• 1

    posted a message on Tickatus would have the perfect nerf, yet Blizzard...

    Question is different though.

    It's not about how relevant the deck is.

    Tickatus won't ever see a chance to see the board in an aggro matchup, agreed. It's basically a dead card in those matchups.

    Don't we all agree though that in a control/combo matchup (in combination with y'shaarj, of course) its effect is unfair and op, reducing the opponent's chances to win by roughly 75/80%?!?

    Again. It would be a 6-mana 8/8 demon that happens to burn 3 cards from the opponent's deck. I'm completely missing the "that would make it totally unplayable" argument. It's no-sense.

    Posted in: General Discussion
  • 1

    posted a message on 19.2.1 Patch Notes - Edwin & Boggspine Nerfs - Battleground Change
    Quote from Imbawar >>

    Dusting any card is just bad idea, nerfed or not

     

    Quote from Goozmania >>

    The 0 mana 10 drop and the desert hare are the big problems.

    If the hare just spawned 2 0 mana 1/1's, that'd solve that issue. As for the 3/4 rush that evolves into a 10 drop.... uh... I don't know; maybe have it's played mana cost be it's actual mana cost.

     The other big issue is hoard pillager. They should nerf it to "re-equip a weapon with 1 durability" or maybe improve its stats and reword the effect into "puts a destroyed weapon in your hand".

    Posted in: News
  • 1

    posted a message on Tikatus is the real problem in this meta.......

    Just reduce the number of burned cards to 3 and it's fine, without touching anything else.

    Posted in: General Discussion
  • 2

    posted a message on Hearthstone World Championship 2020 - With Decks, Finals Results and All Details!

    3 whole classes completely missing. Has it ever happened before?

    And then: no nzoth, no yogg, no c'thun, no Y'shaarj. Such a successful expansion, ain't it?

    Posted in: News
  • -1

    posted a message on Rewards Track Client Patch - Updated With Gold Swaps For Packs
    Quote from GibreelFury >>

    From what I understand the players that got the most p**sed off by the new reward system are the hardcore aggro ones that used to rush those 30 wins as fast as possible, preferably in casual too, since they met even less resistance.

    Well, whatever f**ks with them sounds delicious to me.

     Classical loser from low ladder rsrs
    What you say about legend players with almost all colection like myself? I play aggro, control, whatever I want and still feel shafted from this system

     "Loser". So peculiar the use of this word, ain't it? Not "player", "loser". Cause the world, especially the Hearthstone's one, is clearly divided in "winners" and "losers". It's only about it. Fun is not a factor any more.

    Agreed. The new reward system is a big, sticky, middle finger to all hardcore gold farmers. And it's mine too. Enjoy it.

    Posted in: News
  • -19

    posted a message on Rewards Track Client Patch - Updated With Gold Swaps For Packs

    From what I understand the players that got the most p**sed off by the new reward system are the hardcore aggro ones that used to rush those 30 wins as fast as possible, preferably in casual too, since they met even less resistance.

    Well, whatever f**ks with them sounds delicious to me.

    Posted in: News
  • 2

    posted a message on Double Decker - Darkmoon Multitype Decks

    Say hello to the whales.

    Posted in: News
  • -1

    posted a message on Madness at the Darkmoon Faire Decks - The Big Deck Preview
    Quote from xskarma >>
     

     It's fun. Not EVERY deck needs to be able to get Legend on ranked ladder. Some decks are just meant to be vehicles for opponents to have fun farming easy wins mid-season against people trying out the new cards. Sometimes it;s as simple as that. :)

    Posted in: News
  • 3

    posted a message on New Paladin Rare Card Revealed - Carnival Barker

    Here it comes. Flooding paladin. Just need a paladin's "savage roar" now I suppose. So thrilled. Can't wait. YAY!!!

    Posted in: News
  • 5

    posted a message on New Shaman Legendary Card Revealed - Grand Totem Eys'or

    OK, so they push dude paladin, totem shaman, demon zoo lock, (maybe) beast/secret hunter. So eager to see some treant and murloc support!!!

    F##k those devs and their 3-minutes-a-game obsession.

    Posted in: News
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