This is such a great news. Safe crafts. So far my only dupes were ysera, raza and Lyra (raza crafted, ysera and Lyra opened twice), but still, it sucks so much throw 1200 dust in the bin. Of course, it's great as long they dont increase the number of legs in the expansions. Even better would be offer full dust for disenchanting dupes legs (raza and Lyra are still in my collection)
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sxavalentine posted a message on Card Pack Changes Coming - No More Duplicate LegendariesPosted in: News -
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Crossbreed posted a message on New Heroes are Coming! Magni Bronzebeard Confirmed, New Card BackPosted in: NewsReally surprised people are excited for this... It adds no gameplay value what-so-ever. Its a skin. It doesnt change the game in the slightest. $10 for a trivial portrait and a handful of voice overs does not bode well for what a real new hero would cost.'
I was REALLY excited when I saw Magni was going to be a Hero. Then I saw he had Garrosh's power. And Garrosh's cards. And realized its not Magni as a hero, its Garrosh in a Magni costume.
In LoL $10 nets you 1380 Riot points, which gives you an enhanced skin with minor changes to the model, major changes to the model skin, the effects, sounds/voice, and the animations. In Hearthstone, $10 nets you an "animated" portrait (in quotes because its really a motion tweened image with particle effects), new voice over, and a new animation for the power which looked like it could have been done in a day or two by a single tech artist.
Lets be honest, Blizzard is allowing you to buy a gold portrait for those who dont want to grind 800 - 1500 matches per hero without taking away anything from those who already have. They added in some new bells and whistles to sweeten the deal. Thats great for people who want that sort of thing. But I really want some new gameplay stuff from a company that likes to mention its motto is "Gameplay First".
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Hello, I've created this website to help keep track of my collection and how many cards and how much dust I'm missing to complete it. I recently also added a Pack Guide that lets you know whether Classic or GvG packs will give you the most dust based on your current collection. Feel free to try it out and let me know what you think.
https://hs-collection-tracker.herokuapp.com/
-Import collection from HSReplay
-Left-click on a card to add a copy
-Right-click on a card to remove a copy
-Choose whether you want to add/remove a normal or golden copy with the buttons at the top
If you find any bugs or got any feature requests/comments, let me know!
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This run is pretty insane. I got the spells cast twice and spells cost life passives. I removed four minions from my deck in the tavern and I got a few nice card draw spells and the orb which instantly kills a lot of the bosses. Only bad thing is I should have picked the draw 1 card hero power D:
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That sucks since I use the collection here to import to my web app, but without Innkeeper there's nothing to sync the cards.
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Nice... now I can finally get my last missing legendaries from Classic :)
I wish they could do the same thing with seasonal rewards... it's no fun waiting for a new month and getting duplicate golden cards from the seasonal chest either.
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I like the changes, except limiting arena to standard. I would rather have something like seasons with a different card pool each season, with one set receiving a draft bonus. That would make each season unique and you could try to draft certain types of decks with cool synergies every season.
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Well I believe the best strategy is to buy GvG packs only, but save some gold for TGT as well. There comes a point where buying a lot of packs of just one set is not that worthwhile. At least that's what I'm going to do, got around 17k gold right now and I'll probably put 12k on GvG packs at least.
If you're interested in the amount of dust you have and need for a set then check out my tracker, I made it for guys like you who want a full collection: http://freezard.github.io/hs-collection-tracker/
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16 820 gold, 107 300 dust (plus 60 unopened packs)... I have 9 golden copies of several classic cards, so I'm hoping for some good nerf RNG.
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Mage is much stronger now than in TGT because of Ethereal Conjurer and Forgotten Torch, so just play some more and you'll get better results I'm sure. Mage is still #1 for me, but the class is played a bit different nowadays; it's more about slow board control, removing 1-2 minions at a time, so it usually struggles with flooding. Remember that LoE cards have a 50% higher chance of appearing at the moment so Warlock is really strong now since you can easily get multiple Dark Peddlers.
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Well it's complete bs to release another OTK card after they just nerfed Warsong Commander for that specific reason (as well as other OTK decks). In the end the problem always seems to be the charge mechanic, so I think they should change how it works instead of changing every card individually. Like limit how much damage a charger can do to a hero, which would pretty much guarantee no more OTK. I guess the problem with this is that Anyfin Can Happen is still strong when looking at the card in pure value.