• 4

    posted a message on Thoughts on Sir Annoy-O?

    The gnome is fine, it’s really not that ridiculous of a concept

    This is a bit much for me, however.

    The murloc shaman was what was pushing it for me 

     

    Posted in: General Discussion
  • 0

    posted a message on Rank 5 to legendary

    Any of those are fine, at that point it’s really just luck as far as your matchups go. 

    That being said, you still need to make the most optimal play for the situation and matchups.

    Most of those decks you listed are pretty forgiving as far as potential misplays go so even on an off day you should be fine, just grind it out.

    Posted in: Standard Format
  • 0

    posted a message on Been playing since Naxx...have never made Legend. LF Mentor!

    what type of decks are you playing in the current meta?

    Posted in: Standard Format
  • 0

    posted a message on Maybe no nerfs based on ge IGN interview... anyone else happy?

    At the very least I appreciate that your autocorrect is working in full stride 

    Posted in: General Discussion
  • 0

    posted a message on The Rogue class and the comunity

    It’s loved because it allows for a lot of tricky and bursty plays if their utility cards are held for the right time and played correctly

    theres nothing wrong with class identity, it’s what makes each hero have its own set of playstyles

    though I can understand wanting the removal of overbearing classic cards in a standard rotation environment, until they pull the trigger on evergreen it’s what we have to work with 

    Posted in: General Discussion
  • 1

    posted a message on Should i dust Keleseth

    I wouldn’t recommend it as a first choice for dusting, nor would I agree that he isn’t used in viable decks. 

    Its a good card that can give a devastating edge if drawn early 

    Posted in: General Discussion
  • 1

    posted a message on Control Warlock

    I choose skull over rin, it’s usually more convenient 

    I run the 3 drop that potentially gives me Rin anyway, so against fatigue matchups I have that option 

    The thing is more often than not the forced ooze play or the free voidlord slows aggro down enough to be worth the inclusion 

    Anything that sets your opponent back a play is what you want in control lock

     

     

     

    Posted in: Warlock
  • 0

    posted a message on Tempo Warrior to First Time Rank 5 :)

    Not sure you really need the galvanizers, it’s not really a full on mech package and the mechs you have are pretty cheap 

    Posted in: Standard Format
  • 0

    posted a message on Any competitive Tess/class stealing rogue?

    It works well against fatigue decks, but unfortunately that’s about it.

     

    its too unreliable otherwise, that being said it can still occasionally be really strong and funny. Just take it for what it is, a less serious way to play 

    Posted in: Rogue
  • 1

    posted a message on The Time For The Turns Need To Be Changed?

    He probably clicked out all the moves before the full animations went out, or at least the majority of them. 

    The cast animation delay makes it seem like they didn’t make it even though they did. 

    Personally im not for a time limit cutting someone off from doing an action, the only reason I ever want the rope is when someone is pulling some afk delay or pondering plays rather than putting them in motion. 

    Posted in: General Discussion
  • 0

    posted a message on MechWock: A fun, slightly competitive deck

    Consider putting in hagatha if you’re running no spells at all, which I don’t like in the first place.

    the aoe might be counterintuitive with the nzoth trigger on shudderwock, but the value generation would help in every other way.

    Posted in: Shaman
  • 13

    posted a message on I Just Realized... Academic Espionage... Wow!

    It’s cool and allows for shenanigans, but it’s unreliable and you need a draw engine to get value fast enough to survive.

    i will say that it’s actually good against control decks because their win condition is typically outvalue into fatigue, but they’re all too busy crying about quest rogue to worry about a fun card 

    Posted in: Card Discussion
  • 0

    posted a message on Skulking Geist - Even Shaman

    You’ll have to accept that it will be potentially worthless in some matchups, some cards also fit this criteria in your list I’m sure

    It’s not a bad inclusion, I don’t agree with sea giant being the replacement though 

    Posted in: Shaman
  • 2

    posted a message on Im stuck at 15 rank

    I don’t understand what you really want here

    youre complaining about being beat and yet you refuse to use good cards. 

    You really solved your own problem and set a barrier on yourself from accomplishing it. 

    If you want to play jank decks just don’t be surprised if your ladder climb comes to a halt, rank 15+ is going to be full of players with at least an average sized collection. 

    Posted in: General Discussion
  • 0

    posted a message on Why is no control playing mana wraith?

    It’s an interesting tech choice, but I’m enjoying Demonic project for that more

    Not sure if control mage is good enough in this combo scene without something like this as well 

    Posted in: Standard Format
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