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    posted a message on FINALLY!!! FINALLY!!! NERFS ARE COMING!!!

    Lame nerfs. DH can still kill you out of nowhere with Il'gynoth or Altruism. The only card I care about is skull which enables otks in a deck that can kill you just playing normally with no combo.

     

    Posted in: General Discussion
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    posted a message on why shaman suck in standard
    Quote from yepapapepeap >>
    Quote from Fog_za >>
    Quote from yepapapepeap >>

    reason why shaman is a combo class by design, there is an argument for tempo aswell I agree but the tempo is based around combo's, anyways nothing is black and white, other than my opinions ofc

    shaman is a class based around explosive power turns, these turns are often set up over time with cards such as Far Sight more than that, the cards in question are often worth very little without each other to activates their full power, think mechanic cards and the target cards primarily in these sets... don't agree and think it is tempo? sure buddy, when was the last time you saw a Desert Hare in any other tempo deck? or Derailed Coaster for that matter.
    when was the last time you even saw a revole shaman (/spit) attack with Boggspine Knuckles without minions on the board (if not in dire need or close to lethal ofc) 

    what I think confuses people is that revole shaman (/spit) is half tempo / half combo (imo) and that is what makes it so deadly. Cards like Inara Stormcrash Stormstrike Lightning Bloom are examples of what I would call tempo cards


    this is as close as you guys will get me to write a wall of text so I hope you guys are happy with it



     It's a big tempo / swing turn play, it's not a combo. That's like saying that paladin decks with level up and silver hand generation are combo decks. If I had to peg a deck that is closer to combo that revolves around tokens it would be druids dropping tokens and giving soul of the forest to set up assured lethal (which doesn't always work if there's a double clear, mass silence etc). Obviously shaman can lethal you next turn with their board but there is still possible counterplay.

     I am not familiar enough with the paladin class (I find it very boring) but the dude mechanics is combo, in the same sense that trent and totems are combo... (worst type of combo)

     I dunno, sounds like synergy to me. Like if I drop a bunch of one drops and play bloodlust, is that a combo?

     

    Posted in: Shaman
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    posted a message on why shaman suck in standard
    Quote from yepapapepeap >>

    reason why shaman is a combo class by design, there is an argument for tempo aswell I agree but the tempo is based around combo's, anyways nothing is black and white, other than my opinions ofc

    shaman is a class based around explosive power turns, these turns are often set up over time with cards such as Far Sight more than that, the cards in question are often worth very little without each other to activates their full power, think mechanic cards and the target cards primarily in these sets... don't agree and think it is tempo? sure buddy, when was the last time you saw a Desert Hare in any other tempo deck? or Derailed Coaster for that matter.
    when was the last time you even saw a revole shaman (/spit) attack with Boggspine Knuckles without minions on the board (if not in dire need or close to lethal ofc) 

    what I think confuses people is that revole shaman (/spit) is half tempo / half combo (imo) and that is what makes it so deadly. Cards like Inara Stormcrash Stormstrike Lightning Bloom are examples of what I would call tempo cards


    this is as close as you guys will get me to write a wall of text so I hope you guys are happy with it



     It's a big tempo / swing turn play, it's not a combo. That's like saying that paladin decks with level up and silver hand generation are combo decks. If I had to peg a deck that is closer to combo that revolves around tokens it would be druids dropping tokens and giving soul of the forest to set up assured lethal (which doesn't always work if there's a double clear, mass silence etc). Obviously shaman can lethal you next turn with their board but there is still possible counterplay.

    Posted in: Shaman
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    posted a message on Tickatus

    Playing tickatus is no guarantee of a victory, trust me. I've had tons of people beat me in fatigue, as you have to go hard on draw to get the combo assembled. Mostly people pressure you as well, so it's hardly a sure bet. I've also won the mirror many times by focusing on killing my opponent after they hit tick first, and you'd be surprised how many times it works. Sometimes everything works out and you draw tick on curve and you can relax a bit, but warlock is so vulnerable anyway.

    Posted in: Standard Format
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    posted a message on why shaman suck in standard
    Quote from KillJack >>

    Also, in response to no classes being dedicated Combo classes, I would argue that the old version of Priest was before they completely changed the cards around.

    A lot of the best Priest decks have been combo decks... (Highlander Priest, all the different Prophet Velen decks, Inner Fire Priest, Mecha’thun, Nomi Priest... etc) 

     I've always thought druid is probably the closest to being mostly a combo class, but I can see the priest thing.

    Posted in: Shaman
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    posted a message on Hearthstone or the community?

    Um, I like to breeze through forum topics while I'm having a break at work, but probably the game itself is more important. Like I don't watch streamers, etc.

     

    Posted in: General Discussion
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    posted a message on why shaman suck in standard
    Quote from DeafKnight >>
    Quote from Fog_za >>
    Quote from DeafKnight >>

    The requirement did not specify that a combo deck had to be Tier 1 (though I believe both were, at least for a time before they were nerfed).

