• 16

    posted a message on New Shaman Card - Muckmorpher

    LOL Did they seriously introduce a non-legendary Barnes for standard ? Lol, lol, looooool. At least it's not neutral, lol. 

    Posted in: Card Discussion
  • 6

    posted a message on New Shaman Card - Walking Fountain

    Wait. This card is insane.

    Posted in: Card Discussion
  • 0

    posted a message on New Card - Hecklebot

    This really is the reprint expansion.

    When they talked about "callback" cards I thought this would be just a few cards, not half the set.

    Anyway, very good card, destroys aggro on play, destroys combo with luck and skill, will see play. 

    Posted in: Card Discussion
  • 0

    posted a message on New Warlock Card - Fel Lord Betrug
    Quote from C_A_W >>

    Looks total shit unless you cheat it by Skull and cube it, even then it is kind of bad and unnecessary in Cubelock.

     SkullCube porn really hurt your brain man. This isn't real life. Cheating out hight cost minions for 0 mana and duplicating them, this was just a dream man, balanced Hearthstone doesn't work like that. 

    Posted in: Card Discussion
  • 2

    posted a message on New Warlock Card - Fel Lord Betrug
    Quote from Haussenfuss >>

    The number of "8-mana, do-nothing" cards that have seen play over the past five years is pretty close to zero. I suppose a few have seen play in decks that could "cheat" expensive minions onto the board, but in any meta-game which lacks those cheats, this guy is unplayable.

     Yeah dude this should totally be another funny and creative battlecry that deals damage, because we know that is the only way that it "does something" in your mind. 

    Posted in: Card Discussion
  • 5

    posted a message on New Warlock Card - Fel Lord Betrug

    I'm not going to complain, this is new, this is balanced, this sounds fun, this could be powerful. 

    Please more cards like this, and fewer cards like Mass resurrect, thank you blizzard. It's not hard to come up with creative design.

    Posted in: Card Discussion
  • 0

    posted a message on New Shaman Card - Sludge Slurper
    Quote from Atramentar >>

    Murloc tag, likkim activator, thunderhead friendly, hagatha friendly and the overload is more or less compensated by the lackey.

    But do you really want to play a 1 health minion on turn 1?

     Likkim and Hagatha are really powerful cards. This could be enough to justify this card. 1 mana overload 1 is very good for likkim. 2 minions in 1 card is very good for Hagatha. I would so much play Voltaic Burst if this was a minion. I'll change my vote from bad to playable. I still hold my judgment on the lackeys until we've seen all the synergy, for now this card would be about as good if the lackey was whatever other minion token.

    Posted in: Card Discussion
  • 1

    posted a message on New Shaman Card - Sludge Slurper
    Quote from Strongpoint >>
    Quote from Ferrafox >>

    I really hate 1 drops with 1 overload... It's almost never a good play unless you have the coin and even then... 

    There are no other 1 drop with 1 overload....

    This card is a very OK turn 1 play for a shaman

    Voltaic Burst

    I don't know if it proves his point, but this is a legit 1 drop with 1 overload. 

    Posted in: Card Discussion
  • 0

    posted a message on New Shaman Card - Sludge Slurper

    Well hopefully there are some lackey synergy for every villain class, because clearly the lackey generators are too weak to see play on their own.

    With all the currently revealed cards, the only thing I wanna do with lackeys, is to add ONE in my rogue deck, for togwaggle activation. 

    Posted in: Card Discussion
  • 1

    posted a message on New Priest Spell - Mass Resurrection
    Quote from Strongpoint >>
    Quote from GentilleMouche >>

    That is the thing. They could run Barnes and 25 resurrect spells and a couple big dudes and this would still be a functional and OP stupid deck. 

     LOL. Truly, some players are awful at understanding how decks work and why they work.

    Without board clears and other removals big priests will die really fast.

    Shadow word 4 is way more scary card for buffing wild priests, because it actually improves their deck a lot. One in the OP won't make the cut unless wild meta will go greeeeeeed.

    Typical hearthpwn, claims someone knows nothing, doesn't proceed to show evidence. 

    Big priest don't need removal, they have 10 Ragnaros and 15 Lich king in the deck generating removals for them. If not, ow do you explain every time Blizzard added a resurrect spell, priest removed a removal or healing spell for the resurrect spell, ever since Barnes was introduced. 

