• 1

    posted a message on Destroy Hunters- Freeze Mage from the Void

    unbeleivable ... even with worst hands, flawless victory :)

    Posted in: Destroy Hunters- Freeze Mage from the Void
  • 3

    posted a message on New Card - Blowgill Sniper

    Although it can be a legit card , it seems fake to me, as it dont have the knucle water mark of MSG ...

    Posted in: Card Discussion
  • 2

    posted a message on Hearthstone Players Over Age 40?

    48 and gaming since i was 8 on arcades, then Atari 2600, a zennith z-80 with a tape recorder as media recorder for those BASIC games, trs-80, commodore 64 an so on ... :) will keep on as long as I can 

    Posted in: Players and Teams Discussion
  • 1

    posted a message on What is comming next ? Expansion or Adventure ?

    Hi guys,

     

    Just want to pick your brains on the upcoming announcement ... Will it be a Expansion with a new pack and 130+ cards or an adventure since the year of the kraken shall start in less than six months after blizzcon (my guess) ?

    Vote and lets see if our voice is in tune with Blizz :)

    peace

     P.S. Couldn´t edit the pool - so excuse me for the misspell (wit = with)

     

    Posted in: General Discussion
  • 2

    posted a message on What if Charge becomes ...

    Hello guys,

    Was wondering how to make the meta a little less Aggro oriented and had an insight that I want to share and hear your feedback ...

    So what if charge, instead o permiting you to attack any enemy character, would only let you attack minions on the turn you play the charge minion ? The next turn you would be able to attack face if you want/can.

    This has a negative effect on some OTK combos (leeroy or other minions with charge and buffs) but not sure if this is bad though.

    Do you think this would make a better meta or not ?

     

    PEACE

    Posted in: General Discussion
  • 2

    posted a message on Reno Jackson is OP. nerf?

    Agree with most (except the OP) ... Renos has to "live" in some way in the next year, be it thru moving to classic / core set, a reprint of itself for the next expansion , or "reborn" the effect on a new card.

    A lot of control decks have arised with it, and healing is a MUST in an agressive meta ...

    Posted in: Card Discussion
  • 1

    posted a message on Reward Chest on standard & wild

    Hi guys, 

    I understand that we are geting a new play mode: standard, the currrent one will be named wild.

    We will get two ladders where you can get legend rank on either or both.

    The first season of the new format we will get the same amount of bonus stars for each play mode, than they wiil work independently.

    And the reward chests ? will we get two as well at the end of the new seasons ? one with wild cards and the other with standard cards ?

    Havent found any mentions to it so far ...

     

    what are your thoughts ? 

    Posted in: General Discussion
  • 1

    posted a message on League of Explorers is Acutely FUCKING AWESOME...
    Quote from hebbe84 >>
    Quote from Exu_Peludo >>
    Quote from TheWamts >>
    Quote from Exu_Peludo >>
    Quote from Human_Guy >>
    Quote from AllRoguedUp >>

    Don't forget that forgotten torch is broken beyond belief.

     Tempo mage just got SOOO much more annoying. Having 4 frostbolts and 4 fireballs in a deck is just too much burst. Even reno cant save you there.
     Dont forget that if you have Brann Bronzebeard , it would add 2 more searing "fireball" torches :)
     I'm not following.
     a tempo mage deck normaly have 2 frost bolts (3dmg) and 2 Fireballs (6 damage) adding 2 forgotten torches give the sabe amount of damage: 2 forgotten torches (3dmg) + their battlecry add 2 Roaring Torchs (6 dmg). now with brann you have the possibility of the torches battle cry trigerring twice, adding 4 total Roaring Torchs ...
    summung up 4x3dmg + 6x6dmg = 48 dmg total in 10 spells, if played with even a single flame waker would add more 20 dmg ...
    This of course are theorical combos ...
     Except that's not a battlecry, not even close. Unless the card explicitly say "Battlecry:", it's not a battlecry.
     
    Quote from Human_Guy >>
    Quote from Exu_Peludo >>
    Quote from TheWamts >>
    Quote from Exu_Peludo >>
    Quote from Human_Guy >>
    Quote from AllRoguedUp >>

    Don't forget that forgotten torch is broken beyond belief.

     Tempo mage just got SOOO much more annoying. Having 4 frostbolts and 4 fireballs in a deck is just too much burst. Even reno cant save you there.
     Dont forget that if you have Brann Bronzebeard , it would add 2 more searing "fireball" torches :)
     I'm not following.
     a tempo mage deck normaly have 2 frost bolts (3dmg) and 2 Fireballs (6 damage) adding 2 forgotten torches give the sabe amount of damage: 2 forgotten torches (3dmg) + their battlecry add 2 Roaring Torchs (6 dmg). now with brann you have the possibility of the torches battle cry trigerring twice, adding 4 total Roaring Torchs ...
    summung up 4x3dmg + 6x6dmg = 48 dmg total in 10 spells, if played with even a single flame waker would add more 20 dmg ...
    This of course are theorical combos ...
    Forgotten Torch is a spell and not a battlecry. The only thing that has battlecry and is not a minion is Perdition's Blade.
     my bad :( just to hyped to think straight :D
    Posted in: General Discussion
  • 1

    posted a message on LOE Release time?

    its live now usa

    Posted in: Adventures
  • 2

    posted a message on Forum Bots

    Agreed

    Posted in: General Discussion
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