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    posted a message on Where is your integrity?

    I see your frustration, especially since 50% of your matchups have been vs. mage (for me: ~25% mage, ~25% paladin). However, i don't think blaming a lack of "integrity" is fair at all: People in HS play to win; and no-minion-mage is a fun deck to play and pilot (for most players). In fact, paladin decks perform even better in Barrens than mage (-> hsreplay), so you seeing mostly mages points that "winning" isn't the number-one-priority for these players. It is a significant factor for choosing what deck to play, but if it were the only one, than all we'd be seeing were the best performing decks.

    Another thing: I never got why someone would choose not to take advantage from a situation where the opponent broke his/her sports equipment. At this moment, ones bow / high jump bole / rifle is as important to ones victory as ones eyball - break it, and you will lose. If it were me, I would accept the loss, even if the bow breaking was not my own fault, but a 1:10 000. Not taking advantage of a situation like this has, in my mind, nothing to do with "sportmanship" or "integrity". It's just reasonable. (At a low stakes tournament, it could be a different story.) Just like you can't really blame William Zabka breaking Ralph Maccio's leg in the final fight of Karate Kid: Don't blame the player, blame the game (and Blizz ^^).

    Posted in: General Discussion
  • 0

    posted a message on Cards in urgent need of a nerf

    I think we should be careful when shouting for nerfs, for I'm afraid that then, other and even more solitaire decks would rise (lifesteal OTK DH, druid with celestial alignment, weapon rouge, etc.). That's also why I'm fine with Tickatus being a powerhouse (if Blizz decided to adjust Control Warlock, I hope they make Cascading Disaster 5 mana - that card haunts me!!!).

    However, some cards still seem out of place: Deck of Lunacy (-> start by changing all numbers in the card to 2), the Pala secret weapon (-> 2 durability), Pen Flinger of course (-> 3 mana to deal 2 damage, just like head crack).

    Watch posts seem fine, it would be a pity if cards like these were unplayable... Kazakus is just like old Keleseth: play on curve, increase winrate. It's designed to be like this, so it probably won't be nerfed, but I wouldn't mind if they changed the "summon a 2nd copy of the golem" to sth else (for example "return a minion back to it's owners hand"). 

    Posted in: General Discussion
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