This looks like a really solid list, I appreciate the amount of new cards being used that show how much synergy they have.
- Folguy
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BlastBowman90 posted a message on Secret Hunter (Titans Theorycraft)Posted in: Secret Hunter (Titans Theorycraft) -
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xskarma posted a message on TITANS Theorycrafting and Pre-Release Activities - With DropsPosted in: NewsDespite Blizzard's attempt to subvert our campaign with Aman'Thul staring art, their copy cat behaviour will not lead us astray and we will still all be voting for Sargeras.
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TheArcanist236 posted a message on New Paladin Rare Cards Revealed - 2 CardsPosted in: NewsI'm calling it: there's gonna be a way to change your Hero Power to something that doesn't summon minions. Right now, the rez card is gonna clash with your Hero Power.
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KoRnyRocks posted a message on 26.0.4 Patch Notes - Many Balance Changes to Constructed, BGs and Duels - Bug FixesPosted in: NewsWill come in next nerf for sure. Because of these changes im pretty sure Palas will move up the ranks and be nerfed. its already too powerful but seem to be overlooked because of DK's
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emkarab posted a message on From De Other SidePosted in: ShamanAny From De Other Side fans? I think this card is really underrated and gives you some other options than aggro totem archetype. People seem to try this card with little success, but it might be due to bad deckbuilding, including trap cards like JIVE, INSECT!, Glugg the Gulper, Harkener of Dread or Feral Spirit. I play this version and it seems to be quite consistent (and really cheap):
Undead Shaman Big Shaman Deck by emkarab - Apr 24, 2023Minion (7) Ability (21) - 2x Far Sight
- 2x Overdraft
- 2x Altered Chord
- 2x Azsharan Scroll
- 2x Command of Neptulon
- 2x From De Other Side
- 2x Lightning Storm
- 2x Prescience
- 2x Ancestral Knowledge
- 1x Scalding Geyser
- 2x Schooling
Weapon (2) - 2x Jazz Bass
Loading Collection -
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Tommykoppo posted a message on Card Nerf Predictions for Festival of LegendsPosted in: Card DiscussionBeing serious, need for nerf:
Warlock--mana cheating, the 5/3 that pulls an undead needs to cost 6, but with that nerf the deck wonr be worst, it will be unplayable.
Paladin--- everything, unfair class, tier s as aggro, tier s as midrange and.......tier sss in scamming with 0 mana legendaries when you literally have lost a game.
Dh---the new weapon and the rust legendary must change
Dk--- new exp + rotation==== the same deck as blood, profane and frost..?????????? Op as hell and boring the see the same cards.
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Kmcisko posted a message on Menagerie Handbuff Death Knight (FoL Theorycraft)Posted in: Menagerie Handbuff Death Knight (FoL Theorycraft)This deck is brutal: +10 games and I lost the only time when I missed lethal. THX
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HawkZombie posted a message on Lightshow Mage (FoL Theorycraft)Posted in: Lightshow Mage (FoL Theorycraft)UPDATE: Started tracking this for 10 games and a 70% winrate.
My initial thoughts of this deck not being a winning deck were WAY off. I will say that I lost a few before tracking, and about four of the tracked fights were clearly bots, so YMMV.
Tried to make a deck like this and didn't even think of the Snapshot aspect (don't have him yet) and this looks SO much better than the garbage I created lol
That said, it's still a rather difficult deck to play. Relies a lot on luck and RNG, not to mention your hand getting heavy REALLY quickly with no way to dump it to make room if the opponent doesn't play a certain way. It's fun,
but it's not a game winner, for sure.EDIT: Ok, Played a few more games, and it IS winning. You just had to think VERY strategically, and sometimes you gotta dump cards just to make room for the more powerful combos. I still think it's a ton of fun, though.
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xskarma posted a message on Festival of Legends Launch Day - Everything You Need To Know!Posted in: NewsIf you were playing Arena or Duels it might have gotten discovered or from a bucket, perhaps. Tavern Brawl probably has them too.
If it was in constructed than someone, somewhere made a huge mistake with the game code. xD
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SamusGV posted a message on Festival of Legends Launch Day - Everything You Need To Know!Posted in: NewsCan't wait for expansion to launch!
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you sound really weird and cringe
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thanks bro! hopefully it'll be decent, but i also think it'll unfortunately probably just be a bit worse than standard Hollow Hound hunter
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weird dog, why are you stealing oxygen from the world
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great work i can tell you put a lot of thought into this! my only concern would be the power level of meditate, from the cards provided it seems like it might just be a bit too weak? losing an attack is a pretty big deal, especially for bigger minions
but other than that it all seems really cool and i really love the flavor
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immolate is not too slow against its niche specific use to counter combo decks, it's not for anything else
voidcaller package invalidates the malganis jailer combo as you said, which i then actually do believe will be worthwhile having against a very large number of decks, especially aggro/midrange which will almost always locked out of the game by it
imp king rafaam and the other fatigue imp cards aim to put up tempo and board prescence, which will never be enough to keep up with what an opponents deck that is already 100% dedicated to doing that, but with 30 cards instead of 6 or 7
and yeah i do also agree that the loss of bran and tamsin pretty much invalidates the curse package
but so i just think that the deck already has a strong win condition for just about every match up-
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oh do you think that Vexallus lasts the entire game lol? Its effect is only active while it it's on the board, which 99% of the time will only ever be one turn, meaning that even if you use a Lightshow and 2 Arcane Bolts with it on turn 10, it's actually not any more mana efficient at all than just using 2 Lightshows and 4 Arcane Bolts.
also I'm sorry but your appraisal of 5 Lightshows being "generous" made me laugh out loud hard, the deck can infinitely discover with Infinitize the Maxitude, and also literally go infinite with Grand Magister Rommath + Photographer Fizzle. Not to mention the other 13* discover/copy spell cards, many of which can do so multiple times. Absolutely no idea where you got 5 Lightshows being generous
I promise you control will not be a problem for this deck at all (Blood DK especially will be an auto-win) as was also seen during the theorycrafting stream, with lists that in my opinion were much less refined
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thank you so much for the features mr. xskarma! so incredibly hype for this expansion
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I feel like Ghostly Strike is a great card but I really wanna keep and try out at least one Disc Jockey, which will help charge up Record Scratcher, and Fan of Knives getting a -1 mana cost buff honestly seems crazy. For only 1 more mana it deals the 1 damage Ghostly Strike would do but to all minions, and doesn't require combo to draw the card. That being said, maybe we do just want to maximize the amount of combo cards for Record Scratcher in which case swapping out the Fan of Knives for Ghostly Strike might just be better!
Also I completely forgot about Cheat Death and agree with it needing to make its way in
Thank you for the suggestions homie! hopefully the archetype works out
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honestly i completely agree, fk guff im glad its gonna be gone
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does anybody know where we can find what the class skins are gonna look like? i really wanna see smooth jazz morgl