Wow just wow. Vancleef is a weakass. He might seem big and strong, but if you combo out a single card you'll a struggle to regain hand advantage. I'm struggling to think of which class can legitimately complain about Vancleef, silences, transformation, hard removal. Who is it that struggles against a single buffed unit? Checking hs stats 95% of rogue standard don't use cleef. 98% wild don't use cleef.
Secret passage doesn't deserve nerf it's way overrated and useless outside agro rogue. Paladin needs a few cost tweaks, druid is barely viable. There's anti freeze tech for vs mage if that's your worst match up. I would rather have less wide nerfs. Instead better counter plays. Some buffs to underperformers.
There's neutral board clear options old and new that trash stealth rogue. Wild Pyromancer and twisted tutor for example. Those are both are effective vs stealth rogue and murloc paladin.
3 meta secrets better than 2. This one synergy with quest secret rogue I like it. Only issue is if the enemy plays into it intentionally to burn your draw. And the obvious bad synergy that gives with 2 draw secret if played incorrectly.
I think it is good, hunter/dh have weapon synergy too. Warglaives of azzinoth got hugely buffed thanks to sir ass hunter. Both class have access to mass rush minions. The 3 mana cost makes this very flexible and unlike quicksand it has very few downsides, lasts as long as minion survives etc. 4 health 3 drop etc.
Better in zoo priest to protect and enhance the minion line up. Late game the burst isn't as good and adding weaklings to your dead is fail res preist.
I agree. Its the only priest card shown tho. Let's hope they don't get shafted. This card is only good vs lackies tbh. Soo many better bases for priests buff game. At least it matches his hero power.
0
Wow just wow. Vancleef is a weakass. He might seem big and strong, but if you combo out a single card you'll a struggle to regain hand advantage. I'm struggling to think of which class can legitimately complain about Vancleef, silences, transformation, hard removal. Who is it that struggles against a single buffed unit? Checking hs stats 95% of rogue standard don't use cleef. 98% wild don't use cleef.
3
Secret passage doesn't deserve nerf it's way overrated and useless outside agro rogue. Paladin needs a few cost tweaks, druid is barely viable. There's anti freeze tech for vs mage if that's your worst match up. I would rather have less wide nerfs. Instead better counter plays. Some buffs to underperformers.
1
There's neutral board clear options old and new that trash stealth rogue. Wild Pyromancer and twisted tutor for example. Those are both are effective vs stealth rogue and murloc paladin.
3
3 meta secrets better than 2. This one synergy with quest secret rogue I like it. Only issue is if the enemy plays into it intentionally to burn your draw. And the obvious bad synergy that gives with 2 draw secret if played incorrectly.
0
Elekk card without mentioning rogue... Shadows, stowaway followed by eviscerate, sap. Even sprint... Also add in galak or lackies.
0
I think it is good, hunter/dh have weapon synergy too. Warglaives of azzinoth got hugely buffed thanks to sir ass hunter. Both class have access to mass rush minions. The 3 mana cost makes this very flexible and unlike quicksand it has very few downsides, lasts as long as minion survives etc. 4 health 3 drop etc.
0
Better in zoo priest to protect and enhance the minion line up. Late game the burst isn't as good and adding weaklings to your dead is fail res preist.
0
I agree. Its the only priest card shown tho. Let's hope they don't get shafted. This card is only good vs lackies tbh. Soo many better bases for priests buff game. At least it matches his hero power.