• 0

    posted a message on What cards have you found surprisingly good?

    Redband Wasp

    With Bloodrazor this thing trades up a lot! Also, that trading has probably won me at least a couple of games. 

    It isn't even that bad when you don't have the Razor. It often can bump into something. Then you remove later or then with a weapon and it starts hitting your opponent for 4 a turn on a 2 drop. If you are playing a fairly aggressive deck. This dmg really makes or breaks your win rate. 

    Posted in: General Discussion
  • 3

    posted a message on Has anyone got Rush warrior to work?

    Rush Warrior
    Export to BBCode Export to Cockatrice Export to MarkDown Export to Html Clone this deck
    Minion (21) Ability (2) Weapon (7)
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    This deck has felt VERY strong to me. 19-6 only lost to Cubelock. If you click to the deck page I also wrote down some notes of things I noticed playing the deck that may be useful. 

    Posted in: Warrior
  • 0

    posted a message on Inner Fire Combo Should Rotate

    That was pretty interesting. Seems almost a 50/50 split on opinions. 

    Someone posted "It should rotate because alternate win conditions should come from expansions not the classic set." or something very close to that. 

    I think that is what I agree with the most. That is a much better argument for why it should rotate then mine, which was basically "it feels dumb to lose to."

    Though, I do think that does matter, burst combos, even if rarely and play-a-around-able as it is, that kill you as early as turn 4-7 thats still gonna feel pretty bad. In a "Why am I doing this? Does anything I do matter?" Kind of way.  

    Yah, I'm pretty convinced of the win condition argument. It's not losing to dumb things, but that they push out interesting things that really matters. 

    Posted in: General Discussion
  • 3

    posted a message on Inner Fire Combo Should Rotate

    I agree with you in principle. Though, the win rate of this deck does make it seem like that isn't the case as much as it seems. 
    But yah, on that level, I agree with you. This combo isn't competitively a problem. 

    That isn't really the point for me though. It doesn't matter to me how competitively viable the deck is. I beat it enough. 

    It is, for me, all about the gameplay feeling of playing against the deck. It's like why Coldlight Oracle got cut. Mill has 10% less win rate then Combo Priest. Playing against it just suuuuuuuuuuucks...............

    I just feel like I get cheated out of a game every time they hit the combo on turn 5 or 7 and kill me. It doesn't happen that much. When it does, because I do almost always assume this is a possibility and try to keep health down on minions. I feel the same way when I get hit with this combo as I do when Barnes draws Y'Shaarj. There was no I could have won that game. My opponent drew the nuts. It just feels like a really dumb way to win. 


    Posted in: General Discussion
  • 6

    posted a message on Inner Fire Combo Should Rotate

    Yah. That's basically it. Anyone agree with me? If so I guess we should bring this up every now and then on forums. Make what I assume is the natural disgust when losing to this card known. So it gets on their radar. 

    Why? 

    This is an OTK combo. Those are bad. 

    You don't have to build around it. You just plug it into a strong Dragon archetype or whatever really. That is bad. 

    Most importantly it feels terrible to lose to. 

    You're cruising along, playing a regular game. Then because of that spell that finds spells. They just triple the health on a minion and kill you. 

    In that instance I personally feel like I didn't really get to play Hearthstone. I started a game of Hearthstone and then something amazingly dumb happened and the game ended. 

    Posted in: General Discussion
  • 0

    posted a message on A new meta is coming

    Secret Mage. Secret Mage will be even more everywhere and successful than it is now. 

    Cubelock isn't going to run all over ladder. I don't think. It will never be more of ladder than Raza Priest was at its height. Which, I don't feel like I saw THAT much. Even when I saw it more than ever. 

    Cubelock is crazy ass expensive. 

    Makes really long ass games. 

    & is pretty difficult to play successfully. 

    Those are not qualities that make a Hearthstone spam deck. 

    Posted in: General Discussion
  • 3

    posted a message on What happened to Quest Warrior?

    What happened to quest Warrior? The same thing that happened to every other Warrior.


    Posted in: Warrior
  • 0

    posted a message on Glacial Shard in Zoo Warlock

    LMAO, Now I'm more confused then ever. 

    The highest win rate Zoo deck on HSReplay has 2 Glacial Shards. 

    I'm gonna put them in. We will see why that works. I guess. 

    Posted in: Warlock
  • 0

    posted a message on Glacial Shard in Zoo Warlock

    Why? 

    I used it to stop a Priest from drawing cards. I guess there is the rare occasion to use it to stop a lethal push. That doesn't seem like enough of a reason to me for this card to be in many top tier lists. 

    Have you heard any streamers or pros, or read any guides on why this card is in there? 

    Posted in: Warlock
  • 2

    posted a message on Help me optimize this Aggro Shaman deck (w/o evolution) :)

    The obvious stuff first. 1,000% whatever cards you have or don't have these two are terrible in this deck...or pretty much any deck. Trash them. 

    1. Get rid of Skulking Geist 

    2. Get rid of Raid Leader 

    After that is done 

    3. Re-think Earth Elemental. It is strong but it slows your deck down A LOT! you may want to think of your deck as a more midrange deck and re-evaluate from that perspective if you keep it. 

    The rest is pretty reasonable

    Do you know what you lose to most? What seems like the hardest match-up?

    Posted in: Shaman
  • 0

    posted a message on Taldaram in Kazakus Priest?

    I think Mirage Caller for Priest is strictly better because of the lack of restriction. 

    Now, I'm thinking outside of Priest. What would make this card good?

    Pre Innervate Nerf I would think Malygos Druid had some potential...or even Blood of the Ancient One 

    So the biggest you can copy without a coin on the same turn is 7-mana 
    (Archmage Antonidas/Cairne Bloodhoof) 

    Skelemancer, Cobalt Scalebane, Dinosaur Egg are pretty good hits 

    Quest Mage lol? uhhh...probably not no secrets lol 

    Solid active effects 
    Rogue - Sherizan, Jade Swarmer, Aya, 

    Hunter - Putricide, Secretkeeper, Knife Juggler lol, Savannah highmane, Scavaging Hyena, Kindl

    Shaman - Lotus Illusionist it would go form a 3-drop straight to a 6-drop, White Eyes is pretty good, Lots of totems (flametohgue, Primalfin, basics) aren't horrible I guess,, What is the evolve synergy? 

    Posted in: Card Discussion
  • 0

    posted a message on Taldaram in Kazakus Priest?

    Turn 3 Righteous doesn't seem bad. What about in Pally? Could be a solid tempo card most the time. Can't really run it in Murloc Pally tho, Warleader is too important. Maybe in handbuff Pally, you top deck it and it just becomes a second copy of your most op Minion. 

    What makes this card good? 

    What about a Blood of the Ancient one meme deck. You would need two coins in Druid or Rogue but meh, it's possible a two turn kill...


     

    Posted in: Card Discussion
  • 0

    posted a message on Defile deserves a nerf?

    Can we nerf internet grammar trolls?

    Posted in: Warlock
  • 0

    posted a message on Defile deserves a nerf?

    I REALLY like Defile as card design, and don't think it is OP at all. 

    It is a situationally good effect that hits both sides of the board. It is super not over powered it has so many conditions to be useful. 

    It is also relatively easy, and most importantly really interesting to play around. 

    Posted in: Warlock
  • 1

    posted a message on Taldaram in Kazakus Priest?

    I better thread is "What possible use is there Prince Taldaram because I got nothing." 

    Posted in: Card Discussion
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