I concede whenever I play Mill decks. The playstyle is complete ass.
- GhostTrickx1
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Member for 7 years, 4 months, and 21 days
Last active Wed, Jun, 6 2018 10:58:25 -
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Trollbert posted a message on Sneakily Grinding Your Opponent's Cards - Mill Rogue with StanCifkaPosted in: NewsFound the Priest/Lock player! -
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One_Man_Army posted a message on The Trump Theorycraft Train to Knights of the Frozen ThronePosted in: NewsOh God not this again. Why do people consider Trump to be a good and reliable deck builder? Just make your own creation or wait for actual pro players to make decks then copy them if you want.
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Bluebeard posted a message on The Trump Theorycraft Train to Knights of the Frozen ThronePosted in: NewsTrump sucks...end of story. Wish they would stop posting stuff so he will go away. Tuck Frump
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TurkenJaydee posted a message on New Rogue Card Revealed: Lilian VossPosted in: NewsRandom random random... Nothing for control players who like to control their cards! When this new archetype Blizzard has in mind doesn't work, we only got miracle rogue left. Like almost every expansion before!
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Stepback121 posted a message on New Rogue Card Revealed: Lilian VossPosted in: NewsNone of those cards replace your hand though. Two of them you build you deck around, while another generates value.
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JoLiu3 posted a message on New Paladin Card Revealed: Righteous DefenderPosted in: NewsNerf to Stonehill Defender kappa
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heHee posted a message on Prince Taldaram - The HearthPwn Frozen Throne Card RevealPosted in: News -
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IlBelTia posted a message on Prince Taldaram - The HearthPwn Frozen Throne Card RevealPosted in: NewsMe atm
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McThar posted a message on Hearthstone's Second Comic Released - Forest for the WearyPosted in: NewsThree days to what? Reveals begin in 2 days.
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lionfaust posted a message on New Card Revealed: Spirit EchoPosted in: NewsYAY THEY MADE A PERFECT ROGUE CARD!!!!
Except it's a Shaman Card (???)
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Card refunds where you have to exchange the card you paid for to receive an equal amount of dust is free stuff and card changes that drastically alter how you can play a card aren't nerfs. Sure okay pal.
Kaladin, did you choose that name or did Blizzard? We have a regular Theon Greyjoy in here, or should I say, Reek. You are arguing against options for the player base, aka yourself. You need to do some soul searching bud, only the most pathetic of fanboys do a company's bidding without being paid.
You argue for Blizzard's integrity and yet you ignore the fact that not giving refunds for card changes no matter how technical is a new thing that began with Shudderwock. Remember Dreadsteed? That card was changed due to future interactions and had nothing to do with the power level of the card itself but we got a refund. The Yogg nerf is word for word the same as the Tess nerf and we got a refund for that. We even have evidence that Tess' original design was intentional but Blizzard put it under bug fixes. Why is that? How can a design choice suddenly be a bug?
Whether a card is changed fundamentally or technically, the point of refunds is to allow you a chance to change your mind because Blizzard has changed theirs. You want to argue for integrity? How about you show a little bit of your own. All I see is a groveling fanboy who would gladly lick the boots of their master.
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Hold up, while everyone else argues about how this is a nerf, let me deflate this bullshit argument right here. How exactly is Tess Greymane's refund free? I mean the word refund is right there. That is what people want. If someone buys a toaster at Walmart that isn't as advertised, or suddenly stops working and they go to return it, do you argue that the money/ replacement is free? Explain yourself fool.
Whether is was dust, gold, time or money. People had to pay for Tess Greymane and they have to disenchant her to receive the dust, so how exactly would a refund be free?
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Cry a fucking river bro. This place is unbearable with all these whining threads.
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Vilespine? Someone is salty. I don't think a single one of those cards is problematic except Ice Block because it breaks the general rule of secrets. Which is that intuitive counterplay should allow you to beat them. You could change Ice Block to no longer being a secret and have words over the hero saying "YOUR OPPONENT HAS ICE BLOCK!" and it would still see play. That imo is problematic.
The other cards might annoy you, but you can play around them if you are a good player. Not Ice Block though. You either player Eater or you don't.
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The keleseth rogue is very strong thanks to shadowstep and rogues natural ability to out tempo opponentes. Can't say the same for any of the other decks trying it though. For decks like Pirate warrior, zoo and handbuff it just feels like an attempt to be viable rather than having good synergy. Any terrible deck will fair better if all the minions in have +1/+1.
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Nope. Priest is the meta. Just as we predicted. I recommend crafting a cheap jade druid deck if you want to stay relevant. It is unlikely to change until December.
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People play that deck to beat priest and jade druid. Glad to see it working.
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Pointless thread. You have reconciled your hate/ appreciation for aggro. Good for you. Aggro can be healthy, turn 4 lethal is not. Sorry. Something like murloc pally where you have to play smart to avoid losing all of your resources is good for the game. Something like old pirates that demands you run specific tech cards and draw them on time or you get blown out is cancer. Then again, I think you feel that people only hate aggro. Many also hate control, midrange etc. Anything that wins is cancer to some. Just how it is. Like I said. Pointless thread.
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It's fairly easy. Just don't stress out about it. You will get there. Rank 5 to legend is the real challenge.
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