• 0

    posted a message on Do floors even exist?
    Quote from C_A_W >>
    Quote from Geoff >>

    In a mode that is barely competitive I don't see any problem with the above. I asked out of curiosity, not because my rank is important to me. For all it's worth, I would still enjoy BG, should there be no ranking system at all. Who cares if afk players are lower or higher? There is a huge difference between ladder and BG and that is because on ladder higher placings grant you rewards. 

    Right now BG is a wierd hybrid between a competitive mode and a totally casual mode and Blizzard themselves send mixed messages regarding this.

    Even if you ignore mmr, competitiveness or rewards, they still had to do something about the exploit because new players were getting matched with people who already know most of the strats and builds. 

     Unlike in other modes, where you get something for winning AND your w/l depends on your cards/deck, in BG being matched with strong players is actually a good learning experience. Of course it's not nice to be crushed, but sooner or later you will get a grip. Sooner if you will be playing against better opponents. I myself have learnt some interesting strats by simply being crushed by them.

    Posted in: Battlegrounds
  • 0

    posted a message on Should Edwin VanCleef be nerfed or changed?
    Quote from UDDER >>

    People complaining about Edwin in a meta dominated by... Not rogues. 

     Terrible argument. In every card game there are cards that are terribly designed and therefore break the game in one way or another, but they don't single-handedly elevate the deck to a broken one - and guess what - they are addressed sooner or later.

    Posted in: Card Discussion
  • 0

    posted a message on Do floors even exist?

    In a mode that is barely competitive I don't see any problem with the above. I asked out of curiosity, not because my rank is important to me. For all it's worth, I would still enjoy BG, should there be no ranking system at all. Who cares if afk players are lower or higher? There is a huge difference between ladder and BG and that is because on ladder higher placings grant you rewards. 

    Right now BG is a wierd hybrid between a competitive mode and a totally casual mode and Blizzard themselves send mixed messages regarding this.

    Posted in: Battlegrounds
  • 2

    posted a message on Turn 1 17/16 in stats.
    Quote from Alexandru_91 >>
    Quote from BravoTeam >>
    Quote from thebitterfig >>
    Quote from Star_Forge >>

    HoF him. It's time.

     Yep.

    It's not just about one powerful turn, however.

    It's about the fact that Rogues have been doing essentially the same turn for nearly seven years.

    That's just too dang long, and things should change.

    And yes, Edwin rather than Shadowstep, since Shadowstep does a lot of different things many of them new and interesting as the sets shift, but Edwin only does one boring thing.

     Hey, someone gets it!

    You HoF cards not because they're too powerful, but because they've been keeping the meta samey. Was Acolyte of Pain breaking the meta? No, but it was the staple go-to card draw for so many decks for so many years that it's outlived it being interesting in the meta. Same with cards like Molten Giant and Mountain Giant. None of them were overpowered, nor did you face them in every deck, but they were a consistent part of the meta basically since launch, and seeing the same effects be crucial every game in the same way. Do I get stomped by a big Edwin every game against Rogue? No. Often they don't have it, and when they do sometimes I have an answer and then they're out of gas and I win. The thing is that scenario's been happening to me literally since before the game launched, and every game that involves an early big Edwin plays out the same: Either I have a removal in hand and win against an empty hand, or I don't and get stomped. It's run its course, and neither the win nor lose scenario against the card is interesting anymore. Just get rid of it.

     Rogue had plenty of metas where Edwin wasnt even used. Yes it was used on game launch in a Miracle deck. but expansions changed Rogue decks. Oil Rogue, Quest Rogue, Galakrond Rogue(which was used there), Odd Rogue(saw some experimentation), Water Rogue, Kingsbane Rogue, Mill Rogue (Wild). When it gets support it shines, same with other cards as well and yes i am quite looking at Auctioner too since Druid can abuse it a lot nowadays and is another one of those cards that limit design space.

     Not really. Edwin works in almost everything. You just ram it in your deck, because why not.

    Posted in: Standard Format
  • 0

    posted a message on New to Battlegrounds.. I have a question

    Currently Divine Shield > Poison, simply because in a battle of Poison without Divine Shield vs. Divine Shiled without Poison and similar stats, the Divine Shield wins. If you think on just ramming 1/1 poisons on the filed, it's not the way to go. Also Agonies are much more playable nowadays than they used to be. But Poison is still amazing, you can easily win with poisonous murlocs, provided there are not many huge Divine Shield boards. Just apart from Poison you need some stats to make sure your poisons trade 1 for 2. That's why it works with big murlocs, but doesn't work at all with just maexxna, small murlocs or this 1/1 poisonous.

    Pure poison loses to mechs and usually to elementals due to Divine Shields.

    Posted in: Battlegrounds
  • 1

    posted a message on Battlegrounds bug (or hack?)

