I feel like the manners in this game are getting worse. There used to be a time when hello and well played were common. Now it's more douchebags spamming sorry and other crap and less politeness. I really wish they would put in an auto-mute function. Right now the community is making me less interested in playing the game.
Classic Rag is the most flexible card there and he's actually getting played a fair amount in Standard. Tirion is awesome but it's usefulness will always be linked to whether or not paladin is good in the meta at the time. Rag Lightlord is awesome but IMO he's in clear 3rd place.
Still a very stong card. Priest wishes it had a 2 mana kill anything removal spell. Honestly, if they are serious about the whole "we don't want classic cards to make up the biggest part of meta decks" they need to keep going after warrior. Warrior still has by far the strongest classic set. That said, I don't really agree with nerfing the classic cards, I would rather that they just pick and choose what the core set is and make a new set of those cards. We already lost handlock because of this dumb philosophy.
The Yogg nerf doesn't make sense based on Hearthstone rules. Battlecries happen before a minion enters play. I would've rather they changed the card instead of breaking the rules of the game.
They should really re-balance the classic set. That said, I like that so many of the great cards are now wild only. IMO that's what makes the mode good.
Yeah, the comparison to MC is spot on. I could see this card dominating the game. Druid has the potential of the same type of overpowering curve that paladin had before.
This will be tried in Yogg Druid for sure. Yeah it's clunky early but it's also a cheap bomb late. I could see it having a place in a deck that plays lots of spells and has enough draw. Tempo Mage is another deck that will try this. I am glad we get another giant.
I wonder if a tempo warlock deck could be made. Something with Pit Lord, Cho Gall, that new 5 mana spell and maybe even some of the new discard cards. This might fit in there. It will probably too gimmicky but who knows.
This is an exciting card for me. Well could see a Beast Druid that somewhat resembles midrange hunter. You fight for the board and ramp out some big beasts then you dump a ton of stats on the board and close the game. This plus Fandral gives you a few ways to snowball.
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This needed to cost 2 mana to see play.
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Clearly an arena card. It should be an okay pick there.
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The attack is too low and it doesn't trigger if it gets attacked. Tiger is better.
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I feel like the manners in this game are getting worse. There used to be a time when hello and well played were common. Now it's more douchebags spamming sorry and other crap and less politeness. I really wish they would put in an auto-mute function. Right now the community is making me less interested in playing the game.
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Classic Rag is the most flexible card there and he's actually getting played a fair amount in Standard. Tirion is awesome but it's usefulness will always be linked to whether or not paladin is good in the meta at the time. Rag Lightlord is awesome but IMO he's in clear 3rd place.
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The card was strong but hunter hasn't been in a while. It sucks that this card has been the crutch of Hunter since standard came out.
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Still a very stong card. Priest wishes it had a 2 mana kill anything removal spell. Honestly, if they are serious about the whole "we don't want classic cards to make up the biggest part of meta decks" they need to keep going after warrior. Warrior still has by far the strongest classic set. That said, I don't really agree with nerfing the classic cards, I would rather that they just pick and choose what the core set is and make a new set of those cards. We already lost handlock because of this dumb philosophy.
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The Yogg nerf doesn't make sense based on Hearthstone rules. Battlecries happen before a minion enters play. I would've rather they changed the card instead of breaking the rules of the game.
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They should really re-balance the classic set. That said, I like that so many of the great cards are now wild only. IMO that's what makes the mode good.
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Is Rhonin even fun? His effect is pretty boring.
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Yeah, the comparison to MC is spot on. I could see this card dominating the game. Druid has the potential of the same type of overpowering curve that paladin had before.
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This will be tried in Yogg Druid for sure. Yeah it's clunky early but it's also a cheap bomb late. I could see it having a place in a deck that plays lots of spells and has enough draw. Tempo Mage is another deck that will try this. I am glad we get another giant.
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I wonder if a tempo warlock deck could be made. Something with Pit Lord, Cho Gall, that new 5 mana spell and maybe even some of the new discard cards. This might fit in there. It will probably too gimmicky but who knows.
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Shadow madness into silence gives the minion back anyway. Had someone try it on me recently.
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This is an exciting card for me. Well could see a Beast Druid that somewhat resembles midrange hunter. You fight for the board and ramp out some big beasts then you dump a ton of stats on the board and close the game. This plus Fandral gives you a few ways to snowball.