    Other combo decks include :
    Malygos Shaman (mentioned above, which is still around)
    Yogg Shaman
    Rockbiter Windfury Shaman (again, mentioned above)
    Mogu Shaman (showcased by Mark McKz)
    Original Quest Shaman (how can we forget the obscene 24 damage burst of this deck?)

     Yeah I don't really think of shaman as primarily a combo class, sorry. I certainly wouldn't classify evolve shaman as a combo deck. I can kind of see the quest one I guess, but still, doesn't make it primarily a combo class. 

    It kind of feels like you are constantly shifting the goal posts a little here. There are no classes in the game that are primarily combo classes. But all the classes have (or have had) good combo decks available to them. 
    Even Hunter has access to combos (such as pulling big beasts out with Charge for a finisher - I have been running one such deck in this very expansion with a good amount of success).
    So, I'm a little at a loss as to what you are expecting here? The list above is of combo decks for Shaman. What else were you wanting to see?

     My bad, I thought you were defending the OP's assertion that shaman is designed to be a combo class, which I don't think is true.

    Posted in: Shaman
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    posted a message on why shaman suck in standard
    Quote from DeafKnight >>
    Quote from Fog_za >>
    Quote from DeafKnight >>
    Quote from KillJack >>


    Please... tell me another ‘combo’ deck shaman has ever had. The top decks I ever remember in Standard have always been Galakrond Shaman (midrange), Evolve Shaman (Highroll Tempo) and the aggro and midrange Tunnel Trogg Shamans from the Pirate Warrior meta. 

     Shudderwock Shaman is one of the all time biggest Shaman combo decks in history. It ruled the meta for some time since it was practically unbeatable unless you had the worst draw.
    Before that (back in the earlier days of Hearthstone) the original Evolve Shaman was also one of the strongest decks that the game had ever seen.

     Weren't both those decks tier 2? And that's one combo deck, which was mentioned. Aside from windfury weapon decks, what other combo deck has shaman had? I'm actually asking out of interest.

    The requirement did not specify that a combo deck had to be Tier 1 (though I believe both were, at least for a time before they were nerfed).

    Other combo decks include :
    Malygos Shaman (mentioned above, which is still around)
    Yogg Shaman
    Rockbiter Windfury Shaman (again, mentioned above)
    Mogu Shaman (showcased by Mark McKz)
    Original Quest Shaman (how can we forget the obscene 24 damage burst of this deck?)

     Yeah I don't really think of shaman as primarily a combo class, sorry. I certainly wouldn't classify evolve shaman as a combo deck. I can kind of see the quest one I guess, but still, doesn't make it primarily a combo class. 

    Posted in: Shaman
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    posted a message on why shaman suck in standard
    Quote from DeafKnight >>
    Quote from KillJack >>


    Please... tell me another ‘combo’ deck shaman has ever had. The top decks I ever remember in Standard have always been Galakrond Shaman (midrange), Evolve Shaman (Highroll Tempo) and the aggro and midrange Tunnel Trogg Shamans from the Pirate Warrior meta. 

     Shudderwock Shaman is one of the all time biggest Shaman combo decks in history. It ruled the meta for some time since it was practically unbeatable unless you had the worst draw.
    Before that (back in the earlier days of Hearthstone) the original Evolve Shaman was also one of the strongest decks that the game had ever seen.

     Weren't both those decks tier 2? And that's one combo deck, which was mentioned. Aside from windfury weapon decks, what other combo deck has shaman had? I'm actually asking out of interest.

    Posted in: Shaman
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    posted a message on why shaman suck in standard
    Quote from yepapapepeap >>

    I don't care for the aggro game play of shaman, it is by design a combo class but it is being forced into randomness and even worse, aggro randomness and I want a real deck since I am not about to buy enough cards to buy another class worth of cards

     Aside from shudderwock, has shaman ever really been a combo class? 

    Posted in: Shaman
  • 0

    posted a message on From my experience: Warlock/Mage Disproportionately Strong

    Warrior is a strong pick, mage is a no brainer. 

    Posted in: Duels
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    posted a message on How can PURE PALADIN be tier 1?

    There is a weird perception that pure paladin is not a good deck. However, I would say it's one of the decks that stands the best shot at beating shard DH, and it often beats hunter too. It has recovery and tempo tools, and it has a play which can be game ending mid game (if alura comes off). I hit legend easily with it. Despite people coming out on this forum and constantly saying it's tier 3 because pros don't pick it, it constantly is tier 1 on VS and HSreplay. In this meta it has positive winrates against almost everything. It's also easy to pilot, so yeah, it's a very good deck.

    Posted in: General Discussion
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    posted a message on Gift of the legion

    Gift of the legion is hard lines bro, I feel so helpless when they start with that nonsense

    Posted in: General Discussion
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    posted a message on Imagine

    All the people, living life in peace... Woo hoo hoo hoo hoo

    Posted in: Other Games
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    posted a message on Which level 50 skin will you be choosing?

    I don't like the current valeera skins so I'll probably take rogue. I have an option I like for all the other heroes.

    Posted in: General Discussion
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