7 random murlocs that died this game...which means enemy murlocs, too!
- FlyingGoatling
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Member for 8 years, 5 months, and 12 days
Last active Sun, Aug, 13 2017 06:53:04 -
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Moop547 posted a message on Anyfin Can HappenPosted in: Anyfin Can Happenyou do realize this is a paladin card lol
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RandomScribbles posted a message on Cursed BladePosted in: Cursed BladeMake it a 3/2 for 1 and we might have something- a riskier fiery war axe. As it stands, 3 turns of double damage is just too much downside for this to be even arena viable. Unless you make a taunt warrior and only go face with it, which i guess is what Blizzard is trying to get us to do.
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ekstremas posted a message on Dalaran AspirantPosted in: Dalaran AspirantI actually really like this guy in Arena. Sure, I wouldn't take it over Chillwind Yeti, but it's surprisingly strong. Most people tend to not prioritize it as a massive threat because they think "Spell damage? Eh, not that dangerous". It doesn't take much for it to show true value. Flamestrike killing Pit Fighters? Frostbolts as powerful as fireballs for 2 less mana? Fireballs as powerful as pyroblasts for 6 less mana? I feel this is more of a silent threat: Doesn't jump out at your face as a "MUST KILL" target, but once the spell damage stacks up, your opponent WILL feel the pain. Yes, it's a slow card, which is why I said Arena, because there I think this guy really shines.
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Unless your knife juggler kills a Tentacle of N'Zoth, freeing some space on your board for more wisps! True Ultimate Value!
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And you can play the wisps either before or after Doom, depending on the situation! Clearly a new meta-defining tactic.
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Sen'jin eats a silence much better, too, actually...Would you rather have a silenced 3/5 or a silenced 2/3 on board?
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Was thinking along similar lines - I think this is part of Blizzard's continued attempt to make taunt warrior a thing.
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Right...But it says "a spell", not "a druid spell". So this can presumably give you portal, which can give you spellslinger...which can give you this again.