• 2

    posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place! V2

    Wild resurrect Priests in Wild are the living embodiment of cancer. They just sit there and slowly eat at your will to live. As they sit there at home with a half chub in their hand thinking they are so clever, and maybe mommy will give them an extra cookie for being such a smart boi. 

    I hope they choke and die on that cookie.

    Posted in: General Discussion
  • 0

    posted a message on Zentimo OTK!

    That dude's channel is specifically making decks for a theory kill. Doesn't care if it wins all that much. He plays until he gets the perfect combo off.

    Posted in: Zentimo OTK!
  • 0

    posted a message on How many turns??

    It makes no sense. For fun I just conceded a game on turn 10 with 30 health and it counted.

    Posted in: General Discussion
  • 0

    posted a message on How many turns??
    Quote from zmauls >>

     You either have to win or fall below 15 health.

    Some players, including myself, have noted that in some games just the below 15 health isn’t enough. I think it’s bugged or they added a turn requirement as well.

    Quote from zmauls >
    Posted in: General Discussion
  • 0

    posted a message on Can't reroll daily quests
    Quote from Seqenenre >>

    No re-roll, no squelch and it's hit and miss whether the games I play actually register against the quest I have. Astounding piece of work by Blizzard.

     Careful bro, Blizzard White Knights will complain about your complaining.

    Posted in: General Discussion
  • 0

    posted a message on Where did all the rogues come from?
    Quote from twistertiger >>

    also Sap and Sahket Sapper counter mana cheats like Mogu Fleshshaper + Mutate and buffed pali stuff.

     Good lord. Could you imagine if Rogue still had Vanish? It would render Mutate and Evolve impotent.

    Posted in: Standard Format
  • 0

    posted a message on If Everyone's Playing Quest Shaman

    I know Control Warrior does well against aggro, but would it do well if Dr. Boom was still at 7?

    Posted in: Standard Format
  • 0

    posted a message on Flamewalker

    I hate when Mages get a good Flamewanker turn off OP, but your scenario doesn’t sound like you were playing one of the decks that usually kills a Mage well before turn 10.

    Posted in: General Discussion
  • 0

    posted a message on How many turns??
    Quote from Knorke >>

     I played a couple more games and had some of them count towards the quest when i had 15 hp or less in some later turns and conceded.

    i think the rules are:

    Have 15 HP or less AND be on turn 5 or later.

     This seems reasonable, I will try that out as well.

    I’m glad other players have seen this as a reasonable question to ask. I’m fully aware of the salt thread and its location. This wasn’t that at all. I’m just not a fan of wasting time. Not everyone has the time to  grind away on the ladder for hours on end. 

    Just for haha’s I also submitted this question on the official Blizzard forum. Let’s see if they give me an answer.

    Posted in: General Discussion
  • 1

    posted a message on How many turns??
    Quote from FortyDust >>

    They just made the quests easier than ever to complete -- there is pretty much no way to make them easier unless Blizzard employees drive to your house and play the game for you.

    YET PEOPLE STILL FIND SOMETHING TO COMPLAIN ABOUT.

    If you don't have time to play the game, don't play the game. You clearly have a lot going in your life and shouldn't be wasting time on video games.

     There’s always some team 5 white knight smart ass dropping their two cents. As you can see, it turns out to be a legitimate question. The 15 Health old way no longer seems to apply. And it appears to be bugged still.

    If they had made it as easy as you said, a player could just log three concessions and collect their quest like they do when they ask you to play brawls and adventures. That’s easy. Sitting and waiting until zero health is a waste of time in a game that’s been decided a few turns before hand. Not to mention the potential for BM abuse if the opponent knows you have to wait until zero health, because you know, the game is full of immature assholes that just love roping every single turn just because they can.

    Moot point anyways since after I made this thread I just completed the quests by winning the next two games.

    Posted in: General Discussion
  • 0

    posted a message on How many turns??

    I think I found the answer. Not sure if it’s true, but a person has to be at 15 life or less. Gonna test it out now.

    It’s still dumb if you ask me.

     

    Posted in: General Discussion
  • 1

    posted a message on How many turns??
    Quote from Anton_ >>

    just dont concede early on and play it out

    try using a fast deck or something instead

     

     Well, yeah. Taking my lumps would be the easy answer. But in reality, no player wants to do that too often. It’s demoralizing. Even when you are super casual like I am.

    “Oh look, the Shaman got off a turn 3 Desert Hare/Mogu/Evolve combo. And I have zero response. Might as well just let him bash me for a few turns. I’d hate to ruin THIER gaming experience.”

    Posted in: General Discussion
  • 0

    posted a message on How many turns??

    Tried searching the Wiki and got nothing......

    Was doing the new quests today of playing a class for 3 games. First game was a mirror which I never like playing so I instant concede. Second went the distance for a loss, and the third opponent got their combo early so I concede to save time. The quest indicator says I still only played one game. 1/3 games played?

    So if they made these new quests easier to complete, why do I have to sit through a match I know I’m going to lose? How many turns equals a “game” in Blizzard’s eye? I’d much rather go back to quests requiring me to win matches than to waste my time.

    I’m a super casual player with limited gaming time. I have no problem giving my opponent a win if I know it’s a lost cause. I understand the requirement of a human opponents for quests. I just don’t understand forcing a player to complete a whole game losing effort for a better amount of gold. A game is a game, no?

    Either way, does someone know exactly how many turns it takes to trigger what Blizzard considers a “game”?

    Posted in: General Discussion
  • 2

    posted a message on Update broke the game

    Yeah. IOS is dead right now.

    Was there something in the last patch China didn’t agree with?

     

    Posted in: General Discussion
  • 0

    posted a message on Game in the worst state it's ever been

    So is Hearthstone closed? It won’t load at all today on iOS.

    Posted in: General Discussion
  • To post a comment, please login or register a new account.