Im disappointed by the Mage buff… they could have stayed with 4 dmg
- Folguy
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Member for 1 year and 22 days
Last active Tue, Apr, 23 2024 08:48:30 -
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Cybornn posted a message on 29.0.3 Patch Notes - Balance Changes - Shroomscavate Loses Windfury - Event Quest FixedPosted in: News -
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K4pitanN3mo posted a message on Control Warlock (Whizbang's Workshop Theorycraft)Posted in: Control Warlock (Whizbang's Workshop Theorycraft)Pretty cool deck, tho it's hard for me to imagine wheel of death being vaiable withouth Tony to copy enemy deck or Fanottem to have a direct impact on the board after playing 8 mana do nothing.
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Scales96 posted a message on Spell Mage (Whizbang's Workshop Theorycraft)Posted in: Spell Mage (Whizbang's Workshop Theorycraft)Lol okay, well I am sorry to say you might have figured out Mage already :(
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xskarma posted a message on Legendary Holidays from the HearthPwn Team!Posted in: NewsHappy Holidays to everyone <3
This year, can I give an extra special shout out to our graphics expert, HooliganPolygon. He does a thankless job with basically everything graphical on the site, and his work is ridiculously good.
Here's a gif of the image I used in the post, that he just threw together cause he thought I'd like it. <3
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loading99 posted a message on Balance Changes and Patch Notes Teaser - Constructed & BattlegroundsPosted in: NewsNo skarr buff :(
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BlastBowman90 posted a message on Secret Hunter (Titans Theorycraft)Posted in: Secret Hunter (Titans Theorycraft)This looks like a really solid list, I appreciate the amount of new cards being used that show how much synergy they have.
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xskarma posted a message on TITANS Theorycrafting and Pre-Release Activities - With DropsPosted in: NewsDespite Blizzard's attempt to subvert our campaign with Aman'Thul staring art, their copy cat behaviour will not lead us astray and we will still all be voting for Sargeras.
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TheArcanist236 posted a message on New Paladin Rare Cards Revealed - 2 CardsPosted in: NewsI'm calling it: there's gonna be a way to change your Hero Power to something that doesn't summon minions. Right now, the rez card is gonna clash with your Hero Power.
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KoRnyRocks posted a message on 26.0.4 Patch Notes - Many Balance Changes to Constructed, BGs and Duels - Bug FixesPosted in: NewsWill come in next nerf for sure. Because of these changes im pretty sure Palas will move up the ranks and be nerfed. its already too powerful but seem to be overlooked because of DK's
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emkarab posted a message on From De Other SidePosted in: ShamanAny From De Other Side fans? I think this card is really underrated and gives you some other options than aggro totem archetype. People seem to try this card with little success, but it might be due to bad deckbuilding, including trap cards like JIVE, INSECT!, Glugg the Gulper, Harkener of Dread or Feral Spirit. I play this version and it seems to be quite consistent (and really cheap):
Undead Shaman Big Shaman Deck by emkarab - Apr 24, 2023Minion (7) Ability (21) - 2x Far Sight
- 2x Overdraft
- 2x Altered Chord
- 2x Azsharan Scroll
- 2x Command of Neptulon
- 2x From De Other Side
- 2x Lightning Storm
- 2x Prescience
- 2x Ancestral Knowledge
- 1x Scalding Geyser
- 2x Schooling
Weapon (2) - 2x Jazz Bass
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cant believe I forgot about Tony, King of Piracy and Fanottem, Lord of the Opera, added them in!
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There will be no 9 mana spell for mage available in standard when the expansion comes out :(
Also, with the insane amount of card generation the deck has, (across 13+ cards that can recursively Discover) , your hand would clutter too fast if there was any more card draw than the x2 Manufacturing Error, but if not, then again you could always just Discover more card draw
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you sound really weird and cringe
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thanks bro! hopefully it'll be decent, but i also think it'll unfortunately probably just be a bit worse than standard Hollow Hound hunter
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weird dog, why are you stealing oxygen from the world
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great work i can tell you put a lot of thought into this! my only concern would be the power level of meditate, from the cards provided it seems like it might just be a bit too weak? losing an attack is a pretty big deal, especially for bigger minions
but other than that it all seems really cool and i really love the flavor
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immolate is not too slow against its niche specific use to counter combo decks, it's not for anything else
voidcaller package invalidates the malganis jailer combo as you said, which i then actually do believe will be worthwhile having against a very large number of decks, especially aggro/midrange which will almost always locked out of the game by it
imp king rafaam and the other fatigue imp cards aim to put up tempo and board prescence, which will never be enough to keep up with what an opponents deck that is already 100% dedicated to doing that, but with 30 cards instead of 6 or 7
and yeah i do also agree that the loss of bran and tamsin pretty much invalidates the curse package
but so i just think that the deck already has a strong win condition for just about every match up-
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oh do you think that Vexallus lasts the entire game lol? Its effect is only active while it it's on the board, which 99% of the time will only ever be one turn, meaning that even if you use a Lightshow and 2 Arcane Bolts with it on turn 10, it's actually not any more mana efficient at all than just using 2 Lightshows and 4 Arcane Bolts.
also I'm sorry but your appraisal of 5 Lightshows being "generous" made me laugh out loud hard, the deck can infinitely discover with Infinitize the Maxitude, and also literally go infinite with Grand Magister Rommath + Photographer Fizzle. Not to mention the other 13* discover/copy spell cards, many of which can do so multiple times. Absolutely no idea where you got 5 Lightshows being generous
I promise you control will not be a problem for this deck at all (Blood DK especially will be an auto-win) as was also seen during the theorycrafting stream, with lists that in my opinion were much less refined
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thank you so much for the features mr. xskarma! so incredibly hype for this expansion
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I feel like Ghostly Strike is a great card but I really wanna keep and try out at least one Disc Jockey, which will help charge up Record Scratcher, and Fan of Knives getting a -1 mana cost buff honestly seems crazy. For only 1 more mana it deals the 1 damage Ghostly Strike would do but to all minions, and doesn't require combo to draw the card. That being said, maybe we do just want to maximize the amount of combo cards for Record Scratcher in which case swapping out the Fan of Knives for Ghostly Strike might just be better!
Also I completely forgot about Cheat Death and agree with it needing to make its way in
Thank you for the suggestions homie! hopefully the archetype works out