Does the minion "die" and how does it works with cards that interact with DRs?
- GENERICPRO
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Member for 8 years and 24 days
Last active Sun, Mar, 4 2018 09:34:46 -
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vojza posted a message on New Rogue Legendary Card - Sherazin, Corpse FlowerPosted in: Card DiscussionIt says Deathrattle so I guess it really dies. -
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Ascaron posted a message on The Holiday Brawl Returns Feb 1 - Get the Winterveil Card BackPosted in: NewsSecret Level cardback? there was just the one and no more
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Volodim posted a message on New Card Reveal - Ticking AbominationPosted in: Card DiscussionQuote from GENERICPRO >>The one thing I don't understand is why it had to be as extreme as 5 damage. The +1/1 over yeti good have easily been justified with a 2 or 3 damage deathrattle. It would still have synergy with the eggs and wouldn't kill the 4/4 nerubian or the 5/5 devilsaur if the opponent killed the eggs before killing the abomination, making the card perhaps playable. If the thing had taunt, turn 2 Nerubian Egg into turn 3 Devilsaur Egg into turn 4 abomination would actually be a crazy play.
You pointed the issue here, i think. 2 or 3 damages would have been the perfect synergy to proc the eggs and don't take any risk for your opponent to kill them before procing your abomination's deathrattle. -
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RavenSunHP posted a message on Meta with no taunt minions to everything having tauntPosted in: Card DiscussionRelax. You have seen just 10% of the new set and 0% of the new meta.
How can you already complain?!?
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Wrought posted a message on New Paladin Card Reveal: Crystal LionPosted in: NewsElementals aren't made of lion
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Tuhljin posted a message on New Paladin Card Reveal: Crystal LionPosted in: NewsBeasts aren't made of crystal.
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DaylarFarshot posted a message on Final Kobolds and Catacombs Card Reveal Livestream this Monday!Posted in: NewsDay9 AND Brode in the same podcast? This will be interesting to watch lol
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Dr_Scaphandre posted a message on Final Kobolds and Catacombs Card Reveal Livestream this Monday!Posted in: NewsNow it's Day9's turn to face against our flannel god himself.
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Dr_Scaphandre posted a message on Final Kobolds and Catacombs Card Reveal Livestream this Monday!Posted in: NewsCuz' last time an experienced player managed to mill one of the most anticipated cards in the stream. I'm of course talking about when Kibler milled Bloodreaver Gul'dan.
That was an amazing stream. Kibler milling the DK was so hilarious, just for Ben Brode's face. -
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Hege posted a message on Final Kobolds and Catacombs Card Reveal Livestream this Monday!Posted in: NewsCuz' last time an experienced player managed to mill one of the most anticipated cards in the stream. I'm of course talking about when Kibler milled Bloodreaver Gul'dan.
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1
Because Last Turn was such a fun card in Yugioh....
12
Why don't you animate another four minutes for him! ;)
2
You prefer getting almost 100 less cards per expansion? I can't say I share that preference.
4
I am still waiting for the brawl where the first person to kill themselves wins. Reno was the one thing in the way since Embrace the Shadow + Reno Jackson was too powerful. But now that he's been rotated out, it should be tons of fun.
Not to mention that people would actually have to read the rules and can't just bring pirate warrior or jade druid!
2
I honestly prefer running two Garrison Commander's and two Youthful Brewmaster's over the auction master and bullies. An opponent would have to be pretty damn stupid to not see what you are up to when you play the bully.
2
Lightspawn has always been an iconic card in priest despite seeing little play and I figured I that its unique effect card be explored further. Although the card might seem to be a straight upgrade to Inner Fire, that is not the case. With this effect, larger minions will be weakened as they are whittled down, making it easier to trade into.
The card also doesn't break the old Divine Spirit + Inner Fire, because the opponent will be given a chance to lower your big minion's attack through spell damage and the like. On the other hand, you could then play Hozen Healer in order to buff your minion back to full strength.
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I feel this card could be really interesting. It's a crazy card befitting Hearthstone.
It promotes play of under utilized cards such as Mind Vision, could maybe go into burgle rogue,
and rewards players knowledgeable of the meta by hitting common neutral cards. Although seeing your
opponent's hand is a considerable advantage, it is purely advantage through information and contributes little
to the current board state. Kripparian will also be happy to know that this is a dead draft card for Sniperinos.
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Traitor Yoggs incoming
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The one thing I don't understand is why it had to be as extreme as 5 damage. The +1/1 over yeti good have easily been justified with a 2 or 3 damage deathrattle. It would still have synergy with the eggs and wouldn't kill the 4/4 nerubian or the 5/5 devilsaur if the opponent killed the eggs before killing the abomination, making the card perhaps playable. If the thing had taunt, turn 2 Nerubian Egg into turn 3 Devilsaur Egg into turn 4 abomination would actually be a crazy play.
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This card contains effects that are normally exclusive to each of the two classes. It has the choose one aspect from druid as well as the animal companion aspect from hunter. Buff beasts is something that both classes have access to, anchoring the two classes together. I also figured this card might be able to fill hunter's currently unused 8-slot. All in all, I feel that this card would feel perfectly natural in either class running it.
flavor text: "What do you mean master hunters don't use cards above six mana?" - Master of the Hunt.