This is the Exodia deck I've wanted! I find 1 Echo and 2 Moltens with Thaurissan is perfect for often getting quick combos together, sometimes by turn 10. The only way to really get screwed by this deck is having both Apprentices at the bottom, making it hard/impossible to dig to complete your combo or quest.
It was a donation, and you've never played a game with micro-transactions before if you think "limited offers" don't get put back in the shop a couple of years later.
This was something I really miss about Heroes of Newerth, brutal and annoying BM announcer packs and taunts. Maliken cared more about making his game than retaining customers. Mostly now a dead game.
This deck is REALLY FUN! Here are some tips for people who aren't used to control shaman:
This deck has oppressive removal and the ability to challenge the opponent to remove huge threats. You're constantly making bets about how much damage your opponent can do with their board. Since you can win most late-game matchups, you just grind out the opponent until they can't remove a threat. Against aggro you play threats asap, against control you ideally wait until you're forcing them to use removal. Use AoE as soon as it's likely to be most valuable, consider whether it will be good next turn or this turn. Hold onto healing if you can use the mana for tempo and think you'll survive, but seriously consider the range of the class you're facing.
Ancestral on an Earth Ele is just too good to pass up. Such a huge taunt, when your opponent is out of silencing removal, is a massive swing. White Eyes by himself isn't enough.
Very good deck, elegant and simple. Overload keeps zero card draw from being too much of a hindrance. Damage spells are 1 for 1 or expensive aoe, their value isn't enough for this deck. Seems to beat zoolock with pure value.
The whole point of the deck so to plan your overload for maximum board flood every turn. The deck overloads you, but that's okay because you don't have any card draw, so every mana is spent more efficiently. You need to plan 3 turns in advance at least, sometimes you'll just totem to avoid being overloaded.
Thanks! I really love this tavern brawl and have 100 wins with it so far. My favorite combo is faceless on an enemy alexstrasza and pandaing it back into my hand for lethal the next turn.
I replaced annoy-o-tron with doomsayer to get Acolyte an empty board every game. Worked for my 1 brawl game of the week, thanks! I think this deck needs Ancients of Lore to shine.
2
you have 2 Defias Cleaners instead of 2 Defiles
2
This is the Exodia deck I've wanted! I find 1 Echo and 2 Moltens with Thaurissan is perfect for often getting quick combos together, sometimes by turn 10. The only way to really get screwed by this deck is having both Apprentices at the bottom, making it hard/impossible to dig to complete your combo or quest.
10
It was a donation, and you've never played a game with micro-transactions before if you think "limited offers" don't get put back in the shop a couple of years later.
0
This was something I really miss about Heroes of Newerth, brutal and annoying BM announcer packs and taunts. Maliken cared more about making his game than retaining customers. Mostly now a dead game.
3
This deck is REALLY FUN! Here are some tips for people who aren't used to control shaman:
This deck has oppressive removal and the ability to challenge the opponent to remove huge threats. You're constantly making bets about how much damage your opponent can do with their board. Since you can win most late-game matchups, you just grind out the opponent until they can't remove a threat. Against aggro you play threats asap, against control you ideally wait until you're forcing them to use removal. Use AoE as soon as it's likely to be most valuable, consider whether it will be good next turn or this turn. Hold onto healing if you can use the mana for tempo and think you'll survive, but seriously consider the range of the class you're facing.
0
Ancestral on an Earth Ele is just too good to pass up. Such a huge taunt, when your opponent is out of silencing removal, is a massive swing. White Eyes by himself isn't enough.
2
I beat you with midrange shaman yesterday, hehe
3
Very good deck, elegant and simple. Overload keeps zero card draw from being too much of a hindrance. Damage spells are 1 for 1 or expensive aoe, their value isn't enough for this deck. Seems to beat zoolock with pure value.
6
The whole point of the deck so to plan your overload for maximum board flood every turn. The deck overloads you, but that's okay because you don't have any card draw, so every mana is spent more efficiently. You need to plan 3 turns in advance at least, sometimes you'll just totem to avoid being overloaded.
6
Flavor Text:
0
I play ancestor's call reincarnate shaman a lot
0
The only other Amani troll is currently Amani Berserker, technically this card does something if another version of itself dies.
Make a card that could make a Reincarnate Ancestor's Call Wild Shaman viable if it's printed this Spring.
0
Thanks! I really love this tavern brawl and have 100 wins with it so far. My favorite combo is faceless on an enemy alexstrasza and pandaing it back into my hand for lethal the next turn.
1
well, you had even less important stuff to do if you bothered to respond
2
I replaced annoy-o-tron with doomsayer to get Acolyte an empty board every game. Worked for my 1 brawl game of the week, thanks! I think this deck needs Ancients of Lore to shine.