So I just got 1600 dust and i'm really stumped on what legendary to craft or if I should craft one at all. If you guys could help me decide, that would be great.
Current Legendaries: Deathwing, Lord Jaraxxus, Unite the Murlocs, and Sunkeeper Tarim.
So i finally got 150 gold through quests, and I immediately bought arena hoping I would get lots of rewards. The three classes placed in front of me were Shaman, Hunter and rogue. I picked Hunter because he was the best choice. (At least I think) First card I got was a Gladiators Longbow. I had a feeling i would get an amazing deck this time.
Once my cards were picked, I felt I had an extraordinary deck. Two Crackling Razormaw's, three Grievous Bite's, Call of the Wild, Jeweled Macaw, Hound Master, and Unleash the Hounds were some of my most notable cards. I glimpsed over my deck with pride and made a prediction. Maybe I would get more than six wins this time, since six is my all-time highest.
I then hit the button and was put into a match. I was facing a Hunter. Started off with a pretty good hand. I dominated the early game until turn 6, my opponent played Hemet, Jungle Hunter. We both had twenty-one cards in our decks, until suddenly, my opponent had seven. I laughed and told one of my Hearthstone buddies, "Haha! This guy just shot away his entire deck with Hemet!".
Not until turn eight would I realize, the game was sealed. My opponent coined out Call of the Wild. He hit face for five as his SMOrc instincts took over. I cleared his board with ease and ended the turn. I was confident I would win since he couldn't possibly have any more good late game cards, until another Call of the Wild was dropped. He hit face for another five damage and ended his turn. I managed to clear his board again, leaving a single Leokk on the board while my side only had two minions. Now I knew he couldn't recover. How could someone have more than two Call of the Wild's! I ended my turn, slightly worried. This worry quickly turned into anger as he dropped another Call of the Wild. He yet again pushed face dealing six damage this time. I just barely managed to kill his Huffer and Misha which meant he still had two Leokk's left. I thought they weren't a threat. What card could he possibly have that would deal twelve damage to my face.
My opponent waited a while before dropping Unleash the Hounds. Only two were summoned, but that was just enough to kill me. Four minions, all with three attack pushed my face for exactly twelve damage. I was filled with anger and talked to my friend about how unlucky I am. He just calmly replied hoping I would be quiet as I was being quite a nuisance.
I won the next game, lost the game after that because I got two seven drops in my starting hand, even though most of my deck consisted of two and three drops. Won the next, then finally lost the last game putting me at a 2-3 arena run. I was pretty pissed after this and decided to share my story on HearthPwn so all could hear about my horrible luck.
2
How does the OTK work? And why is Justicar Trueheart in this deck?
0
Pretty trash. Too expensive.
0
You summon both.
0
Calm down buddy.
0
So I just got 1600 dust and i'm really stumped on what legendary to craft or if I should craft one at all. If you guys could help me decide, that would be great.
Current Legendaries: Deathwing, Lord Jaraxxus, Unite the Murlocs, and Sunkeeper Tarim.
Current Epics:
Druid: 1 Living Mana, 1 Giant Anaconda.
Hunter: 1 Snake Trap, 2 Rat Packs.
Mage: 1 Primordial Glyph.
Paladin: 2 Vilfin Inquisitors, 1 Small-Time Recruits, 1 Sword of Justice, 2 Dinosize.
Priest: 1 Shadow Visions.
Neutral: 2 Murloc Warleaders, 2 Gentle Megasaurs, 1 Blazecaller, 1 Molten Giant.
Thank you to anyone who decides to help. If you have any questions I will reply.
0
Thank you for your respond, it has encouraged me to delete this deck.
0
Housemaster is an insane 4 drop dude, everyone is complaining about hunter and Crackling Razormaw, but Housemaster is the real deal here!
2
Burgle rogue without Burgle.
Nice.
3
I still don't know what she says when shes played.
0
Why is Shadowboxer in here if Sir Finley Mrrgglton will just change the hero power, making him obsolete? Why not add in Leeroy Jenkins for more burst damage?
0
You could add in a Divine Favor somewhere in there, like maybe take out a Stonehill Defender or Aldor Peacekeeper.
0
So i finally got 150 gold through quests, and I immediately bought arena hoping I would get lots of rewards. The three classes placed in front of me were Shaman, Hunter and rogue. I picked Hunter because he was the best choice. (At least I think) First card I got was a Gladiators Longbow. I had a feeling i would get an amazing deck this time.
Once my cards were picked, I felt I had an extraordinary deck. Two Crackling Razormaw's, three Grievous Bite's, Call of the Wild, Jeweled Macaw, Hound Master, and Unleash the Hounds were some of my most notable cards. I glimpsed over my deck with pride and made a prediction. Maybe I would get more than six wins this time, since six is my all-time highest.
I then hit the button and was put into a match. I was facing a Hunter. Started off with a pretty good hand. I dominated the early game until turn 6, my opponent played Hemet, Jungle Hunter. We both had twenty-one cards in our decks, until suddenly, my opponent had seven. I laughed and told one of my Hearthstone buddies, "Haha! This guy just shot away his entire deck with Hemet!".
Not until turn eight would I realize, the game was sealed. My opponent coined out Call of the Wild. He hit face for five as his SMOrc instincts took over. I cleared his board with ease and ended the turn. I was confident I would win since he couldn't possibly have any more good late game cards, until another Call of the Wild was dropped. He hit face for another five damage and ended his turn. I managed to clear his board again, leaving a single Leokk on the board while my side only had two minions. Now I knew he couldn't recover. How could someone have more than two Call of the Wild's! I ended my turn, slightly worried. This worry quickly turned into anger as he dropped another Call of the Wild. He yet again pushed face dealing six damage this time. I just barely managed to kill his Huffer and Misha which meant he still had two Leokk's left. I thought they weren't a threat. What card could he possibly have that would deal twelve damage to my face.
My opponent waited a while before dropping Unleash the Hounds. Only two were summoned, but that was just enough to kill me. Four minions, all with three attack pushed my face for exactly twelve damage. I was filled with anger and talked to my friend about how unlucky I am. He just calmly replied hoping I would be quiet as I was being quite a nuisance.
I won the next game, lost the game after that because I got two seven drops in my starting hand, even though most of my deck consisted of two and three drops. Won the next, then finally lost the last game putting me at a 2-3 arena run. I was pretty pissed after this and decided to share my story on HearthPwn so all could hear about my horrible luck.