Knights of the ... fluffy Throne?
- Giz4Gamer
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AntonydusWurm posted a message on New Priest Card Revealed: Shadow AscendantPosted in: News -
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benhol posted a message on More Reveals Originally Planned for Today, But There Were IssuesPosted in: NewsI honestly do not understand why people get that upset about this.
Of course it sucks a bit but ultimately the set will be released at the same time, and all cards will have been revealed beforehand.
One less reveal today means another one tomorrow, it's not like the cards have been cancelled or something XD
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ZVPlatinum posted a message on Deathstalker RexxarPosted in: Deathstalker RexxarSeems like N'zoth control hunter may make an appearance next expansion
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Cogito_Ergo_Sum posted a message on New Hunter Hero Card Reveal - Deathstalker, RexxarPosted in: Card DiscussionRegardless, if this is going to viable or not, you WILL play this for fun, and darn it, this looks fun as heck.
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Fluxflashor posted a message on Lifecoach's Summer Mansion Survival GuidePosted in: NewsShit. They're already there! ITS TOO LATE!
WHY COULDN'T YOU TELL US SOONER, CHANTRY?!?
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Chantry posted a message on Lifecoach's Summer Mansion Survival GuidePosted in: NewsLittle do they know that once they enter the mansion, they'll actually be in an elaborate mechanical maze that Lifecoach has constructed. They'll have a Hunger Games // Battle Royale style contest that lasts for two days, with only one of them emerging alive. The entire thing will be live-streamed, and viewers will think it's an elaborate hoax until the gruesome truth is eventually revealed. Lifecoach, as he's dragged away by the police, will only say "This was the true Life Coaching: only when we are faced with death can we ever be truly alive!"
Or maybe they'll just play Hearthstone?
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sturobhaas posted a message on Max McCall on Keywords in Standard FormatPosted in: NewsI don't understand the anger over this... I mean wild will have every keyword created... who cares whether standard still prints it. They didn't say they would never ever ever print an inspire card again, just that they don't want a set that has 20 keywords in it... they want each set to feel unique. It's unlikely they will ever have another inspire card printed. I think what they are trying to do is keep core mechanics limited to a few keywords, and then unique set ideas that match a theme to another set of keywords... and there is no point printing inspire in an adapt set... and adapt will not be printed in a "xyzkeyword" themed set. Makes sense to me.
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freddoccino posted a message on ASYLUM'S GAUNTLET (Class Creation Competition #3) - Phase I SubmissionPosted in: Fan CreationsThe Stargazer!
Who are Stargazers?
Stargazers look to the skies to study the stars — whether they use them for tools of navigation or calendar, belief in the ancient lore of the skies, or to uncover PHENOMENAL COSMIC POWER!!! Ahem.
Our Hero and power:
So the token does nothing?
Besides provide you with some encouragement, yes! But that's not all it does. Its purpose is that the Hero Power specifically puts the card at the end of your deck, so you'll draw them last, helping you prevent fatigue damage without disturbing your draw throughout the game. But Wait!
The keyword for this class is called Constellation
To clarify, each individual card with constellation in your deck will provide you with a copy of it if you have a starlight card in your deck to replace. This only happens once, so you can't get infinite copies of a card by playing it each time. So, if you put two copies of one constellation card in your deck, you could potentially end up playing it four times that game. If one was added to your hand, such as through a random effect like Spellslinger, that would also produce a copy when played, and so on and so forth.
Some example cards:
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Slanteds posted a message on ASYLUM'S GAUNTLET (Class Creation Competition #3) - Phase I SubmissionPosted in: Fan CreationsClass: Runic Guardian
Hey, so my submission is the Runic Guardian. As an ancient beast sworn to protect ancient relics, the Runic Guardian draws power from the artifacts it finds and takes damage for destroying them. It will play usually as a control deck with weakness in the early game but strong recovery tools.
My solution to this challenge was to have a token that is used as a resource which would influence the power of class spells. Adding a fairly "useless" token card to your hand forces players to balance spell power with card options and the 1 dmg to your hero discourages greed/abuse of auctioneer like effects.
Of course there are concerns that with this particular keyword neutral minions would have a hard time finding a place in the deck, so the class cards are going to be fairly spell heavy with only a few minons that give a little added support to the artifact system. It also takes a while to accumulate enough artifacts so neutral early game minions are needed.
The three cards I've included showcase the general flavor of the class as well as a few different directions I plan to take it in future expansions.