    Big priest used to run 2 resurrect. Then they used to run 4 resurrect. Then onyx bishop didn't work because it's no spell. Then they used to run 6 resurrect. Every time, the deck lost removals, added resurrect, and got stronger. Of course, I might be exaggerating when I say big priest can run 25 resurrect. But you are out of your mind if you think 6 resurrect is the best they can do. It doesn't matter if this spell is the worst of all the resurrect. It still follows the game plan of big priest and generates more value than its cost. This will see play, for the exact same reason than Servitude and Spellstone started to see play. 

    And again, this card is absolute trash in Standard, which is exactly why I am so pissed, because they clearly designed a card for the sole purpose of making people sick of Wild and spend more packs to keep up with standard. There's no other reason for this card to exist. 

    Now it's my turn to claim you know nothing, because you say Wild meta isn't greedy, that's proof you haven't played in Wild for years. 

    Posted in: Card Discussion
  • 1

    posted a message on New Priest Spell - Mass Resurrection
    Quote from Strongpoint>>
    Quote from GentilleMouche>>
    Quote from Nickfuryusn>>

    I can already see people overreacting to this card. At least in standard, a 9 cost resurrect is really really slow. With a lot of rez priest cards rotating out, i think this card is going to be massively overrated. No radiant, no shadow visions, I dont get the overreaction .

     It's not people overreacting it's people playing wild and fucking tired of resurrect mechanic ever since it was introduced many years ago. 

    They made a freaking Tier 1 wild deck out of this mechanic WHY are they pushing it again ?

    This card is trash, unplayable in standard without Barnes and Shadow essence. And guess what in Wild this card is just another layer of Broken OP polarized shit in the most broken and polarized deck ever. 

     I strongly doubt that big priest go that greedy to go for 8 resurrect cards in their decks. Removals are necessary to stay alive.

    Why wouldn't they? They go greedier every time there's a resurrect card. That's just what they do. And Ragnaros is removal.

    I'm sure you doubted Diamond spellstone would ever see play. And servitude. And actual original resurrect. There are people like that with no vision, it's okay, I forgive you. 

    That is the thing. They could run Barnes and 25 resurrect spells and a couple big dudes and this would still be a functional and OP stupid deck. 

    Posted in: Card Discussion
  • 0

    posted a message on New Priest Spell - Mass Resurrection
    Quote from Nickfuryusn >>

    I can already see people overreacting to this card. At least in standard, a 9 cost resurrect is really really slow. With a lot of rez priest cards rotating out, i think this card is going to be massively overrated. No radiant, no shadow visions, I dont get the overreaction .

     It's not people overreacting it's people playing wild and fucking tired of resurrect mechanic ever since it was introduced many years ago. 

    They made a freaking Tier 1 wild deck out of this mechanic WHY are they pushing it again ?

    This card is trash, unplayable in standard without Barnes and Shadow essence. And guess what in Wild this card is just another layer of Broken OP polarized shit in the most broken and polarized deck ever. 

    Posted in: Card Discussion
  • 0

    posted a message on New Priest Spell - Mass Resurrection

    Alright Blizzard, you win. This + Keeper Stalladris. I can't bear it anymore. I'll dust all my Wild cards. Fucking big priest and jade druid. Wild was supposed to be the fun format. They're not even that good cards for standard so why bother creating cards that are just broken in Wild? No preorder this time. 

    Posted in: Card Discussion
  • 2

    posted a message on New Paladin Card - Bronze Herald
    Quote from C_A_W >>

    This adds 4/4 dragons for 4 mana.

    Play Dragon Speaker to give them +3/+3.

    We get 4 mana 7 7 dragons.

     

     Yeah, 4 mana 7/7, on turn 6 at best after you played low tempo cards on turn 3 and 5.

    Basically glorified Boulderfist with dragon tag. Don't start to imagine this is as good as Flamewreathed Faceless

    Posted in: Card Discussion
  • 0

    posted a message on New Warlock Card - EVIL Genius

    Sanguine Reveler didn't see play this won't see play.

    If 3/3 stats for 1 mana aren't worth killing your own minion, there's NO FREAKING WAY a random lackey for 2 mana is worth killing your own minion.

    The same argument can be made with Ratcatcher. If rush + stat steal isn't worth killing your minion, then a freaking lackey isn't worth it either. 

    EVIL Cable Rat is just better period.

    Edit : just realized it adds 2 lackeys not 1.

    Well, it changes nothing. It's still better to sacrifice friendly minions for tempo than value. If the tempo tools didn't make the cut, this value tool won't do anything. 

    Posted in: Card Discussion
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