    Had similar issue (not ideally similar, but there are some common aspects) - there was a Rakanishu, whom I faced only at the beginning, so I wasn't surprised he had a bad board. Then I haven't battled him for the rest of the game and finally there was only three of us - me, the aforementioned Rakanishu, Patches.

    I played against Patches, I lost, but was still pretty much alive. I was expecting to face either Rakanishu or someone dead now - no, I went against Patches for the second time. I was like WTF? so I hovered over Rakanishu and saw that his last two battles included me - that one battle at the very beginning of the game. The dude was dead (either dc'ed or left) for almost entire game.

    I wouldn't mind it if it was just a visual bug - but after losing to Patches for the second time (properly, I didn't have hp left), I was third.

    Posted in: Battlegrounds
  • 0

    posted a message on Bots in standard ranked
    Quote from mulluk >>
    Quote from Geoff >>
    Quote from ZagniefMaster >>

    Maybe it's not a bot and just a man pressing the hero power and roping? And what is bad about it, previously you had to play face hunter to earn some ez gold, now you skip turns as warrior to earn more gold, just let people have fun from this shitty game.

     I would assume one's life is really messed up if they deliberately rope to get more xp. I mean, this is not even playing the game anymore. I would kill myself at this point, if my entire life was focused on not only farming an online game, but actually farming them in such mindless boring way.

     Well, before this, peoples lives where really messed up because they had to deliberately play ******** face decks to get more xp/gold,

    But if we are honest, we all, the rest who is still playing this rip off game, should get their lives sorted.

     That's why I play exclusively BG lately :D Well, to be honest the game can still be enjoyable, it's a matter of taste. If people enjoy playing current constructed - fine, who am I to judge. But I cannot imagine anyone enjoying roping for purpose. I've tried it once, got sick of it in the same game I've tried it and started playing normally. To do it often... Yeah, there really has to be something wrong with such person.

    Posted in: Standard Format
  • 8

    posted a message on Bots in standard ranked
    Quote from ZagniefMaster >>

    Maybe it's not a bot and just a man pressing the hero power and roping? And what is bad about it, previously you had to play face hunter to earn some ez gold, now you skip turns as warrior to earn more gold, just let people have fun from this shitty game.

     I would assume one's life is really messed up if they deliberately rope to get more xp. I mean, this is not even playing the game anymore. I would kill myself at this point, if my entire life was focused on not only farming an online game, but actually farming them in such mindless boring way.

    Posted in: Standard Format
  • 0

    posted a message on Galakrond is just stupid
    Quote from DickDraggin >>

    That's part of the way to use him. He is strong.

    There is a loss in that you future board will depend on what you find. You may get lucky that what you have collected thus far works with what you find but more often than not you can't salvage much.  You are usually now locked to a tribe you haven't built for yet and now must find them.  But if your first tier 6 card choice is strong you should be okay.  Second choice probably as well but it's starting to cost you now. 

    You don't get unlimited rerolls at tier 6... more like 1 max before you start getting heavily punished. 1) You need a plan for you board and delaying it any longer is hard to recover from. 2) you need to start refreshing Bob's offerings about this point. 3) Maybe at lower MMR you can compete with basic unboosted, unsynergized minions this long but not at higher MMR.  

    So his curve starts slow then gets an instant big spike up high then flattens out for a bit again while you rebuild.  Much depends on what you find and the rebuild but your chances are good.  But there are several tier 6 that don't play well early so there is some gamble here.  There are also several tier 4 and 5 worth taking instead.

    There is more to playing him as well at a top level but this is the main strategy.  It starts to get trickier getting multiple tier ups after that point since you are reliant on refreshing the tavern.  But one good strategy can be to tier up a minion on your last refresh and freeze the board.  Then tier it up again at the start of your next turn for a double.

     I agree, you have like 2 chances to hit a good minion, before it starts going downhill. But there's literally like 10 out of 15 minions (taking into consideration all tribes - Galakrond would lose some power in a game, where, let's say Beasts and Elementals, are excluded.). These are very good odds for a huge reward.

    I don't agree with "building your board for a tribe till you have your tier 6" part. Especially at higher levels you don't usually start your strategy early. It's all about getting full value from your gold. At 6 gold you pretty much buy whatever 2 minions are the best in your tavern at that point. Refreshing is a tempo and gold loss and you start getting damage early if you have 3 minions and your opponents have 6. Unless the Tavern literally throws certain strategy at your face, you buy what you get. Very few people in the lobby have plan for their late game at a point, when you get your tier 6 from Galakrond. It's by any means not too late to switch completely to a certain tribe.

    Posted in: Battlegrounds
  • 0

    posted a message on Galakrond is just stupid
    Quote from OverholtNA >>

    I'm not sure I've ever seen him actually win a game (barring an early Kalecgos). But he's really bad for the game simply because of how punishing it is to play against him on the swing turn. Especially with a card like the Tide Razor, it's not uncommon to take 15-20 damage if you have the misfortune of catching him when he rolls into a T6.

     https://hsreplay.net/battlegrounds/heroes/ - it's by far the best hero in the game.

