Every single one of you is 100% right.
Shaman right now isn't competitive available.
I have seen that you can get few wins with shaman but its more like, 1 step forward and 2 steps back.
I love when hunters deal 15 worth of damage in under 5 turns, it happens soo fast that i cant even deal with the cheer amount of bullsh*t they throw at me. Also some rogues can suck a huge d*ck for generating soo many outside cards that prove to be game changing.
SO what next? play slow deck and loose to hunters or play fast decks and loose to priest. there is no middle ground what so f*cking ever.
Obviously not every class is balanced to be good as the other, but for the love of baby jesus it self, there needs to be either more fast healing or tar creeper 2.0
I am shaman main and i play quest galagrond because there isnt any other good options for shaman at the moment.
It is true what they said about about elementalist nerfs, its much more awkward and difficult to play anymore, imagine if you have 2 dragon packs in your hand and 1 elementalist, your opponent has aggressive board and you could stop it by using elementalist, but you are on turn 4 with a coin, you paly the dragon pack and get the two 2/3 taunts but you realize its a gala warrior and you are screwed.
Also the game depends heavily on what you draw and when you draw it, i know this is pretty much every class in the game but with shaman its like, you get all high cost cards in the start, your galagrond hasnt got invoked forever, your opponent can easily clear 5/6s with plague of death, skyshiv, hysteria, scion of ruin, hysteria or big stated minions (im looking at you anubis rogue), like 8 out of 10 times all or 1 wolf barely survives.
Basically the nerf has put shaman down pretty much, i mostly see gala/pirate warriors, quest priests and deathrattle/highlander/gala rogues or sometimes hunters and shamans....RARELY.
I really thank the people who wanted to create cheaper decks. This is best idea!
Made this card for fun. Idk, just finding Living things dropping dead things and than dead things giving life. Circle of life :D
NORMALLY you want to fill the board with minions to soak damage or prep them to attack the boss BUT WITH THIS guy it doesnt work.
Also there is no special cards for the players what makes this even moooore difficult, dont get me wrong, if bosses get to be difficult its the point but with this guy, its basically 3x overlocks and Double zap or missile salvo and you are dead.....
One of my games the mechazod used Double zap 3 times in a row while having 8 damage! THATS 24 DAMAGE IN 3 TURNS!!!!!!
Missile salvo should only target minions, the two heros should be priest and mage or priest and druid because the fuck ton of damage the mechazod does and lastly minimize double zap odds or give double zap when mechazod reaches to under 50hp because many games you just die before turn 7 because ALL the hero damage mechazod does...
And if you think im "over doing it" remember.. you are playing with random people the 99% of the time.
I Wanted to make something extremely dumb