- F13N_D
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Member for 8 years, 9 months, and 5 days
Last active Tue, Aug, 29 2017 05:28:29 -
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- 227 Total Posts
- 215 Thanks
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Twitchy posted a message on Why Cards Don't Get Nerfed Immediately, Summoning Stone was Mage Exclusive, Patron Still Going Strong, Hearthstone Mix Tape -
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Twitchy posted a message on Cultists, and Tentacles, and Wispers! Oh my!Posted in: NewsIt's actually kinda sad that the people at Blizzard are so bad at communication that pretty much nobody ever goes to the actual Hearthstone / Blizzard website, but everyone instead always has to check a 3d party website for news
But indeed, Hearthpwn guys you're doing a pretty good job at compensating for Blizzard :D
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Alex_Sobol posted a message on Go Figure, Druid is Popular! Dean Ayala Talks About Monitoring the Meta & Potential for ChangesPosted in: Newsbut it's too early to say if anything will be changed
Wait until new expansion LUL
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Sincere posted a message on New Hero Card Revealed! - Uther of the Ebon BladePosted in: Card DiscussionMeta defining? Seriously, people? I mean, sure, probably a lot of you have seen the hero power and thought that it will actually win you games so, sure, I get the meta defining part, but the card is playable to very good at best.
What I wonder is will the 4 horseman have any effects or will they just be a vanilla 2/2 minions. If they will have effects then that will change the score a little bit.
It's meta defining because it will be in virtually every paladin deck, primarily for the battlecry + weapon, the buffed hero power minions and the win condition are just icing on the cake. -
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husakpetr93 posted a message on Priest Death Knight Revealed: Shadowreaper AnduinPosted in: NewsThat art is bad...
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notsoclutch posted a message on New Warlock Card Revealed - GnomeferatuPosted in: Card DiscussionSo today, an interesting card was revealed known as gnomish Vampire. Upon first look, I completely dismissed the card and just assumed the community would have as well. Upon looking through the thread and the poll for the card, I noticed that a lot of people disagreed with me. The community at large rated gnomish vampire somewhere between very good and meta defining. This stunned me.
Now let me clarify, I will say that this card is aggressively stated so you aren't losing much by including it in your deck making it a tiny bit better than what I evaluated it as being, but that said, this card is far from meta defining and will likely never see play in any refined tournament level deck unless deck positioning cards or more mill warlock cards are printed. Why? That's what I'm here to explain.
- The effect doesn't affect the board in any way: This seems obvious and it isn't what the card is about, but considering the type of deck a card like this would have to go into to gain value, it is very important. You will hardly ever be playing this on turn against anything but aggro (and the mill obviously does nothing against aggro...see fel reaver), so when a card like this hits the board, you expect it to do something powerful.
- The effect is a tech against combo and control that has a very low chance of working properly: Think about it this way; When you take a random card out of your opponent's deck, you basically have just sent a card to the bottom of the deck (unless you actually get to the fatigue stages of the game which is unlikely considering the strong finishers that control warlocks have). Assuming your opponent has 20 cards left in the deck (for arguments sake since you would likely use this card later on in a game), you have a 1/20 chance of milling any given card in their deck. This just so happens to be the exact same chance that a card is on the bottom of the deck. In both scenarios, combo pieces or anti control pieces are irrelevant to the game at hand, but in one scenario, you don't have to water down you deck to have this happen.
- Randomness: Obviously the mill is random. Reason number 2 explains a major reason of why this is important, but it isn't the only reason. Since the card you mill is random and you have little information about the cards in your opponent's hand, you have no idea what you will mill. You could easily mill a tech card like Hungry Crab, a low cost minion that isn't relevant late like Zombie Chow, cards that are only in the deck to cycle, etc. Milling these cards often helps your opponent for the same reason that Prince Malchezaar doesn't work. Deck consistency.
- Even if you get a strong mill, you had to take something else strong out of your deck: There are so many strong cards in the game today. While you could argue that the Warlock class has few of those cards, there are still many powerful cards that can be placed in any given warlock deck. Forgoing them to create a small chance to disrupt a combo is just not worthwhile unless there is a really oppressive spell based combo. Otherwise, a card like dirty rat just does it better.
Is this card terrible? No, it is an aggressively costed 2 drop that is an ok early body against faster decks and an ok disruption tool, but those things do not make for a good card in today's Hearthstone. There could be some cards revealed that change my mind about this card and maybe combo decks will be fearsome enough to include something like this, but as of right now, I don't think that this is good enough to make the cut.
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ShadowDragonHS posted a message on 11 New Frozen Throne Card Reveals - Frost Lich Jaina + MorePosted in: NewsFeels bad for the neutral legendarys, so few and so bad.
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DarthNihilus posted a message on Ahune's Superior Brawl - Tavern Brawl #110Posted in: Tavern BrawlMage > Paladin
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user-25026170 posted a message on Proof that Quest Rogue is bottom tierPosted in: Standard FormatTL:DR you cant play anything slow because that shitty deck and meta is full of aggro shit thx to idiots like you
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Magiicguy posted a message on Can everyone reach Legend?Posted in: General DiscussionThe fact the amount of time needed to grind from rank 5 to Legend is huge is not debatable. Now obviously, not everyone can reach Legend. But the importance of time is still far too important. I've been legend btw, so I'm not finding delusional excuses or anything. But I seriously question whether there is an actual difference in skill between rank 5/4's and legends (not considering the top 100 Legend).
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playing druid is cheating though :(
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hontesly, after seeing mage dk, i was super hyped for other dk classes but they are not as cool
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no tyrone?
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draws you a card. gret card to replay
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so, just a really bad innervate/prep? thanks blizzard
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if matchmaking is truly random, then high ranked players (lets say people who regularly make it to 5+) will have easy time beating begginers.
which makes it even more dumb for a brawl because those players hardly need any more dust/packs/gold. begginers will get nothing for their money. so i dont really understant whats the point of this brawl, because usually its the other way around. an easy way for new players to get free pack
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guilds would be nice
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when i have lethal on board and my opponent doesnt concede i just play what i want. he knows he is dead so he can concede anytime.
something different is when he is not dead on board and i need to play at least 1 damage from hand. playing 10 cards before showing him he is dead, thats bm