• 2

    posted a message on Hearthstone Collection Tracker

    Hello, I've created this website to help keep track of my collection and how many cards and how much dust I'm missing to complete it. I recently also added a Pack Guide that lets you know whether Classic or GvG packs will give you the most dust based on your current collection. Feel free to try it out and let me know what you think.

    https://hs-collection-tracker.herokuapp.com/

    -Import collection from HSReplay
    -Left-click on a card to add a copy
    -Right-click on a card to remove a copy
    -Choose whether you want to add/remove a normal or golden copy with the buttons at the top

    If you find any bugs or got any feature requests/comments, let me know!

    Posted in: General Discussion
  • 2

    posted a message on The Dalaran Heist - Turn 1 heroic win

    This run is pretty insane. I got the spells cast twice and spells cost life passives. I removed four minions from my deck in the tavern and I got a few nice card draw spells and the orb which instantly kills a lot of the bosses. Only bad thing is I should have picked the draw 1 card hero power D:

    Posted in: Adventures
  • 1

    posted a message on Not Expecting an Innkeeper Update

    That sucks since I use the collection here to import to my web app, but without Innkeeper there's nothing to sync the cards.

    Posted in: Innkeeper Feedback & Support
  • 1

    posted a message on Arena Reward Changes
    Quote from DarkArchon21 >>

    As a Arena player since launch this change is long over due, the reward system is dated and bad. I couldn't tell you how many times i got non-golden or duplicate rewards. Actually about 4/5 of the gold cards i get are duplicate, am fairly convinced the reward rate for all cards is not the same percentage.

    I'm in the same boat, I own majority of golden commons in Classic without ever buying packs or crafting and it really sucks when you get your 10th golden Snipe cause the game decided you need more Classic cards instead of newest expansion. Btw this applies even more to seasonal rewards since you only get them once a month so you want to get something new.
    Posted in: The Arena
  • 3

    posted a message on Card Pack Changes Coming - No More Duplicate Legendaries

    Nice... now I can finally get my last missing legendaries from Classic :)

    I wish they could do the same thing with seasonal rewards... it's no fun waiting for a new month and getting duplicate golden cards from the seasonal chest either.

    Posted in: News
  • 16

    posted a message on Upcoming Changes to Hearthstone Arena - Standard Format, More Spells, & More

    I like the changes, except limiting arena to standard. I would rather have something like seasons with a different card pool each season, with one set receiving a draft bonus. That would make each season unique and you could try to draft certain types of decks with cool synergies every season.

    Posted in: News
  • 1

    posted a message on Complete collection?!

    Well I believe the best strategy is to buy GvG packs only, but save some gold for TGT as well. There comes a point where buying a lot of packs of just one set is not that worthwhile. At least that's what I'm going to do, got around 17k gold right now and I'll probably put 12k on GvG packs at least.

    If you're interested in the amount of dust you have and need for a set then check out my tracker, I made it for guys like you who want a full collection: http://freezard.github.io/hs-collection-tracker/

    Posted in: General Discussion
  • 1

    posted a message on Boast your Gold/Dust Thread!

     16 820 gold, 107 300 dust (plus 60 unopened packs)... I have 9 golden copies of several classic cards, so I'm hoping for some good nerf RNG.

    Posted in: General Discussion
  • 1

    posted a message on What is the current strength of all heroes in arena

    Mage is much stronger now than in TGT because of Ethereal Conjurer and Forgotten Torch, so just play some more and you'll get better results I'm sure. Mage is still #1 for me, but the class is played a bit different nowadays; it's more about slow board control, removing 1-2 minions at a time, so it usually struggles with flooding. Remember that LoE cards have a 50% higher chance of appearing at the moment so Warlock is really strong now since you can easily get multiple Dark Peddlers.

    Posted in: The Arena
  • 5

    posted a message on Thoughts and opinions on OTK Murloc Paladin

    Well it's complete bs to release another OTK card after they just nerfed Warsong Commander for that specific reason (as well as other OTK decks). In the end the problem always seems to be the charge mechanic, so I think they should change how it works instead of changing every card individually. Like limit how much damage a charger can do to a hero, which would pretty much guarantee no more OTK. I guess the problem with this is that Anyfin Can Happen is still strong when looking at the card in pure value.

    Posted in: General Discussion
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