• 2

    posted a message on Turn 1 17/16 in stats.
    Quote from Alexandru_91 >>
    Quote from BravoTeam >>
    Quote from thebitterfig >>
    Quote from Star_Forge >>

    HoF him. It's time.


    It's not just about one powerful turn, however.

    It's about the fact that Rogues have been doing essentially the same turn for nearly seven years.

    That's just too dang long, and things should change.

    And yes, Edwin rather than Shadowstep, since Shadowstep does a lot of different things many of them new and interesting as the sets shift, but Edwin only does one boring thing.

     Hey, someone gets it!

    You HoF cards not because they're too powerful, but because they've been keeping the meta samey. Was Acolyte of Pain breaking the meta? No, but it was the staple go-to card draw for so many decks for so many years that it's outlived it being interesting in the meta. Same with cards like Molten Giant and Mountain Giant. None of them were overpowered, nor did you face them in every deck, but they were a consistent part of the meta basically since launch, and seeing the same effects be crucial every game in the same way. Do I get stomped by a big Edwin every game against Rogue? No. Often they don't have it, and when they do sometimes I have an answer and then they're out of gas and I win. The thing is that scenario's been happening to me literally since before the game launched, and every game that involves an early big Edwin plays out the same: Either I have a removal in hand and win against an empty hand, or I don't and get stomped. It's run its course, and neither the win nor lose scenario against the card is interesting anymore. Just get rid of it.

     Rogue had plenty of metas where Edwin wasnt even used. Yes it was used on game launch in a Miracle deck. but expansions changed Rogue decks. Oil Rogue, Quest Rogue, Galakrond Rogue(which was used there), Odd Rogue(saw some experimentation), Water Rogue, Kingsbane Rogue, Mill Rogue (Wild). When it gets support it shines, same with other cards as well and yes i am quite looking at Auctioner too since Druid can abuse it a lot nowadays and is another one of those cards that limit design space.

     Not really. Edwin works in almost everything. You just ram it in your deck, because why not.

    Posted in: Standard Format
  • 1

    posted a message on Battlegrounds bug (or hack?)

    Had similar issue (not ideally similar, but there are some common aspects) - there was a Rakanishu, whom I faced only at the beginning, so I wasn't surprised he had a bad board. Then I haven't battled him for the rest of the game and finally there was only three of us - me, the aforementioned Rakanishu, Patches.

    I played against Patches, I lost, but was still pretty much alive. I was expecting to face either Rakanishu or someone dead now - no, I went against Patches for the second time. I was like WTF? so I hovered over Rakanishu and saw that his last two battles included me - that one battle at the very beginning of the game. The dude was dead (either dc'ed or left) for almost entire game.

    I wouldn't mind it if it was just a visual bug - but after losing to Patches for the second time (properly, I didn't have hp left), I was third.

    Posted in: Battlegrounds
  • 9

    posted a message on Bots in standard ranked
    Quote from ZagniefMaster >>

    Maybe it's not a bot and just a man pressing the hero power and roping? And what is bad about it, previously you had to play face hunter to earn some ez gold, now you skip turns as warrior to earn more gold, just let people have fun from this shitty game.

     I would assume one's life is really messed up if they deliberately rope to get more xp. I mean, this is not even playing the game anymore. I would kill myself at this point, if my entire life was focused on not only farming an online game, but actually farming them in such mindless boring way.

    Posted in: Standard Format
  • 1

    posted a message on Galakrond is just stupid

    So it's not a complaint because I lost to this and got salty. I myself abuse this strategy and it works for me most of the time. But playing a lot both with it and against it I have to admit - it is stupid. What exactly I am talking about?

    Here's a strategy with Galakrond - keep upgrading one and the same minion, while freezing it and in the meantime buying random crap from the tavern. You really won't lose so quickly having your board full of shit - it's a common knowledge it is better to have full board without any synergies than trying to look for a strategy in the early game. If you are lucky, you will be winning early rounds. If not - you'll just lose a couple of HP, but not many, since you spam your board.

    Ultimately you will have a tier 6 minion in your tavern, while the rest of folks is at tier 2/3. Hit a good one and you've won. All of the below ones gotten early make you win: 

    Goldrinn, the Great Wolf

    Kalecgos, Arcane Aspect

    Nadina The Red

    Any of 3 Elemental cards

    Any of Mechs

    Any of Pirates 

    Basically as long as you don't hit one of 4-5 cards, which don't give you a game plan, out of 15 options, you've won. And you can re-roll, if you are unlucky - it's not like you have just one shoot.

    EDIT: A screenshot from a minute ago. Quick Goldrinn, easy win.

    Posted in: Battlegrounds
  • 2

    posted a message on Blizzard's response to the whole system revamp

    If I was a company owner I would milk my customers as much as I could do without losing them. In fact every reasonable person would do this and does it.

    For a company the main goal is always maximizing the profits. Granted, there is always a threshold above which trying to milk the customers doesn't actually work, because you overdid it and lost too many customers. But believe me, it was thoroughly calculated and they know how much they can push the community.

    I personally of course don't like it. Not at all. But I understand this is how the business works. It's not charity. I wouldn't give anything away for free as a company owner, you wouldn't do it and neither does Blizzard. It's easy to bash them for being greedy and I myself would love the reality to be different, but it just isn't.

    If you want to find the culprit, don't look at Blizzard - look at the community. At the people wishing to spend ridiculous amounts of money, while being blatantly milked. Blizzard and every other company does only as much as their customers allow them to get away with. Blame Blizzard for using the opportunity to earn more money? It's just hypocritical, every one of us would use an opportunity to earn more money. Blame the playerbase!

    Posted in: General Discussion
  • 2

    posted a message on Wild Pyromancer + Lifesteal

    Yeah, bug...

    Posted in: Standard Format
  • 1

    posted a message on New Rogue Legendary Card Revealed - Tenwu of the Red Smoke

    So boring design.

    Posted in: News
  • 1

    posted a message on Will C'Thun, the Shattered be buffed by the Old Gods' disciples?

    It depends how they code it. Ysera Awakens is considered "Ysera", because the devs consider it to be it. But whether they take the same route with C'Thun? No one knows. But for sure card text isn't an indication, because HS has a number of inconsistencies in the texts.

    Posted in: Wild Format
  • 1

    posted a message on Duels Flop

    Duels are beta? Not beta, they are early access. And if we want to be technical, look at the BG - it is still marked as BETA :D

    Posted in: General Discussion
  • 1

    posted a message on Shifter Zerus is stupid

    Zerus is a high risk, high reward type of thing. Such things are ok - no/low risk, high reward cards are dumb. So what you got lucky one time? Next 5 games you will pick him, he will be useless or you just throw it on the field tired of waiting for something better.

    Posted in: Battlegrounds
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