I played some wild miracle rogue at the end of last expansion and felt it was pretty powerful but still had the old miracle rogue weaknesses (losing to zoo, whiffing auctioneers). I imagine giggling inventor is giving it a lot of strife this expansion though which is maybe why numbers went down from a small percentage to 0
There's nothing wrong with saying that blizzard is pushing certain archetypes. The design philosophy so far has been to give each class some thematic mechanics and options and sometimes that involves printing new cards for an existing archetype.
Take discard in warlock for example. Discard used to be a drawback similar to self damage with no synergistic elements until they printed fist of jaraxxus, then silverware golem and malchzaar's imp which means blizzard developed cards for a single archetype over multiple expansions. That is the definition of pushing an archetype - when they print extra support for an existing archetype or mini-archetype.
Tempo decks (aka curve decks) revolve around playing the most stats each turn. Good examples of tempo decks include: Baku Rogue, Spiteful Decks, Even Paladin, and some variations of Zoolock. Given that the mage list in the article appears to be focussed around playing an elemental every turn to gain board control, I'd say its a tempo deck. Decks like today's burn mages with secrets and aluneth are better known as aggro decks (or face decks). Yes I'd agree that tempo mage from BRM was a tempo deck but it was closer to aggro on the spectrum than it was to tempo (the decks gameplan being to control the board in the first few turns with hyper efficient board control tools), whereas the tempo mage in this article is closer to a midrange tempo style deck.
yeah cut the cards that are underperforming. Acherus veteran, tar creeper, ironbeak owl, marsh drake, fan of knives. Also glacial shards for acherus veterans is a good substitution depending on your local meta.
Honestly (and this is from personal experience), I think its because of the stale meta. Unless you're a super serious player, it may just be that you're not paying as much attention, not reading the ladder very effectively, or even just getting tilted more easily - all of which will affect your gameplay. What I recommend is just play less until the new expansion hits and remember to take breaks when you START getting tilted, not after. Enjoy & try not to get too burnt out
Polymorph has notable negative synergy with dragon's fury but also can't be played in odd mage. This card would be the replacement that odd mage needs if it ever becomes a real deck.
0
I played some wild miracle rogue at the end of last expansion and felt it was pretty powerful but still had the old miracle rogue weaknesses (losing to zoo, whiffing auctioneers). I imagine giggling inventor is giving it a lot of strife this expansion though which is maybe why numbers went down from a small percentage to 0
0
Anyone who is actually using this thread for legendary crafting I recommend you look at hsreplay stats as well.
https://hsreplay.net/cards/#rarity=LEGENDARY
0
There's nothing wrong with saying that blizzard is pushing certain archetypes. The design philosophy so far has been to give each class some thematic mechanics and options and sometimes that involves printing new cards for an existing archetype.
Take discard in warlock for example. Discard used to be a drawback similar to self damage with no synergistic elements until they printed fist of jaraxxus, then silverware golem and malchzaar's imp which means blizzard developed cards for a single archetype over multiple expansions. That is the definition of pushing an archetype - when they print extra support for an existing archetype or mini-archetype.
4
Meteor because HS is consistently inconsistent and no one cares
0
At least odd paladin is extremely consistent as opposed to drawing call to arms on 4
5
Tempo decks (aka curve decks) revolve around playing the most stats each turn. Good examples of tempo decks include: Baku Rogue, Spiteful Decks, Even Paladin, and some variations of Zoolock. Given that the mage list in the article appears to be focussed around playing an elemental every turn to gain board control, I'd say its a tempo deck. Decks like today's burn mages with secrets and aluneth are better known as aggro decks (or face decks). Yes I'd agree that tempo mage from BRM was a tempo deck but it was closer to aggro on the spectrum than it was to tempo (the decks gameplan being to control the board in the first few turns with hyper efficient board control tools), whereas the tempo mage in this article is closer to a midrange tempo style deck.
0
0
Rogue says hi
0
800 dust
2
yeah cut the cards that are underperforming. Acherus veteran, tar creeper, ironbeak owl, marsh drake, fan of knives. Also glacial shards for acherus veterans is a good substitution depending on your local meta.
0
My take on elemental mage starring Countess Ashmore and voodoo doll.
[deck]AAECAf0EBgAAysECwsMCtMQCm9MCDAAAAACLA5fBAsLBAuvCAsrDAsjHApbTAs3rAgA=[/deck]
1
Honestly (and this is from personal experience), I think its because of the stale meta. Unless you're a super serious player, it may just be that you're not paying as much attention, not reading the ladder very effectively, or even just getting tilted more easily - all of which will affect your gameplay. What I recommend is just play less until the new expansion hits and remember to take breaks when you START getting tilted, not after. Enjoy & try not to get too burnt out
0
Its getting quite popular right now actually as a tech card vs dudadin
2
Polymorph has notable negative synergy with dragon's fury but also can't be played in odd mage. This card would be the replacement that odd mage needs if it ever becomes a real deck.
2
ALL