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    posted a message on Help me create Anti-fun Shaman!

    true true.

    im trying to make fast as possible shudderwock deck.

    when you get it done, its basically win after that.

    problem funnily enough, has been twice for now is been sudderwock being the bottom 5fth card.

    Posted in: General Discussion
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    posted a message on Help me create Anti-fun Shaman!

    I want to make powerful shaman deck that basically ruins peoples days.

    i have seen priests, i have seen demon hunters and rogues, its time for shaman to ruin the game, once more.

    You dont have to help, but if you want to combine your efforts and help to make the nastiest deck, feel free to join and comment below.

    https://www.hearthpwn.com/decks/1365493-anti-fun-shaman

    I WILL mention you on the deck edits on what you recommended for the changes to this. 

    Posted in: General Discussion
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    posted a message on How unbalanced was Dh? answer: Yes

    You aren't wrong either but all changes were dong in long span of time, here comes DH with 15 nerfs with span of 3  months with life steal, card draws, impact cards on turn 5, board clear legendary that hits face, 0 mana echo card that activate key synergy cards and 6 mana ragnaros. 

    Posted in: General Discussion
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    posted a message on How unbalanced was Dh? answer: Yes
    Quote from Claesh >>
    Quote from FlyingCarrot >>

    Come on, it was pretty obvious. Dh being the most powerful class in the whole entire game even after getting nerfed,nerfed,nerfed and nerfed, is soo unbelievably dumb.

    I think dh could possibly finally become lesser used class.

     Yes, it was obvious that the Demon Hunter base set was overtuned. It was not only obvious, but actually intended. Don’t be fooled and think these DH nerfs were spontaneous and unexpected - they were mapped out and planned ahead by the release of DH.

    This was the only way. If you release a new class and keep the power level of their base set at the level of the other classes, it would be at a huge disadvantage due to missing historical sets that the other classes have access to. Therefore, the best approach was to overtune the base set, and as we get closer to a new expansion with more cards to bolster DH, slowly bring the power level of the base set down.

    I’m not sure what anyone expected here.

     it makes sense but there should be line between too much and too little,  like right now, many classes are underwheliming.

    Posted in: General Discussion
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    posted a message on How unbalanced was Dh? answer: Yes
    Quote from warcraftofworld >>

    blad the DH nerfs were obviously incoming it was too strong a class but we still need to fix the main problem. I play gala priest but am often outgunned by other decks. blizzard need to buff mage and priest and possibly paladin cuz.

     you forgot shaman

    Posted in: General Discussion
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    posted a message on How unbalanced was Dh? answer: Yes

    Come on, it was pretty obvious. Dh being the most powerful class in the whole entire game even after getting nerfed,nerfed,nerfed and nerfed, is soo unbelievably dumb.

    I think dh could possibly finally become lesser used class.

    Posted in: General Discussion
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    posted a message on delete ressurect priest, thanks

    I dont think the answer is deleting ress priest.

    the correct answer is, bringing more content so we dont need to nerf every second card we see.

    Posted in: General Discussion
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    posted a message on New expansion?

    Name one good thing about this expansion

    and

    Name one bad thing about this expansion.

    one good and one negative.

    Posted in: General Discussion
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    posted a message on New expansion?

    So...it has been 2 months since the last expansion...and it was a absolute sh*t show, by far the worst expansion i have ever layed my eyes upon on and i have seen allot of expansions.

    Not only did they manage to make the most broken class in the history of the whole hearthstone, but they also manage to make more then one class way weaker then the others. 

    We had to go through allot of nerfs and speacily for demon hunter and dont even remind me how many posts did the mods have to go through because of them (guildy as charged)

    i cant speak for allot of mains of their favorite classes but, shaman, warlock, priest, mage, paladin all had to make decks that would justify this extremely aggressive meta of demon hunters even to this day! We can cut a arm and a leg of a dh but you cant kill the body.

    But back to the expansions.

    We all wait for good changes that would justify our classes and bring enjoyment even if we dont win, but this....THIS!!! was just terrible then  one way.

    Also i dont agree with threatening the employees of the blizzard company, nothing good happens from doing that because that man or woman is only doing his or hers job, but we can criticize their decisions on that matter and thats all.

     

    Posted in: General Discussion
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    posted a message on There is only one person who can save us from hearthstone meta....

    Gamon will save us!!

    Posted in: General Discussion
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    posted a message on Would it be bad if shaman had weapon draw?

    Because if we think about Evolve shaman or Spell shaman, it would be good to help the archetype out with a weapon draw and with the overload they cant immediately go aggro on wild because the overload if they played it on turn 1.

    Posted in: Card Discussion
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    posted a message on There has been soooo many threads about demon hunter.

    And i really don't deny their frustration because i legit  feel like popping a blood vessel after 50th match againts dh, emoting and pulling of draw and damage constantly.

    Before you say, go to the salt thread. Now after dh, its not a salt thread, its deeper then mariana trench filled hatred because many unbalanced decisions from the last expansion. 

    im gonna leave it as that.

    Leave any comments on what decks you like playing and how well they are performing.

     

    Posted in: General Discussion
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    posted a message on We Need a card Buff Patch

    you forgot shaman.

    Posted in: Card Discussion
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    posted a message on Serious Shaman card change suggestions.

    Shaman has at least 6 cards that cost 0 mana, you play one and use shatter or marshspawn.

    Posted in: General Discussion
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    posted a message on Serious Shaman card change suggestions.

    Feel free to disagree but please hear me out what i have in my mind please.

    Shattered Rumbler is just way too situational, we already had problems with cards like "if you played elemental last turn" like Bonfire Elemental that saw soo little play because of it, its literally Big whelp with a huge set back.

    Now back to shattered rumbler, for you to make good use of it, you would need to predict and play a spell last turn to get any value of him, not to mention he also deals 2 damage to your own minions as well. 

    My suggestions would be "if you played spell this turn" or give him like 4/4 stats and target enemies only because this is just bad version of Crazed Netherwing because not only does it do 3 damage more but you have 10 much better control of it.

    NEXT

    Marshspawn again, a worst version of a existing card Hench-Clan Burglar it only costs 1 mana more and you avoid this annoying restriction of casting spells constantly which can be hard because shaman spells are annoying to deal with and annoying to use, its mostly overload cards or Totemic Might in the discover pool, marshpawn should just be, discover a shaman spell and thats it or at least get the same treatment as shattered, with the "if you played spell this turn" 

    Last one as Extra

    Boggspine Knuckles this could be controversial because a buff isn't too necessary but its just too slow to compare with the deathknight Thrall, Deathseer when you are shaman, you want to make a big impact specially when 70% of the deck depends on evolving, like you want to turn your small minions into big  minions real fast and not in 2 turns, so what i am saying is, the weapon is too slow and ackward if you don't have a hand ready to dump all the minions you want to evolve in 1 turn.

    Like is said this is controversial without any testing because the weapon could be too fast and aggressive or fine push, the minions could be real good in 4 mana or not because remember guys, your board must stick, otherwise all your Desert Hare 's die before equipping the weapon. Preferring a 4 mana, 3/2 change.

    Posted in: General Discussion
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