It's almost like Blizzard is a publicly traded business with shareholder they are responsible to. Their responsibility is to make profits, or else they're violating their fiduciary responsibility
How do you know they didn't nerf 20 cards before release of previous expansions ?
They probably did, but they didn't announce the cards and then nerf them before its release like they have this expansion. Releasing cards and not knowing where the meta is gonna go and then have to make changes make sense but to have made a card and then reveal it and then go "oh actually that's too strong" after a single video/game clearly suggests they didn't test cards at a very fundamental level. It's not like a specific card turns out to shape a meta because there is no meta to shape yet.
And you clearly didn't read my comment that they probably hadn't tested the card up until the announcement video with the card in play (for probably the first time ever) otherwise that card would've been nerfed before it's announcement/release. My comment is the fact that it seems like the announcement of said cards were the first time they were played and if that's the case then this expansion could have some serious issues with balancing
No. That's not the case final balance didn't happen until after the livestream. So they did their final balancing round after it ended, I'm assuming the reason is because it came out early this time. Reveal season doesn't usually start till later, so in exchange for a early start to reveals we get to see changes happen live
No. Release was never this early, and therefore the cards we saw was after the final balance, but for this round final balance happened after the reveal started so they were probably behind on sending everyone the updated version of the cards to reveal, since streamers usually get the cards a bit earlier than their reveal date to prep.
I'm pretty sure it was intended. And you can't catch something like this in testing. Meta's don't develop in testing. Gotta roll it out to the population to catch balance issues sometimes
Drek'thar and Vanndaar could abuse it too. Those 4 were the worst, otherwise anytime there were good buffs (quilboar/naga) in the game it could also be abused
No that's working as intended I believe they said armor takes full damage only the health doesn't. Otherwise it'd be ridiculous for warriors if they can gain a ton of armor they'd be invincible pretty much
Be more aggressive, and Mulligan for a curve. Unless the druid has the perfect curve as long as you've got the board + chipped his health down enough. Often times you can win with the glaive if you get the Honorable kill
It's because they were nerfed because they were too powerful for standard. If they're unnerfing them now, that means they feel the power level is okay for wild.
Kazakusan is really only a problem in druid, and even then the main issue is their ramp into early Kazakusan. Now that druid has lost alot of its ramp and core cards for the kazakusan druid build. It won't be much of a problem anynore
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It's almost like Blizzard is a publicly traded business with shareholder they are responsible to. Their responsibility is to make profits, or else they're violating their fiduciary responsibility
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Wig priest and beast hunter are still pretty good.
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No. That's not the case final balance didn't happen until after the livestream. So they did their final balancing round after it ended, I'm assuming the reason is because it came out early this time. Reveal season doesn't usually start till later, so in exchange for a early start to reveals we get to see changes happen live
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No. Release was never this early, and therefore the cards we saw was after the final balance, but for this round final balance happened after the reveal started so they were probably behind on sending everyone the updated version of the cards to reveal, since streamers usually get the cards a bit earlier than their reveal date to prep.
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Edit
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I'm pretty sure it was intended. And you can't catch something like this in testing. Meta's don't develop in testing. Gotta roll it out to the population to catch balance issues sometimes
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Drek'thar and Vanndaar could abuse it too. Those 4 were the worst, otherwise anytime there were good buffs (quilboar/naga) in the game it could also be abused
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No that's working as intended I believe they said armor takes full damage only the health doesn't. Otherwise it'd be ridiculous for warriors if they can gain a ton of armor they'd be invincible pretty much
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Be more aggressive, and Mulligan for a curve. Unless the druid has the perfect curve as long as you've got the board + chipped his health down enough. Often times you can win with the glaive if you get the Honorable kill
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Some people just want to climb to legend, and experiment there, and aggro decks are the fastest way there.
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Still early in the meta, ppl are experimenting and still refining decklists. Early on it's usually easy to scam wins since everything is unrefined
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It's because they were nerfed because they were too powerful for standard. If they're unnerfing them now, that means they feel the power level is okay for wild.
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Kazakusan is really only a problem in druid, and even then the main issue is their ramp into early Kazakusan. Now that druid has lost alot of its ramp and core cards for the kazakusan druid build. It won't be much of a problem anynore
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No that's silly.
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They don't need to nerf anything yet. Core set is rotating soon, once that + standard rotates alot of druid ramp is going away.