I disagree. Totemic Might has anti-synergy with this card, sicne you want your totems to die.
- Everelfish
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Member for 8 years, 2 months, and 3 days
Last active Sat, Dec, 16 2017 21:09:57 -
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Gynwanie posted a message on Thing from BelowPosted in: Thing from Belowsummonend = died Kappa -
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Gynwanie posted a message on Twilight FlamecallerPosted in: Twilight FlamecallerArcane Explosion a must-have?
You missed the Kappa.
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m4tizeq posted a message on lmao all new cards from old gods are garbage as of nowPosted in: Card DiscussionGreat deduction after 6/134 cards announced
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Davaretta posted a message on Prediction: Which class will be on top after WOG Release?Posted in: General DiscussionI would love for it to be Shaman, but it will likely be bullshit murloc or midrange Paladin.
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Epsilon242 posted a message on New Mage Card Reveal: Deck of WondersPosted in: NewsHonestly, if this had been one of the early reveals I'd not have bought the pre-order.
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SeventhSolar posted a message on New Mage Card Reveal - Breath of SindragosaPosted in: Card DiscussionYou know what would be way better with Shatter than this card? Freezing Potion.
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Ninehills42 posted a message on New Warrior Card Revealed: Animated BerserkerPosted in: NewsBlood To Ichor generally does the same thing, but it gets you a 2-2, and you can also use it on enemy minions, which enables Execute.
Yes, you can activate several of your minions if you manage to play them all one turn. but I dont think its worth putting a 1-3 in your deck just for a self-Whirlwind effect...
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nobravery posted a message on New Warrior Card Revealed: Animated BerserkerPosted in: News -
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One_Man_Army posted a message on Behind the Card: Amara, Warden of HopePosted in: NewsI want to see the lore behind Jade Idol and Caverns Below. I know they were developed from cancer cells but I want to know more, it's so exciting!
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Overcosted - the art looks nice though
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gross
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My two favourites:
Echo: Really neat mechanic, IMO shown off best by Multipython - it's a simple yet well designed card that just shows off the keyword nicely. Although the other cards are nice too, I really like the idea that the card alone is understatted/doesn't really do anything, and then the Echo effect is quite strong to balance it out. But overall a nice and simple mechanic that I could definitely see in the game.
Meditate: Another nice and simple mechanic that I think would fit well into the actual game. Careful Learner is a decent card but I feel the other two are pretty useless/don't show off the mechanic very well. I'd be really interested in Meditate cards where you have to make a real decision whether to attack or not; where the effect is on the same power level (if not a higher one to encourage a slower meta). Careful Learner does just seems like another Mana Tide Totem, and although the versatility is nice, you'd rarely attack especially since it's only two damage. A lot of potential for this mechanic though, I really like it.
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Defend: This effect is only active during your opponent's turn.
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This is too sad to even make a joke about FeelsBadMan
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LMAO most of the neutral cards are better than any of the priest cards
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Wait... It can only attack 4 times? :confused:
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Wow I can just imagine those control matchups where you have a stupid amount of armour to play with
This is pretty crazy card - whether it's amazing or average I'm really not sure lol
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PRIEST REMOVED D: