Hunter face damage is way too oppressive. They just can easily ignore whatever card you play because they will kill you before you get remotely a threat for them.
Their entire secret package is too much to deal with and on top of that they get magic damage buff they definitely do not need.
Do they have a counter at all?
- Flamezombie
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Member for 6 years, 8 months, and 16 days
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fabjx71 posted a message on Hunter needs more nerfsPosted in: General Discussion -
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NegativeNancy posted a message on Banana Slamma seethe threadPosted in: BattlegroundsWhy the hell does this shit exist? It's so terribly designed. Every matchup against it is a coin toss whether you snipe it or not, made worse by the fact that it's a beast and can get reborn. An objectively terrible build turns unstoppable just because you have no control over whether you can kill one single minion or not. I just got lethal'd by a build that would have had its cheeks spread open if my every single attack didn't go into the one giant minion this bastard created. I have played Battlegrounds on and off since the beginning and some metas leave me bored, I never get upset at them because I can just restart and start again but this is not just one step beyond that, this is a giant world record long jump to being extra horribly unfun. Remove this and let's move on with our lives, I will even let you keep the Analmolies
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Baldassar posted a message on BOBBY IS OUT! (soon)Posted in: General DiscussionThe news since yesterday is that the acquisition of Activision-Blizzard-King by Microsoft is a done deal!
The even bigger news, is that instead of being burdened with Bobby Kotick, the living scourge of gaming, for another year as was originally hinted, he was "offered to stay until the end of 2023".
When 2024 comes we will have another reason to celebrate!
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Inteus82 posted a message on The 25% Chance to get Anomalies is absolutely meaningless on ladderPosted in: General Discussionits called karma if you play druid while druid is broken you deserve all the bad luck you can get.
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NegativeNancy posted a message on The state of bots in Standard is absolutely pathetic.Posted in: General DiscussionI am playing since 2015 and maybe played against a bot twice. EU Server.
Cool story. You also probably don't even know you're playing against one
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NegativeNancy posted a message on The state of bots in Standard is absolutely pathetic.Posted in: General DiscussionI've always been a wild player but decided to play some standard to complete some achievements, while grinding for gold for the new mini-set. How can you people play this? Literally 9 out of 10 people are bots. I've reported all of them but some don't even show up on the recently played opponents list and you can't even report them (lmao). I've heard people complain about bots but going off my wild experience, where I only faced one every so often I didn't think it was this bad but Standard is literally unplayable.
Side note, let's just this "which players are smarter, control or aggro" argument to rest, as every single one of these bots just plays aggro. A literal bot who just plays all his cards can play your deck, you're not smart or good and you've ruined the game. -
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Raidenslith86 posted a message on Hearthstone feels like a big RNG festPosted in: Standard FormatI'm currently climbing the ladder and the amount of Rogue/DK/[Insert deck that relies literally on randomly generating random legendary cards and/or board wiping spells that have their cost reduced to 1 or 0] is stunning.
I think it is an issue that no one seems to care about as long as they aren't the losing end of the match.
I just finished a match where I couldn't even tell if I was facing a rogue on the amount of random class cards they were pumping out. I understand the rogue class has those kinds of cards, but really that should be the only class that can do that. Not every single class now. Maybe I'm being irrational, but what ever happened to this game that people's win condition is literally just generate better OP cards from different classes than your opponent and hope they get some sort of mana reduction as well?
Just frustrating trying to climb the ladder when literally everything is just RNG and has no substance or strategy to it now. -
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Trigota posted a message on Discover Discover Discove DiscoverPosted in: The Arena1st game on 0-0 a mage that discovers endlessly with the legendary mage spell. Ends up hitting my face with generated fireballs and pyroblasts, nothing you can do.
There were a lot of people against discover in the past, but somehow people forget how bad this mechanic is for the game, also for other modes. And Blizzard massively brought back discover again. In the past top players averaged on over 8 wins, right now its barely 6 wins, that tells you everything.
Arena is an absolute garbage mode right now, i was never really a fan of it, but right now its worse than ever. And i feel mandatory to do it because i dont want to waste my free tickets you get in the reward track.
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sanchogrande posted a message on Discover Discover Discove DiscoverPosted in: The ArenaIt makes both arena and constructed worse.
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TwentyOneBeers posted a message on Discover Discover Discove DiscoverPosted in: The ArenaRandom Random Random Random
This game mode is utter garbage, unreal.
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DK shouldn't be able to discover 3 rune cards outside it's own class at the very least, and Druid shouldn't have many discover cards at all.
Magic learned well enough not to give ramp, card draw, and tutoring all to the same color combination.
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I just find it hard to believe there's THAT many players running around with T1 decks fully built with no gold OR dust saved up considering I haven't spent a cent on this game and I had 3000 gold to start the expac...
But also, I just don't play decks I know already work the first week of a new set; I don't get it. Just playing 'what works' from months ago seems so boring to me.
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...which I'm having a ton of fun with overall, btw!
...But there's nothing more infuriating than playing the fourth imp warlock player in a row that has literally not put a single new card in their deck. That deck was obnoxious last expac. Now it's just getting old. It makes me want to play 40 card reno blood DK and rope every turn I see one.
Like, I don't have an issue playing an old, proven T1 deck and seeing how it's improved/changed with new cards, fine. But I've literally seen ONE new card from about 12 imp warlock decks in diamond 5-2 lmao.
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Super fun, I'd replace the Ooze with Rustrot Viper though - having trade is really nice when you don't run into anything that runs weapons.
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Gonna be honest, fun deck in theory, but the top 3 seem to just run it over by turn 7-8. Rush warrior just creates minions that are too big to remove. Paladin forces you to use your lethal tools to remove the board, especially because of Oh My Yogg. Hunter is so hyperaggressive that the Tidal Waves are too slow.
It also runs into issues against Warlock where they can just infinitely remove your board (and deck lol) and heal to full + armor gain to get past the not-quite-OTK.
More a commentary on the state of the meta only allowing 5 or so decks to exist than on this deck itself.
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Duels is fun but there are some broken interactions with it. It's bar none the easiest way to make money in the game right now imo so I'd really love to see some balance improvements to the weaker classes.
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As a control player and a college student who hasn't spent a cent on the game since starting in 2016, I like the new system at first glance. I don't play enough to get the max amount of money each month.
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Druid was tier 1, but that wasn't the issue. The issue were the games where it did win, they were so swingingly in the Druid's direction unfun that the game just ground to a halt and became a "oh guardian animals turn 3 GG" fest.
Why hunter has been allowed to be tier 0 for so long I have no idea.
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Played a variant of this for a while and it feels... weird. I know he went 6-0 in the streamer event but there's just something off about it. You draw both your lightning blooms late game and die. You don't draw Arcane Watcher within the first four turns and die. The game goes past turn 7 in general and you die. Your opponent has any healing? Probably dead.
Sometimes your opponent also just plays better aggro than you and you die because you have no board wipes.
Idk, there are some games where you go crazy and win turn 5 but... it seems like it needs a board-wipe and more consistency. I don't know how much I like two Lightning Blooms.
*Edit* I have won five straight games from Diamond 4 to Diamond 3. Maybe I was SUPER unlucky for the rest of the day lol. seems insane sometimes.
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Just hit legend before the new season started with a variant of this - very very strong in the post DH nerf meta because of the prevalence of, well, DH and Hunter lol. The deck is insanely good against most of the top decks rn, struggling a bit in the fringe matchups (I played against a Spell Druid and just didn't have enough removal but that was one game from Plat 2 to Legend).
Very excited to see what comes of the new expac with Paladin.