• 0

    posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place! V2

    New miniset out?

    Even more reasons to stick to your fucking big mage and farm easy wins against players trying new cards out, ain't it chickenshits?!?

    Posted in: General Discussion
  • 0

    posted a message on 25.4 Patch Notes - Mini-Set, Big Mercenaries & Arena Updates, New Diamond Cards & More!
    Quote from Tranquillian >>

    Always takes a couple of extra hours for mobile to get the patch.

     Yeah but the difference is that normally they release the patch way ahead of time (just like for regular full-fledged expansions) and open access to the cards at the given hour of the given day!!! Always been like that! What's this novelty???

    Posted in: News
  • 0

    posted a message on 25.4 Patch Notes - Mini-Set, Big Mercenaries & Arena Updates, New Diamond Cards & More!

     Anyone not getting the patch upgrade on mobile as me?

    Posted in: News
  • 0

    posted a message on Patchnotes: Third Time's the Charm - Wait Nope, Still Just An Announcement of an Announcement
    Quote from QurcusRobur >>

    Maybe he is angry that the patch is a month earlyπŸ€”

     πŸ˜‚πŸ˜‚πŸ˜‚πŸ™πŸ™πŸ™πŸ₯Έ

    Posted in: News
  • -2

    posted a message on Patchnotes: Third Time's the Charm - Wait Nope, Still Just An Announcement of an Announcement

    25/2 my a**!!! Where's the patch, Blizz?!?

    Posted in: News
  • 2

    posted a message on Casual Mode Etiquette.

    It's not about telling others what deck they should play. It's about believing different game modes should inherently have different rules presiding them. Just like poker pros generally aren't allowed in amateur circuits (or at least are very badly viewed), decks proven to be extremely competitive shouldn't enter the casual fray. But then again, I guess it always comes down to each player's "moral compass".

    Posted in: Wild Format
  • 0

    posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place! V2

    90% Death Knights, 75% of losses to Denathriuses. Yep. Fun start.

    Posted in: General Discussion
  • 3

    posted a message on I repeat: bringing back Brann in standard was a HUUUUUge mistake.

    Roughly 80% of the current meta includes it in one way or another. And Death Knight introduction only makes things worst in that regard. It was so obvious...

    Posted in: General Discussion
  • 0

    posted a message on Shadow of Demise

    Can't wait to get zeroed from 24 by double wicked stab (rank 1) + Ring of Tides + Shadow of Demise... feel good moments up ahead...

    Posted in: Shadow of Demise
  • 0

    posted a message on Masters Tour: Maw and Disorder - Results and Decklists!

    3 classes eclipsed.

    1 rogue deck.

    2 priest decklists (!!!!!)

    5 classes represented by 1 granitic decklist (99% similar).

    That's Hearthstone, you know the drill. That lovely time of the expansion cycle when the final nails get planted on the coffin of originality. Gotta love it!

    Posted in: News
  • 0

    posted a message on Habeas Corpses

    Pretty insane interaction with Ozumat... But that's about it, I guess... Not playable in any foreseeable standard deck.

    Posted in: Habeas Corpses
  • 6

    posted a message on All New Priest Cards Revealed

    Clear conscience can be tutored and reduced to 0-cost by Illuminate. That means potentially a turn 2 (with coin) 9/9 untargetable Pelagos. Good luck with that.

    Posted in: News
  • 0

    posted a message on How Renathal unexpectedly ended up like Baku/Genn.
    Quote from Pr1ncipe4i20 >>
    Quote from GibreelFury >>

     

    Right now it's like this:

    Renathal hunter? > Quest Hunter

    Renathal Priest? > Quest priest

    Renathal rogue? > Thief rogue

    Renathal DH? > Relics DH

    Renathal Druid? > Dentahrius/Topior bulls**t

    Renathal mage? > Ping skeleton mage

    Renathal warlock? > Curse warlock

    Rentathal warrior, paladin, shaman? > Thief rogue

    Such a wasted opportunity. But hey, I guess it's this game's community. It'll never change. I just think it's really sad.

     So, pick ur renathal deck and start to win for a change; or play another game?
    U presented a lot of archetypes...what's the problem there? Create ur own if u want to see something different.
    Be the change u want to see it.

     Hey Obama, that's exactly what I do. Playing off meta decks is all I do. I was talking about my opponents.

    Posted in: General Discussion
  • 0

    posted a message on How Renathal unexpectedly ended up like Baku/Genn.
    Quote from Lyfe >>
    Quote from GibreelFury >>
    Quote from Joshbuckler >>

     

    If you don't believe me search for a particular archetype on HS replay and see how many unique decks there are with similar win rates. You'll find there's loads. But they basically play the same, have the same win conditions and the same core cards but swap out one non-essential OK card for another non-essential OK card, so their win rates are similar too.

     Ok, so we're talking about decks being different purely on a cosmetic level, right? So you're proving my point. Against each archetype, when you loose, you always get obliterated by the same cards, never by the unexpected inclusion. So it basically feels like you're constantly loosing to the same deck. I mean, I get it, many of those have even multiple win conditions. Take Skeleton mage, for example: you may die to the hands of Denathrius, to those of Keltuzad, to Mordresh's or to magister's hero power. But we're talking about the core cards of the archetype. That particular archetype is meant to be able to nuke you from multiple angles, all made possible by the ability to include 9 more cards into your deck. There's no chance you get (intentionally) lethaled by some odd pyroblast inclusion, right?

    I mean, don't get me wrong, this applies even way more to non-renathal decks. Beast hunter, imp warlock, miracle rogue, aggro druid, murloc shaman, naga priest... And don't get me started on the few remnants of the sunken city meta (mech mage, mech paladin) or even pirate warrior... All rigourosly locked and sealed, set on autopilot.

    The problem is the community, I saw this in world of warcraft too. People rather optimize the numbers and play excel spreadsheet simulator instead of actually caring about the game.

     That. Period.

    Posted in: General Discussion
  • 0

    posted a message on How Renathal unexpectedly ended up like Baku/Genn.
    Quote from Joshbuckler >>

     

    If you don't believe me search for a particular archetype on HS replay and see how many unique decks there are with similar win rates. You'll find there's loads. But they basically play the same, have the same win conditions and the same core cards but swap out one non-essential OK card for another non-essential OK card, so their win rates are similar too.

     Ok, so we're talking about decks being different purely on a cosmetic level, right? So you're proving my point. Against each archetype, when you loose, you always get obliterated by the same cards, never by the unexpected inclusion. So it basically feels like you're constantly loosing to the same deck. I mean, I get it, many of those have even multiple win conditions. Take Skeleton mage, for example: you may die to the hands of Denathrius, to those of Keltuzad, to Mordresh's or to magister's hero power. But we're talking about the core cards of the archetype. That particular archetype is meant to be able to nuke you from multiple angles, all made possible by the ability to include 9 more cards into your deck. There's no chance you get (intentionally) lethaled by some odd pyroblast inclusion, right?

    I mean, don't get me wrong, this applies even way more to non-renathal decks. Beast hunter, imp warlock, miracle rogue, aggro druid, murloc shaman, naga priest... And don't get me started on the few remnants of the sunken city meta (mech mage, mech paladin) or even pirate warrior... All rigourosly locked and sealed, set on autopilot.

    Posted in: General Discussion
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