on Corpsetaker (or on Grook Fu Master) its awesome.
1
Fatigue? What is fatigue?
0
This is Jade Golem, first one summoned is 1/1. Second is 2/2 and you can figure out rest.
0
Its only removing one durability not destroy weapon, and it dies to [card]Acidic Swamp Ooze[/card].
Really?
Shame its not 3/4 even with only -1 durability it would be much much better to deal with early minions and weapon. As 4/3 its just bad.
Only usable in Arena I think.
2
Done on first try, its probably only moment when Mogu'shan Warden is actually useful.
0
While I agree its bad card in Constructed it might see play when you try to beat Adventures on hard.
2
I think he was thinking when he is already 7/something and injured. You can switch him to something like 3/7 and then turn later he becomes 7/7