    Quote from DickDraggin >>

    The next match I had with Galakrond was typical.  I had a hodge podge of minions focused on stats while I went for a tier 6.  I got fairly lucky to find a Garr first try.  I had no elemental synergies and had to reset my board and had to hope I found enough.  In this process I was knocked down to 7 health but just in time I got a Majordomo and cycled enough elementals to get Garrs health high enough to keep me alive.  I went from death row to first place.  I was also lucky no one was running any poisonous cards.

    My MMR is floating between 7800-8300.

    I'm not sure why you think he is stupid. I enjoy playing him a lot and pick him over any other hero every time.

     Because in a game mode that already is focused more on luck than skill, it requires even less skill to be played and all you need to win with him is a high roll. Hit a good tier 6 - gg, you won.

    Posted in: Battlegrounds
  • 1

    posted a message on Galakrond is just stupid

    So it's not a complaint because I lost to this and got salty. I myself abuse this strategy and it works for me most of the time. But playing a lot both with it and against it I have to admit - it is stupid. What exactly I am talking about?

    Here's a strategy with Galakrond - keep upgrading one and the same minion, while freezing it and in the meantime buying random crap from the tavern. You really won't lose so quickly having your board full of shit - it's a common knowledge it is better to have full board without any synergies than trying to look for a strategy in the early game. If you are lucky, you will be winning early rounds. If not - you'll just lose a couple of HP, but not many, since you spam your board.

    Ultimately you will have a tier 6 minion in your tavern, while the rest of folks is at tier 2/3. Hit a good one and you've won. All of the below ones gotten early make you win: 

    Goldrinn, the Great Wolf

    Kalecgos, Arcane Aspect

    Nadina The Red

    Any of 3 Elemental cards

    Any of Mechs

    Any of Pirates 

    Basically as long as you don't hit one of 4-5 cards, which don't give you a game plan, out of 15 options, you've won. And you can re-roll, if you are unlucky - it's not like you have just one shoot.

    EDIT: A screenshot from a minute ago. Quick Goldrinn, easy win.

    Posted in: Battlegrounds
  • 0

    posted a message on Do floors even exist?

    Lol, what a mess. Do you guys know if they are gonna reinstate them once they fix it or they abandoned the idea completely?

    Posted in: Battlegrounds
  • 0

    posted a message on Do floors even exist?

    So I've passed 6k, only barely, because I was at like 5900 and went 1st in a game that boosted me above 6k. The next game I was 4th, which actually costed me a couple of points this time around and I dropped to 5998.

    I was under the impression that there is a floor each 500 points, below which you can no longer drop, once you reach it.

    Just to test it I started auto-conceding to see if maybe there's other floor somewhere lower. 5500... Nothing, still can go lower. After dropping below 5k I stopped, because even though I don't care about my rating the slightest, I don't like the fact that ranks below like 4,5k don't feel challenging at all.

    So are there any floors at all? If my understanding was correct I managed to drop below the floor I shouldn't be able to drop below three times.

    I saw some post saying that it's somehow related to playing with friends. Yes, I do play with friends, but I haven't reached any of the aforementioned floors while playing with them and the last time we played was on Monday. So if this is indeed a matter of playing with friends do floors not exist for me, because I do it from time to time?

    Posted in: Battlegrounds
  • 2

    posted a message on Blizzard's response to the whole system revamp

    If I was a company owner I would milk my customers as much as I could do without losing them. In fact every reasonable person would do this and does it.

    For a company the main goal is always maximizing the profits. Granted, there is always a threshold above which trying to milk the customers doesn't actually work, because you overdid it and lost too many customers. But believe me, it was thoroughly calculated and they know how much they can push the community.

    I personally of course don't like it. Not at all. But I understand this is how the business works. It's not charity. I wouldn't give anything away for free as a company owner, you wouldn't do it and neither does Blizzard. It's easy to bash them for being greedy and I myself would love the reality to be different, but it just isn't.

    If you want to find the culprit, don't look at Blizzard - look at the community. At the people wishing to spend ridiculous amounts of money, while being blatantly milked. Blizzard and every other company does only as much as their customers allow them to get away with. Blame Blizzard for using the opportunity to earn more money? It's just hypocritical, every one of us would use an opportunity to earn more money. Blame the playerbase!

    Posted in: General Discussion
  • -4

    posted a message on New Rogue Legendary Card Revealed - Tenwu of the Red Smoke
    Quote from Milhail >>

    In what way is that boring?

     It's just Shadowstep with a body and once again abusing a mechanic of Rogues bouncing things back to hand.

    Posted in: News
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