- Use 2x copies all of the C'Thun related cards that you have, besides Twilight Geomancer. Just makes your win condition of C'Thun actually strong enough to be a win condition. Cards I see that don't improve the deck of which you can replace are Mogushan Warden, Savage Roar, Mark of Nature, Evil Heckler, Fen Creeper, Twilight Geomancer, Naturalize, and Onyxia.
- You need 2x Swipe - that card is too good to not have 2x of.
- Also want some card draw, like Raven Idol. If you don't have it, Azure Drake, Loot Hoarder, or Gnomish Inventor would fill in the slot. Just add whichever one at the end depending on which level of mana has the least minions.
- Although its not recommended for top-level play, you can keep Onyxia for the fun of it. It seems you're trying to combo it with Savage Roar, but it's really unreliable that the whelps survive for your next turn, and Savage Roar is not a good card in a deck where you're trading minions rather than trying to have as many as possible on the board.
- Unfortunately this deck isn't going to be very good, even with the changes because you don't have cards that feed off of having buffed your C'Thun, such as Klaxxi Amber-Weaver or Twin Emperor Vek'lor. Good on you for making your own deck, though. It takes practice and knowledge of the game, but the feeling of winning with your own unique deck is priceless.
I wondering what people think of 2x Power Word: Glory rather than Flash Heal. It seems to me that it could potentially work better since you don't have Auchenai Soulpriest and it would be a psuedo removal against smaller minions. I'm going to try it and see how it works.
Well, the main issue with wanting to play Ancestral/ Crusher Shaman is that you require 2x Earth Elemental which doesn't see play in any other shaman deck, so you're losing 800 dust to play the deck. As to stats, I'm not sure how it performs since I've only just gotten the cards for Ancestral shaman.
Um, well, they both don't see play in any other type of deck right now so I wouldn't craft either unless you have every other legendary and need something to spend bountiful amounts of dust on.
Why no Brann Bronzebeard in the decklist? It seems to have great potential in this deck with all the strong battlecries, notably Unearthed Raptor and the C'Thun minions'. (I hope no one said this, but I don't have the time right now to look through 16 pages of comments)
Just my opinion, but I'd use another big taunt like Ironbark Protector. Its a great tool for closing off aggression from your opponent and combos well with Kel'Thuzad.
What do you think of replacing Darnassus Aspirant with Grove Tender? I use it in my naga druid decklist (which I haven't uploaded) and I like it better because the mana gain is permanent, and since it says "Gain a mana crystal" instead of "Gain an empty mana crystal", its the same as playing a 3 drop and then the coin if you pick the mana option.
I'm hoping for another build-around card. It seems like it would make the most sense lore-wise that the Old Gods become build-around-me cards that are incompatible with each other, since they were always at war with each other. Basically something with really good synergy, because those sort of cards are often both fun and viable.
I'd say Spiteful Smith because it synergizes so well with weapon classes, especcially Rogue. With it enraged as a Rogue, your hero power becomes the same thing as "Equip a Fiery War Axe."
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They don't have the cards according to their innkeeper page.
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- Use 2x copies all of the C'Thun related cards that you have, besides Twilight Geomancer. Just makes your win condition of C'Thun actually strong enough to be a win condition. Cards I see that don't improve the deck of which you can replace are Mogushan Warden, Savage Roar, Mark of Nature, Evil Heckler, Fen Creeper, Twilight Geomancer, Naturalize, and Onyxia.
- You need 2x Swipe - that card is too good to not have 2x of.
- Also want some card draw, like Raven Idol. If you don't have it, Azure Drake, Loot Hoarder, or Gnomish Inventor would fill in the slot. Just add whichever one at the end depending on which level of mana has the least minions.
- Although its not recommended for top-level play, you can keep Onyxia for the fun of it. It seems you're trying to combo it with Savage Roar, but it's really unreliable that the whelps survive for your next turn, and Savage Roar is not a good card in a deck where you're trading minions rather than trying to have as many as possible on the board.
- Unfortunately this deck isn't going to be very good, even with the changes because you don't have cards that feed off of having buffed your C'Thun, such as Klaxxi Amber-Weaver or Twin Emperor Vek'lor. Good on you for making your own deck, though. It takes practice and knowledge of the game, but the feeling of winning with your own unique deck is priceless.
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I wondering what people think of 2x Power Word: Glory rather than Flash Heal. It seems to me that it could potentially work better since you don't have Auchenai Soulpriest and it would be a psuedo removal against smaller minions. I'm going to try it and see how it works.
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Well, the main issue with wanting to play Ancestral/ Crusher Shaman is that you require 2x Earth Elemental which doesn't see play in any other shaman deck, so you're losing 800 dust to play the deck. As to stats, I'm not sure how it performs since I've only just gotten the cards for Ancestral shaman.
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Brace yourself for the onslaught of "Actually, zoo is a control deck" comments!
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Um, well, they both don't see play in any other type of deck right now so I wouldn't craft either unless you have every other legendary and need something to spend bountiful amounts of dust on.
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Crusher Shaman, Malygos Shaman, Echo Mage, Fatigue Warrior, Mill Rogue, Mill Druid, Deathrattle gimmick decks, Naga Druid...
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Why no Brann Bronzebeard in the decklist? It seems to have great potential in this deck with all the strong battlecries, notably Unearthed Raptor and the C'Thun minions'. (I hope no one said this, but I don't have the time right now to look through 16 pages of comments)
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Just my opinion, but I'd use another big taunt like Ironbark Protector. Its a great tool for closing off aggression from your opponent and combos well with Kel'Thuzad.
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What do you think of replacing Darnassus Aspirant with Grove Tender? I use it in my naga druid decklist (which I haven't uploaded) and I like it better because the mana gain is permanent, and since it says "Gain a mana crystal" instead of "Gain an empty mana crystal", its the same as playing a 3 drop and then the coin if you pick the mana option.
1
I'm hoping for another build-around card. It seems like it would make the most sense lore-wise that the Old Gods become build-around-me cards that are incompatible with each other, since they were always at war with each other. Basically something with really good synergy, because those sort of cards are often both fun and viable.
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I'd say Spiteful Smith because it synergizes so well with weapon classes, especcially Rogue. With it enraged as a Rogue, your hero power becomes the same thing as "Equip a Fiery War Axe."
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Flame Imp - 2/3 instead of 3/2
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I love the (potential) new look of Rogue decks! Definitely excited to see the addition of Vanish and Dark Iron Skulker
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Did he play Emperor Thaurissan that game? Most likely the case if so.