Actually no, it's a Deathwing with -5 attack and -5 health, with a deathrattle instead of battlecry that doesn't discard your hand and it's a human instead of a dragon.
Yeah the post is ironic because stupid comparisons makes no sense.
15
Actually no, it's a Deathwing with -5 attack and -5 health, with a deathrattle instead of battlecry that doesn't discard your hand and it's a human instead of a dragon.
Yeah the post is ironic because stupid comparisons makes no sense.
1
The effect is permanent makes this auto-include. For that reason I don't think that its good for the game. Should be limited to only while its on the board.
7
What's that? A face hunter? Oh well.
Oh, what's that? A patron warrior? No matter, i'm sure things will..
Is that a tempo mage?
2
Quote from Hearthshiet jumpplaying patron is almost imposible
Grim Patron Warrior has repeatedly been #1 Legend and is the most-played Warrior deck in both Ranked and Tournament contexts. It is also ranked as the most powerful deck overall. I find your assertion that it is impossible to play highly suspect.
63
Leader of SI:7
(Edit: due to possible confusion in cost reduction, I changed the text a little)
2
I actually thought it was clever the way you used Roman numerals, encyclopaedic style, made the feel of ancient lore really apparent along with rule balancing.
In fact, it's pretty cool. Thought it was op, but it seems fun and with enough rng to off-set to possibly huge benefits. A single weapon in priest also means it's suitably vulnerable. gj
2
Quote from DonnieMcKarlo jump
This is a valid entry, don't you worry. =)
Also I really like it! I figured 7/7's for (7) or things close to them were going to dominate the competition, and it's really awesome to see somebody else who was up for the challenge of playing with the more restrictive restrictions.
I haven't decided whether or not to enter yet, but I had this idea myself:
If you want to win big, you have to go all in!
It's a Priest card because it's a miracle. (Also, Priest is probably the only class this wouldn't be broken for.)
2
So guys rly :D how much durability u think would be ok for the card then? U voiced your opinion on how OP it is, but id like to hear the "nerfs" now :D but now when i think of it, that would F me, cause i dont know where would i get another "7" :D
mby change the ability to "When u play a minion, give it "Deathrattle: Summon a random minion with the same cost." (or with 1 less cost) ?? This would leave u open for a turn and could be just wasted 7 mana for absolutely nothing (which i dont like very much :X).
If you add the minion to your hand instead, that could work. Makes it far less abusable, and could potentially net you some great Battlecrys.
1
Sanguine Fortitude protects your face. :P
1
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4
So many people are like "The fact that it's a deathrattle is terrible" and I'm sitting here going "in what world is that terrible."
It's a 7/7, which means it's in BGH range. But you don't want to just BGH it, so you'd want to silence it, but even if you do it's a 7/7 body. Which means the only way to really "deal" with this card is to use two cards to specifically target removal it from the game. Even assuming someone has both of these cards in hand ready to go, the fact that they would need to use two potent effects on a single monster would make it 100% worth it.
1
The fact that this is an effect that once it's dropped it's done makes this OP auto-include in most decks. It's like Dr. Boom status, not that it's stats are ridiculous, but that the value you get over the course of a game after dropping it is ABSURD.
1
Holy mother of Necros batman.
1
If you haven't seen it, you should go look at Krip's video talking about why bad cards shouldn't exist,a nd the followup where the lead designer for hearthstone talks about his point of view.
And my response to your idea: No.
No they really shouldn't. If you nerf cards then other cards will be better, this is called a negative feedback loop. You make something worse, something else gets better because it's better than what is now worse. That card is now the best and the cycle continues until everything is just awful.
1
Alextraza is amazing.
http://www.hearthpwn.com/forums/hearthstone-general/card-discussion/5258-legendary-tier-crafting-guide
1
Healbot man. Healbot.
1
http://www.hearthpwn.com/forums/hearthstone-general/fan-creations/48092-weekly-card-design-competition-21-submission-topic?comment=40
Had to fix him up, but should be fine now. Any thoughts?
24
7 Mana, 7 Health, 7 word text.
Intent: Frost Nova + Freeze enemy hero. Great stall v. Aggro. Plus you know, it's the mother-truckin' LICH KING.
EDIT: Fixed
1
The only card I don't understand is Ho-oh.
It's Kel-thuzad but worse. Way worse.
EDIT: Also Jirachi. I would figure it would be a battle-cry heal for huge minion.
Love the Primals btw.
1
I was like "well I have two packs to open, might as well get me my 80 dust."
-Click- LEGENDARY
-Click- EPIC
-Click- EPIC
-Click- Rare
-Click- Rare
Me: WHAT THE FUCK.