• 1

    posted a message on Ban appeal
    Quote from Mackie264 >>

    Why do you keep accepting friends requests if you know 90% will be just in order to flame you? The solution is pretty easy pal.

    Also, why do you care so much? If the idiot "sends you some nasty sentences" just close the chat and move on with your life, you're caring about it way too much.

    Not OP but here's my perspective: I love accruing friends on hs because not many other people in person I know play, let alone talk about it. It's fun to have a ton of friends in the list who will come spectate and talk about the game and vice versa. I'm always happy to get an friend request. I would rather wade through salty ragers swearing at me to find a few good friends who play a lot than not bother at all. I don't wanna throw the baby out with the bathwater.

    Posted in: General Discussion
  • 1

    posted a message on Let's make all Classic Cards F2P

    This sounds like a nice idea, but in reality, it would decimate their economy because then the best option is to just play wild for free for example, and then people would potentially rather wait for old cards to rotate out so they can get them for free.

    Also, it'd be a big middle finger to those who spent cash on adventures and old wild sets.

    Posted in: Standard Format
  • 1

    posted a message on New Warlock Card - Jumbo Imp

    Was about to call this op, but remember that Corridor Creeper's discount triggers off ANY minion that dies on the board while in your hand, this is only FRIENDLY DEMONS, so the pool of things that discount it is a lot smaller, and thus it takes longer to discount to be a strong play, or at least, a play that cheats the curve. It still can be good on as a power play later for zoo/aggro warlock.

    Posted in: Card Discussion
  • 1

    posted a message on New card - Rafaam's Scheme

    Stand Against Darkness saw some play in dude paladin, both are weak to any board clear, but if we have synergistic buffs then 3 mana summon (on average) 5 demons could be useful.

    For example, Knife Juggler would be a great two-card combo to ping against minions or face for burst. And to make the strategy more consistent we have Fiendish Circle (4 mana summon 4 1/1 imps) so you have a consistent strategy perhaps.


    Posted in: Card Discussion
  • 2

    posted a message on Rafaam adds legendaries from wild pool or standard pool ?

    If you play him in standard, it will only generate standard legendaries. Toki, Time-Tinker is an exception because of specific specifications of wild legendaries.

    Posted in: Card Discussion
  • 4

    posted a message on Hearthstone Dev AMA Recap - No New Hero, Communication, Between Expansions Content, Rewards, Solo Content

    This AMA was really boring tbh. I didn't really pull anything especially interesting or previously unknown, mostly because there was a lot of fluff before they finally gave their broad and generic answers :/ 

    This is basically how it went with their answers. TLDR: We've had a lot of converstaions about X, and were looking to see if we can do Y, but we're not sure as to how to do Z.

    Posted in: News
  • 1

    posted a message on What’s your least played class?

    Druid by FARRRRR, I legit have ONE single win on ladder.

    Meanwhile my Paladin has over 1000 wins and everyone else has at least 150 wins.

    Posted in: General Discussion
  • 5

    posted a message on New Mage Card Reveal - Scorch

    This could actually be very strong in a tempo Elemental deck, it's so much easier to just play an elemental (as you would be doing anyways). Wing blast was awkward because you'd have to kill something in the same turn in order to efficiently deal with another big threat. Often with one big guy, you'd have to trade your weak thing into it to use the blast.

    Posted in: News
  • 3

    posted a message on What if who went first wasn't random?

    I don't know if that would really make the game "better" by implementing this idea. Going first as a control deck can help establish a minion to control whatever minions might be played. And this just seems unfair for late game decks that wanna play a different style of deck. Also, if turns are decided by cost, suppose two decks have the same cost, then it'd be random anyways. Or alternatively, the player going second gives up details about what their game plan is.

    Posted in: General Discussion
  • 1

    posted a message on Am I just unlucky, or does my murloc paladin just suck now? Feedback
    Quote from coolplay2001 >>

    I am glad you are failing with murloc paladin - go play a deck with a higher skill cap instead of just spamming cards with no thought... 

     Look, I don't care if you think my deck is braindead. I play plenty of other decks, but I don't have time to play control decks all day to climb the ladder. You're so cool to assume you know everything about me, huh?

    Posted in: Paladin
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