• 1

    posted a message on Collateral Damage
    Quote from Cromp1990 >>

    Using this after a twinborrow seems busted 

     It doesn't seem. It is. And we all know that the interaction with pierce shot shouldn't have worked in the first place, from a logic perspective. A minion already killed by the first spell shouldn't be still there to be targeted by the second one. It doesn't make sense, period.

    Posted in: Collateral Damage
  • 2

    posted a message on New Shaman Legendary Card Revealed - The Stonewright

    Totem synergy in 2022?!? God, this is so depressing...

    Posted in: News
  • 1

    posted a message on The druid's tutoring problem
    Quote from Ophion-EU >>

    I don't know, I find both Guff and Prestor very healthy in that deck precisely because they can be drawn consistently, and the deck had been built around the ability to do so. It's kind of like how quests start in your opening hand, it's just something intrinsic to the deck.

    It's far more frustrating when a deck like Ramp Druid has Guff on curve because then it's actually a highroll, and the more powerful the highroll the more the games against it feel like coinflips.

     Quests start in your hand because by design it takes several turns to complete them. Hitting Guff and Prestor (almost) always on curve feels as if, back in the keleseth days, you had a 1 mana spell, starting in your hand, that drew you specifically keleseth for the following turn. That card didn't exist for a reason back then ...

    Posted in: General Discussion
  • 2

    posted a message on The druid's tutoring problem

    And so here we are with the new druid bandwagoneers... Once again. Now it's Prestor druid. All over the place. Highrolling like crazy.

    And yet, as always, it ultimately comes down to the same old problem: druid's unparalleled ability to surgically fish for the card they look for.

    That has been a problem with drekkthar, it's still a problem for guff and is becoming a huge one for prestor druid as well.

    And now someone will come up with the usual argument "hsreplay says prestor druid's winrate is average, it's fine, leave it alone"... but the feeling of loosing a board to a 1mana onyxia or mage's dragon legendary is really awful. And that matchup provides such scenarios way too often and way too easily.

    Posted in: General Discussion
  • 11

    posted a message on Masters Tour: Vashj'ir - Results and Decklists!

    The french clown getting his ass slapped was the highlight of the tournament imo.

    Posted in: News
  • 1

    posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place! V2

    Soooo... turns out that the new legendary fits perfectly in tribe decks that like to brainlessly jam-pack the deck with those minions, right?

    Pirate warrior, mechs, murlocs... So awesome. Just what we needed...

    Posted in: General Discussion
  • 6

    posted a message on Prince Renathal games too long?

    There really are people in this world complaining about how long Hearthstone games got?!? I mean, seriously?!? Want 6-min games? Go checkout Marvel Snap!, I heard it may suit you...

    Posted in: General Discussion
  • 1

    posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place! V2

    So... tier 1 decks right now: murloc shaman, beast hunter, mech mage. 3 decks requiring next to impossible levels of skill to master...

    Posted in: General Discussion
  • 5

    posted a message on 23.4.3 Patch Notes - Balance Changes in Constructed, BG and Mercs & More
    Quote from Fyrfytr998 >>

    Lol, tried to rework Recall Shaman post nerf. Unplayably slow. Thanks Blizzard.

     Gotta love all those fair players complaining about not having the opportunity to instawin on turn 2

    Posted in: News
  • 1

    posted a message on 23.4.3 Patch Notes - Balance Changes in Constructed, BG and Mercs & More
    Quote from Thanatos2k >>

    Because there is an actual counter to it unlike many of the other hero cards.  Weapon removal undoes the majority of the hero's benefit.

     Oh yeah, you're right, the handbuffing aspect is pretty irrelevant, agreed.

    Posted in: News
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