Other observations. At the start, 7 0/0 murlocs are summoned on the opposing side, and 2 0/0 murlocs on your side. They all die immediately.
When setting the value of your minion, its from right to left. To make a single digit, lets say 5, play the 5th card, and 2 murlocs (500 backwards is 005)
I've tried setting the ATK and HP of some minions to there original HP, but the board resets. I've also tried to make sense of the 7 enemy murlocs, and 2 friendly murlocs (setting HP/ATK to 7 and 2, and vice versa) but nothing occurs.
Edit:
You can not set the HP to 0. You can set the ATK to 0
The minion summoned from the card played, are 2 different cards. Some look associated, but a weird example is card 6 (nether breath I believe?) and it summons Dreaming Drake?
So the next puzzle, cards from left to right give 1-9 respectively, while the murloc card at the end is probably how to finish the puzzle. I'm not sure where to begin, but after the initial card is played, adding any card after that will start to fill in the HP and Attack, in that order. You set the HP and Atk based on the card you play (1-9) to SOMETHING (max 6). I am unsure what the value needs to be
omg, it is a maze. Pushing "ahead", then hitting the button, shows the exact same board previously, but with 1 less health. So the puzzle is to get everyone to 1 health. That's all.
Yeah, now I'm sure its filling the board, then remove it in some fashion. When I filled the board, it switched to the removing board state automatically. Maybe a set up has to be done that you shouldn't have to go back to the addition board state.
Ah, you're right. Thought it looked weird. I think this puzzle is just a matter of filling the board, and dwindling it. Or fill the board with 0/1's... Or 0/1 to 0/7? I haven't been able to make a 0/7 yet, highest I got was a 0/6
2
....weird.... So card art and minion summoned don't matter at all? Or all puzzles different O_O
edit: Oh its bugged xD
Though, a note, they have the same typing for each card. So at least we know that is part of it
0
...all your cards are twinspells o.O
0
(that edit cooldown, annoying...) 5 is actually Bloodsail Cultist
2
Minions summoned from left to right
0
Other observations. At the start, 7 0/0 murlocs are summoned on the opposing side, and 2 0/0 murlocs on your side. They all die immediately.
When setting the value of your minion, its from right to left. To make a single digit, lets say 5, play the 5th card, and 2 murlocs (500 backwards is 005)
I've tried setting the ATK and HP of some minions to there original HP, but the board resets. I've also tried to make sense of the 7 enemy murlocs, and 2 friendly murlocs (setting HP/ATK to 7 and 2, and vice versa) but nothing occurs.
Edit:
You can not set the HP to 0. You can set the ATK to 0
The minion summoned from the card played, are 2 different cards. Some look associated, but a weird example is card 6 (nether breath I believe?) and it summons Dreaming Drake?
0
The murloc gives a 0, but its only visible after you play another card after that.
0
So the next puzzle, cards from left to right give 1-9 respectively, while the murloc card at the end is probably how to finish the puzzle. I'm not sure where to begin, but after the initial card is played, adding any card after that will start to fill in the HP and Attack, in that order. You set the HP and Atk based on the card you play (1-9) to SOMETHING (max 6). I am unsure what the value needs to be
3
It's a maze, and you have to reduce every minion to 1, and finish at the end of the maze. The instructions are correct, double checked.
0
omg, it is a maze. Pushing "ahead", then hitting the button, shows the exact same board previously, but with 1 less health. So the puzzle is to get everyone to 1 health. That's all.
0
Huh... I noticed I can't attack some of them even when they have more than 1 health.... is this a maze xD
0
Huh... not sure why this was downvoted. This was mostly correct o.O
-1
Yeah, now I'm sure its filling the board, then remove it in some fashion. When I filled the board, it switched to the removing board state automatically. Maybe a set up has to be done that you shouldn't have to go back to the addition board state.
0
Ah, you're right. Thought it looked weird. I think this puzzle is just a matter of filling the board, and dwindling it. Or fill the board with 0/1's... Or 0/1 to 0/7? I haven't been able to make a 0/7 yet, highest I got was a 0/6
0
Huh, never noticed the XP amounts given by the achievement. Seems to be very specific numbers? 345 and 575... maybe we have to make that board
-2
.