I think this is an okay card, might not see any meta/tournament play due to the RNG effect. I personally will use it, but that's just because I'm Down with the Sickness!
Since these cards are also used in a lot of other decks, I say yes. However, I would not disenchant Mal'Ganis just because he's wild. I would say save up on the dust for this deck, and start grinding on either Arena or buy packs.
I think it will be used just because Northshire Cleric is a card. Priest also has other draw options that will make this viable. Definitely going to be trying this out.
Okay, I think we can all agree that some decks are missing. Just scroll through all the comments and we will find a deck worth mentioning. I'm pretty sure the poll was supposed to be used for just a handful of them. I don't know how long the list would be if ALL the iconic decks were included because I'm sure if I tried to guess them all, I'm pretty sure I would miss one as well...
At least we don't have to worry about 6 4/4's on the board anymore with 4 of them with taunt and divine shield. I'm curious about how they saw this as still broken at 6 mana. One of the reasons they stated was "...with the upcoming expansion...", so it makes me wonder what's coming up that would have synergized with it.
By nerfing the Giggling Inventor, Quest Rogue was indirectly nerfed. Now we don't have to worry about a 4/4 summoning two 4/4's with Taunt and Divine Shield (typically followed-up with a shadow step, or the death night shadow to summon another one).
I think it was removed because of how easy it is to counter. Odd Rogue with Fan of Knives, Warrior with Brawl and Reckless Flurry, Even Warlock with Hellfire or Defile, Control Priest with Spirit Lash, Druid with Swipe and Spreading Plague, and Tempo Mage with Everything! (I probably missed other counters, but you get the jist.)
Has anyone else played this Tavern Brawl and take fatigue damage? Does anyone know if that's a glitch or intentional? I played one with Druid and ended up killing myself doing so. Anyone know how fatigue works for this?
All the Death Knight hero cards are good (except for maybe Shaman); but in Standard Constructed, it's only 1 card and typically is seen as the win condition in most decks that run them. Do I think they need to be nerfed? Personally, no.
Looking forward to adding this card to my Elemental Mage. I like the "optional" draw element since it's easy to either draw or add cards to your hand with that archetype.
1
I think this is an okay card, might not see any meta/tournament play due to the RNG effect. I personally will use it, but that's just because I'm Down with the Sickness!
0
Since these cards are also used in a lot of other decks, I say yes. However, I would not disenchant Mal'Ganis just because he's wild. I would say save up on the dust for this deck, and start grinding on either Arena or buy packs.
0
I think it will be used just because Northshire Cleric is a card. Priest also has other draw options that will make this viable. Definitely going to be trying this out.
0
Definitely going to see play with Rogue in arena. Other than that, not sure. Love the art, though!
3
Typically, when you play Shudderwock, your only goal is to KEEP playing Shudderwock. You don't have to throw any spells in between.
0
Okay, I think we can all agree that some decks are missing. Just scroll through all the comments and we will find a deck worth mentioning. I'm pretty sure the poll was supposed to be used for just a handful of them. I don't know how long the list would be if ALL the iconic decks were included because I'm sure if I tried to guess them all, I'm pretty sure I would miss one as well...
0
At least we don't have to worry about 6 4/4's on the board anymore with 4 of them with taunt and divine shield. I'm curious about how they saw this as still broken at 6 mana. One of the reasons they stated was "...with the upcoming expansion...", so it makes me wonder what's coming up that would have synergized with it.
0
By nerfing the Giggling Inventor, Quest Rogue was indirectly nerfed. Now we don't have to worry about a 4/4 summoning two 4/4's with Taunt and Divine Shield (typically followed-up with a shadow step, or the death night shadow to summon another one).
0
I think it was removed because of how easy it is to counter. Odd Rogue with Fan of Knives, Warrior with Brawl and Reckless Flurry, Even Warlock with Hellfire or Defile, Control Priest with Spirit Lash, Druid with Swipe and Spreading Plague, and Tempo Mage with Everything! (I probably missed other counters, but you get the jist.)
1
Has anyone else played this Tavern Brawl and take fatigue damage? Does anyone know if that's a glitch or intentional? I played one with Druid and ended up killing myself doing so. Anyone know how fatigue works for this?
3
Bravo! You somehow found value with not one, but TWO Call to Arms post-nerf. Now, I feel bad about disenchanting them. Any suggested replacements?
0
Kel'thuzad! You're in the wrong comment thread!
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All the Death Knight hero cards are good (except for maybe Shaman); but in Standard Constructed, it's only 1 card and typically is seen as the win condition in most decks that run them. Do I think they need to be nerfed? Personally, no.
0
Looking forward to adding this card to my Elemental Mage. I like the "optional" draw element since it's easy to either draw or add cards to your hand with that archetype.
2
Loved your suggestion for a replacement for Genn Greymane.