• 6

    posted a message on The Monster Hunt Solo Adventure is Now Live!

     

    Quote from Prostaw >>

     
     Why random music instead of in-game sounds?? Can't watch that, don't care how epic it is.
    Posted in: News
  • 3

    posted a message on Ben Brode Leaves Blizzard Entertainment

    [Darth Vader Voice]NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!![/Darth Vader Voice]

    It really says something that in most other games I play I would cheer if the lead developer left ::cough:: WoW ::cough::, but reading that Brode is leaving Hearthstone makes me legitimately sad.

    Posted in: News
  • 1

    posted a message on Shudderwock - A constructive fix thread

     

    Quote from IambicAvenger >>

    What needs fixing is the perception of the HS community. The OTK is frustrating to play against when it works, but it’s a bad deck that works infrequently. (Sure, Toast did well with it, but he’s a pro - especially with memes.) While it’s early to read a lot into the data, OTK Shaman has seen some of the most play, and the HSReplay statistics have it at a ~45% win rate. It spends the whole game playing weak draw cards and low tempo battlecry minions, leaving it vulnerable to all but the slowest control decks. 

    You might compare this to the Quest Rogue nerf, which also had a poor win rate but was super polarizing. The major difference is that Quest Rogue had some OP matchups. Shudderwock OTK only has positive win rates against 3 classes, one of which is Shaman, and another - Warrior - which has seen tons of experimentation with objectively slow control play in the form of Odd Quest Warrior.

    Shudderwock is a powerful card which has not seen nearly enough deck experimentation outside of the OTK. A nerf this early will ruin the card to satisfy mob mentality. 

     
     There wouldn't be a problem if Cancerwock didn't share another characteristic with Quest Rogue: the complete and total lack of a tech card that can counter it. You have no way at all to interact with the Shaman's win condition, just as you had no way to interact with a Quest Rogue's ability to complete the quest, so the entire game is decided by draw and nothing else.
    Posted in: Card Discussion
  • 1

    posted a message on Shudderwock - A constructive fix thread

     

    Quote from Fossgar >>

    Leave the card as it is and instead learn how to play vs that deck.

     
     What exactly can I do differently other than pray that I get lethal before they draw all their combo pieces? There is literally nothing that can be done to stop a battlecry from being executed, and every piece of the combo is a battlecry.
    Quote from Wonderbuster >>

    Surprised that no one is suggesting that the change be similar to Yogg Saron - the Battlecries stop if it dies or leaves play or Polymorphed.

     
     
     That wouldn't do anything, because the card itself doesn't die or leave play during the battlecry, it's copies do.
     
     
    Posted in: Card Discussion
  • 2

    posted a message on Dean Ayala on Shudderwock: Revisiting the Topic Early Next Week

     

    Quote from Xynot >>

    It is generating buzz and sales, just like they intended.  

     
     Idk about sales, I for one have slowed my Hearthstone spending and playtime to zero until this gets addressed.
    Posted in: News
  • -1

    posted a message on Dean Ayala on Shudderwock: Revisiting the Topic Early Next Week

     

    Quote from Baalorian >>

    2 Fixes that need applying to this

     

    a) Saronite Chain Gang wording and effect should be changed to "Summon a Saronote Chain Gang" when you play the first

    b) Grumble's 1 mana effect needs disabling for Shudderwock.

     
     That would change how SCG plays though, as handbuffs and Keleseth would no longer have an effect on the second SCG. I think they should just nerf Grumble to only work on minions that cost 8 or less.
    Posted in: News
  • 1

    posted a message on The Witchwood Launches Today! Hearthstone Expansion Survival Guide

    75 packs opened, 4 legendaries plus the free one. Wasn't excited about the even / odd thing but I got a golden Baku so I guess I'll give it a shot.

    Also I must have been mistaken but I thought epics were supposed to have duplicate protection as well? Got a few duplicate epics mixed in there, including a total of 4 Mossy Horror

    Posted in: News
  • 1

    posted a message on Molten Giants NO Full dust refund

    What do you mean no full refund? I crafted them the day the Hall of Fame cards were announced cause they were essentially gonna be free!! Please tell me this is fake news

    Posted in: General Discussion
  • 1

    posted a message on Anyone else Excited?

    Haven't really been excited since KotFT. Maybe next expansion ...

    Posted in: General Discussion
  • 2

    posted a message on New Paladin Card Reveal - Paragon of Light

     

    Quote from Adernain >>

    Anyone who recognises her gear tier?

     
     I believe it's from Legion, don't remember specifically though. Legion introduced pants like that.
    Posted in: News
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