Ya it kinda sucks that Galy Priest is so bad. One problem is that every other Galy hero is not only a powerful card to play but also a tempo shifter. The priest version is just, at best, a board clear and value generator. The invoke needs more temp I think... so I would consider- Invoke: “Discover a priest minion not in your hand” I think this would be a balanced way to address the disparity while not buffing it to T1.
I think half the cards are playable here. Both dragons will fit into class decks (I know Priest is down right now, but this fella could help out a dragon or hydra- highlander dragon- deck). The pirate is just a good value/tempo card and will see play and highlander decks get a strong tech card that will mess opponents plays up. This week's cards have potential.
Ya this is gonna creat Lackylock more than boost Rogue. A board full of 1/1s is nothing next to impact of a sudden board of value generating 1 mana 4/4s.
I’ve seen a lot of folks down on this card but if you have a one drop... its a great turn two. In fact its a great follow up to all weak stated (nerfed) minions and right now Shaman is all about that.
So lately I would disagree with the OP b/c all adventures this past year where a progressive deck building thing that was actually kinda fun, offered replay value, and posed occasional challenge. I thought Blizzard figured out a great system for creating adventures that its consumers really enjoyed- seriously create some new challenging scenarios, new hero powers, and new treasures and I would have been pleased as punch. But, THIS adventure, however, is mind numbingly simple, un-replayable, and drawn out. So I can totally sympathize with the OP and I wish it would be different too. This ‘adventure’ is just bad and I can’t believe that I have to wait 3 more weeks to get this thing over with so I can get all the card I prepaid for.
Ya I played against this deck 3 times in a row in constructed as a Big Wall Druid. It super suck to see an endless stream of Kronx... consider subbing out lab recruiter for that one spell that shuffles copies into your deck for as long as the card stick in your hand... 2 of those would be disgusting.
Normally this would be a great card. But, right now the best Rogue decks don’t need card draw. And thats the problem, this card in the meta it will always be tied to will never need to be played. So I think at best its 400 dust.
If I’m playing a slower deck, its face hunter but mostly res priest IF they draw well OR any Rogue... but mainly my most hated deck is the RNG one that gets every counter they need to put me on tilt.
1
Ya it kinda sucks that Galy Priest is so bad. One problem is that every other Galy hero is not only a powerful card to play but also a tempo shifter. The priest version is just, at best, a board clear and value generator. The invoke needs more temp I think... so I would consider- Invoke: “Discover a priest minion not in your hand” I think this would be a balanced way to address the disparity while not buffing it to T1.
0
I think half the cards are playable here. Both dragons will fit into class decks (I know Priest is down right now, but this fella could help out a dragon or hydra- highlander dragon- deck). The pirate is just a good value/tempo card and will see play and highlander decks get a strong tech card that will mess opponents plays up. This week's cards have potential.
2
Ya this is gonna creat Lackylock more than boost Rogue. A board full of 1/1s is nothing next to impact of a sudden board of value generating 1 mana 4/4s.
0
Not as great as everyone’s making it out to be, but a good token option or draw (in a pinch).
0
Meh... just nope... problem is ya only get 10 dust for disenchanting both... so keep it?
0
I think really good? A turn one must remove or get owned... and a great target for all the minions Warlock likes to destroy to get buffs and lackeys.
0
I’ve seen a lot of folks down on this card but if you have a one drop... its a great turn two. In fact its a great follow up to all weak stated (nerfed) minions and right now Shaman is all about that.
0
Good card in a bad meta for priest. Only res priest is really viable and res priest does not want to run this card...
3
Innervate? Please clarity why Innervate over another WW Grizzly- as a genuinely interested player.
2
So lately I would disagree with the OP b/c all adventures this past year where a progressive deck building thing that was actually kinda fun, offered replay value, and posed occasional challenge. I thought Blizzard figured out a great system for creating adventures that its consumers really enjoyed- seriously create some new challenging scenarios, new hero powers, and new treasures and I would have been pleased as punch. But, THIS adventure, however, is mind numbingly simple, un-replayable, and drawn out. So I can totally sympathize with the OP and I wish it would be different too. This ‘adventure’ is just bad and I can’t believe that I have to wait 3 more weeks to get this thing over with so I can get all the card I prepaid for.
0
Ya I played against this deck 3 times in a row in constructed as a Big Wall Druid. It super suck to see an endless stream of Kronx... consider subbing out lab recruiter for that one spell that shuffles copies into your deck for as long as the card stick in your hand... 2 of those would be disgusting.
2
Normally this would be a great card. But, right now the best Rogue decks don’t need card draw. And thats the problem, this card in the meta it will always be tied to will never need to be played. So I think at best its 400 dust.
0
I’m still having the issue. It’s like I try and play the first card and I get booted
1
when all you want to do is try out that new 2 mana card and after 5 games you can't get it in the first 20 cards you play!!! seriously?!
0
If I’m playing a slower deck, its face hunter but mostly res priest IF they draw well OR any Rogue... but mainly my most hated deck is the RNG one that gets every counter they need to put me on tilt.