Violet Runescribe is one of the staple classic minions that addresses a few of the tempo issues with such a heavy hero power dependence. It has pretty premium stats and helps ramp up your artifact count early on.
Disruption represents the first and main archetype for this class where accumulation of artifacts is encouraged. It can go from worst case 4 mana 1 dmg aoe to a fairly strong/cheap late game board clear.
Harness the Power is a different archetype for this class that I intend to develop over a few of the expansions. This archetype will encourage using up your artifacts to gain power which improves synergy with violet teacher type cards.
Some other archetypes/themes I have in mind to explore include:
- Warlockesque cards where benefits are gained for damage dealt to your hero (probably in the basic set since key words can't be used)
- Relic "Activation" where cards change the effect of the relics ie heal, summon tokens, buffs
- Tribal Synergy either with prexisting tribes (dragons/beasts etc) or a newly made tribe (probably based on buildings/ruins)
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NoName11247 posted a message on Mean Streets of Gadgetzan - Hearthstone What's New PanelPosted in: NewsI mean, Dragon priest sounds cool for now but you have to remember that Dragon priest loses most of its powerful cards in a couple of months.
- Twilight Whelp
- Wyrmrest Agent
- Blackwing Technician
- Blackwing Corruptor
- Twilight Guardian
- ChillmawAlso gone:
- Entomb
- Excavated Evil
So even if priest will be playable for a few weeks. That will not last for long. - To post a comment, please login or register a new account.
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Faction: Monk
Because of previous Pandaren cards, such as Youthful Brewmaster and Ancient Brewmaster, interacted with Battlecries, I decided to go with a Battlecry themed faction.
Brewmaster Sensei allows Battlecry minions to trigger a second time. Battlecries that require a target though will be chosen randomly among the valid targets. Brewmaster Sensei has a very interesting interaction with Brann Bronzebeard though. If Brann is on the board, then it would trigger it's Battlecry twice, in turn, triggering another minion's Battlecry twice per Battlecry. Playing Brann into a Battlecry minion into Brewmaster Sensei would trigger the minion's Battlecry 6 times. That's a lot of Battlecries.
All Class Factions in Hearthstone have a minion discover cards from among its Classes. The rare minion is always the one to discover them.
The legendary of this faction gives +1/+1 to the minion that triggered its Battlecry. With Brann and Brewmaster, you can increase that amount to +2/+2 or even +6/+6.
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Dancer
The Dancer class revolves around moving minions around the board. The class synergies greatly from minions moving around. The Hero Power adds 1/1 Dancers to your hand. These Dancers will move all the way to the left side of the board when summoned, shifting all the other minions to the right. Minions swapped, as a result of a shift, are considered shifted, even if they weren't specifically targeted by the effect.
Pandaren Dancer benefits from moving around on the board, growing bigger each time. The Dancer's Battlecry is one of the ways to trigger Pandaren Dancer's effect.
Draenei Dancer is a well-stated minion with a targetable version of the Dancer's Battlecry. Although it can't cause every minion to shift, it does provide a decent body for its mana cost. Typically on turn 3, your board won't have a lot of minions that benefit from shifting, making the Battlecry just as good as the Dancer's when played on curve.
Brazier of Dancing Flames is 2 mana 0/6, slightly bigger than Lightwell. Lightwell's effect allowed it a little more survivability because it could heal itself, which is why I gave Brazier of Dancing Flames 1 more health than Lightwell. At the end of each turn, it will shift the left minion to the left and the right minion to the right. It can potentially shift four minions at once. The placement of Brazier of Dancing Flames is different from minions like Dire Wolf Alpha. The key is to place it so it has at least two minions on one side. If you only have two minions on the board, then you should place it on the far left or right, preferably the left. This will allow the two minions to shift. The left side is preferred over the right because of the Dancer generated by the hero power. The Dancer will always end up on the left side of the board and it can start filling the other side of the Brazier of Dancing Flames.
Future spells planned for this class are ones that destroy enemy minions based on their placement, ones that shift a random friendly minion with a random enemy minion, ones that summon backup dancers that will allow the main dancer minions to easily shift around. Future minions planned for this class are ones that gain different effects depending on which direction it shifts, ones that shift to the right, ones that shift in your hand, and ones that gain bonuses from minions shifting.
Edit History:
I've made some changes to the hero power to follow the second challenge. The core concept of the class hasn't changed, though. I've also changed the wording of the Shift tooltip.
Buffed Brazier of Dancing Flames, fixed mistakes, and updated the planned section.
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