LUL gonna try this one)))) The Marsh Queen
Also this is awesome) Dire Frenzy
So, I was grinding the Pandaria game board earlier this week, and it finally hit me like ton of cardbacks: these game boards are like 99.9999% RNG! The three watermelons are always there at the start, but there doesn’t seem to be any skill involved to being able to squash them and get them to grow up all boots, or the elusive golden turnip. And don’t even get me started on the teleporter on the GvG game board!! The pros all like to mess with the levers, but it too is just a slave to RNGsus!
I don’t know if I want to spend anymore time or money on this game. There are so many other great game boards out there like the BRIO wooden labyrinths that have ZERO RNG and are all just about your own skill.
Ugh! I don’t even think there’s a standard order to which teams show up on the new Rastakan’s Rumble game board when you tap the button in the middle of the roof in the top right corner. Yet ANOTHER expansion where we can’t expect skill to play a role!
Zul'jin is a pretty interesting hero card. My first reaction was negative - Zul'jin comes down after Deathstalker Rexxar, but his hero power is a massive downgrade once you've cast the death knight hero. But later I thought better of that - Blizzard was never going to print a Hunter hero card with a hero power as broken as Build-A-Beast, the Zul'jin hero power is still an upgrade on the base Hunter hero power, and the effect is powerful enough to make you reconsider spells you might never have played before. (For example, Crushing Walls is kind of weak, but might be great cast alongside a Greater Emerald Spellstone and a full set of secrets in the late game.)
While Zul'jin seems to fit easily into Spell Hunter, I think that deck has too many poorly interacting spells today - your Unleash the Hounds can interfere with your spellstones and To My Side!, Kill Command and Hunter's Mark can backfire in a big way, Tracking can drive you into fatigue super fast, etc. Rather, I think that Zul'jin wants to be played in a deck with a focused set of spells that turn his effect into a kind of "late game refresh everything." If you run just secrets, the spellstones, and safe hard removal like Deadly Shot and Crushing Walls, Zul'jin will retake tempo on the board in a big way. Throw in a couple of Secret Plan's to generate more resources, and if you're playing a beast package, you can throw in Dire Frenzy, Master's Call, and even Flare to try and turn Zul'jin into a way to gain card advantage without digging yourself too deep into fatigue. Now you've got a card that clears the enemy board, fills your board, draws cards, generates cards for your hand, and shuffles cards into your deck - literally everything you could possibly want in a late game bomb. That's definitely a deck I'll want to experiment with.
I'm just wondering, if I Soul Infusion this, will the copies all be buffed? Because if that is the case, this card could go nuts really quickly and become a really powerful threat. You could use Shriek and Reckless Diretroll to selectively discard this and get two or three buffed copies in your hand, then Cataclysm Deathwing to double them into an army of over-statted lifesteal minions.
Why dont you play wild....there is more then 3 decks hahaha also you could go for legend with homebrew if you have enough time and will..... Im Rank 3 (im not going for legend) with cubegg lock, mechalock (not mechathun) and buff double lock. Having so much fun with those decks....:) also still playing biglock from time to time.
If you dont wanna ply ranked then play wild casual :)
Your statement sounds like a joke :)
You are saying that winning/losing with CONSTRUCTED decks depends totally on LUCK and on the other hand in ARENA which has every luck element in CONSTRUCTED exists plus your LUCK in the deck building stage IS not LUCK dependent :D
Sorry but something really wrong in your statements.
For me ARENA is the most annoying part of the game. I play it only when I'm offered a special deal. I'm playing this game since TGT and only played around 70 Arena games.
I like playing constructed, I mostly play at weekends and finish every season between rank 5-1. Since I don't play much (compared to the legend players) I am not bored as you've said. Every weekend I am testing different META decks. There are dozens of competitive decks and if you are not going for legend a Tier 4-3 deck can also make you pass Rank 5 easily.